The Community Deity Game #13 - THE Inca

Should be 7 IMHO. National Wonders are too easy, so should not count towards achievement. Or theming both is a prerequisite.

Oops, I need to work on my counting skills (and I shouldn't answer posts right when I wake up). You are correct, National Wonders should not count.

I believe the number is 8 and this is the correct list (correct me if I'm wrong):

1. Great Library
2. Parthenon
3. Globe Theatre
4. Sistine Chapel
5. Uffizi
6. Louvre
7. Broadway
8. Sydney Opera House

I always forget about Great Library (because none of us ever get to build it) and I keep thinking CN Tower has theming bonuses, so my original count was right, but when I was playing this map and captured GL I was thinking that made a 9th.
 
Should be 7 IMHO. National Wonders are too easy, so should not count towards achievement. Or theming both is a prerequisite.

Filling the Hermitage in addition to the other art world wonders is pretty challenging. I'd give someone an extra point for that.
 
Thanks for all of the corrections :p

The "spirit" of the achievement was to build or capture Wonders that could hold Great Works and max out their tourism through theming. Obviously, I didn't phrase that correctly in the OP. If we stick to that, Parthenon would count and National Wonders wouldn't for this particular game.
 
D. Build a ton of Terrace Farms (for purpose of achievement points, only Terrace Farms adjacent to mountains count). (10+ = 1 point, 15+ = 2 points, 20+ = 3 points, 25+ = 4 points).

Do Terrace Farms next to Natural Wonders count? They do seem to produce extra food.
 
If the NW is a Mountain, sure. I'd suggest using the same rules you'd have for Observatory eligibility.

Sorry, I'm not 100% clear. I built a Terrace Farm next to the Barringer Crater. In defiance of physics, the crater is giving the farm +1 food. Do I count that one?

I think the game treats all NWs as "mountains" for Observatory eligibility.
 
Not LV or ED, I think
 
t192 resign
Spoiler :
I won't go back to this game, even though it was entirely winnable. For funsies I sent my FL over to attack Pacal, with one Gat and like 4 Renn units... Guess what? You can't take Deity cities in the 190s without siege or navy! :lol: I got Palenque down to almost 0 health, but he had 4-5 Frigates pounding my units every turn, in addition to ground troops. It almost worked though!

This was a really cool map.
 
First Attempt:
Spoiler :

My first run at this map was lackluster because I really had no coherent plan. Having teched to Guilds for Machu Picchu and with 10 slingers on hand, I felt obligated to go to war with XBs. But I didn't really have any useful target.

I ended up in a bunch of random wars, built CV wonders randomly, and made some dopey choices in the WC. I eventually got a triple-DOW from weaker civs with messages like "Your incredible strength will not deter me from finding a way to defeat you." I took that as a condemnation of my moral character and decided to try the map again.

New Plan:
Spoiler :

This time I planned to play pure science until the mid-game, then capture just the cities that had the CV wonders. I hoped to manipulate which cities those were by some strategic bribery. Ideally, Pacal would build everything in Palenque and then I'd capture it with Frigates.

That worked out a lot better than my first game strategy of "do random things whenever." I also had three huge pieces of good luck: there was no competition for Petra or Machu Picchu, neither Hiawatha nor Pocatello founded a religion, and only Pacal and Pedro went aesthetics.

To T125:
Spoiler :

I settled on the sheep/coast spot and snagged several workers (3 + settler from Portugal, 1 from Antwerp, 1 from a camp). Since there were lots of hills, I built up to pop 5 before building settlers. My BO was something like: Scout, Granary, Shrine, Slinger, Library, Slinger, Settlers. I had time for 4 settlers before starting Petra, but only three safe expo spots. I sent the fourth to the Silver/desert spot near Hiawatha and sold him the city, figuring I'd recover it later on.

My tech order was Petra, NC, Machu Piccu, slingers (Writing -> Currency -> Philosophy -> Guilds -> Construction -> Education). Petra was ~T70, NC ~T80. When I saw that neither Poca nor Hiawatha was founding, I also gambled on Great Mosque, got it, and brought Taoism to the native Americans.

My only early war was an opportunistic cash grab. Hiawatha gave Monty two cities near me in a peace deal, so I joined Poca in a war against Monty, took the cities with XBs, and sold one back to Hiawatha.

To T175:
Spoiler :

Pacal had built a lot of early wonders in Palenque, so I proposed Cultural Heritage Sites in the WC and took Palenque with frigates. He had been inconsiderate enough to put the Sistine Chapel in Tikal, so I had to send my slinger-Gatlings to take that too.

After that, I played peacefully for a while. I built the Louvre myself (my first CV wonder), since Spain had captured Lisbon, and I didn't want it to end up in Madrid or Tenochtitlan. I entered the Modern Era via Radio and went Freedom, mostly for the food from Civil Society. From there on, I built my own wonders.

To T239:
Spoiler :

My late-game play was pretty sloppy. I wanted to take the nearby cities with Terrace Farm locations, plus the Globe Theater in Onondaga.

It was probably still early enough to use artillery, but I opted for GWBs instead. I bulbed them before realizing that my first targets (two Portuguese cities that Spain had conquered) were out of range. So I bulbed Electronics to get a carrier, not noticing that Spain was already razing the only city in range of the sea! Finally I had to settle my own T185 city to serve as an air base.

I took Antwerp and Bratislava for their Terrace Farm spots, then went to war with Hiawatha. I hadn't planned to attack Pocatello, but I accidentally dropped a nuke on some units that were visiting Onondaga. He was easily the military leader, but thankfully pretty far behind on tech, so I ended up grabbing a city from him too. Finally I declared war on Brazil... to delay the CV (my tourism was ahead of my Terrace Farm whoring, largely because of the huge boost from Cultural Heritage Sites).

Achievements:
Spoiler :

A. Build/buy at least 10 Slingers and keep them alive all game. They may be upgraded. (3 points) 3 pts.
B. 1 point for each Wonder built or captured that has a theming bonus AND is fully themed (8 points possible). 8(?) pts. I did the 7 themeable world wonders, plus Parthenon, Hermitage and Oxford.
wws1.jpg wws2.jpg
C. Build your capital as large as possible (30+ = 1 point, 35+ = 2 points, 40+ = 3 points, 45+ = 4 points). 4 pts (47 pop).
D. Build a ton of Terrace Farms (for purpose of achievement points, only Terrace Farms adjacent to mountains count). (10+ = 1 point, 15+ = 2 points, 20+ = 3 points, 25+ = 4 points). 4 pts (28 farms).
farms1.jpg farms2.jpg farms3.jpg farms4.jpg
E. Build Machu Pichu. (1 point, + 1 bonus point if it is built IN Machu). 2 pts
machumachu.jpg

Fun Bonus Points - Steal land from Spain using Hernan Cortez and/or convert the two European nations' capitals to YOUR religion (1 point for the land steal, 1 point for having the capitals of both of the European invaders' capitals worship your religion at game end). 1 pt. Converted the capitals. I did steal a Terrace Farm location from Spain, but with the wrong Spaniard (El Cid, not Cortez :)).
portugal.jpg spain.jpg

Victory Screen:
end.jpg
 
Sorry, I'm not 100% clear. I built a Terrace Farm next to the Barringer Crater. In defiance of physics, the crater is giving the farm +1 food. Do I count that one?

I think the game treats all NWs as "mountains" for Observatory eligibility.

Well shoot. For the purposes of this game, I'd say only the "mountain" NW's would count, but they don't really factor on this map. For future achievements, yes, things can be more clearly defined. What I was trying to avoid was building a Terrace Farm instead of a regular Farm on river-hills. They yield the same, and the TF's look cooler, but those would not count. I was hoping that only "true" TF's would count, and the NW's do throw a curveball that I didn't anticipate.
 
I built TF on every hill -- because they look cooler. I am impressed that Duck did not have that much more land than I did, yet managed half-again as many hills next to mountains. I settled normally. I don’t really have a sense how to spot for Inca in particular.
 
What if I have KILLED a Spanish Hernan Cortes in my game? (A much more cathartic move)

While not a fan of changing rules midstream, I'd vote for giving yourself a a point for this as it certainly is within the spirit of the achievement.

@RGDuck: You were able to get your capital larger than I did in fewer turns. Can you give a write-up on how you managed your pop growth?
 
Summary
Spoiler :
I had a slow beginning. Four barbarian camps spawned nearby and I made the mistake of waiting for CS quests before making units and taking care of them. All barbarian units seemed to converge on my cities. After taking care of them, I went for the camps, but got beaten at clearing most of them. I finally managed to steal 3 workers pretty late. However, I forgot to make peace with Spain after a while and Isabella seemed pissed at me all early game. I went 6-city Tradition since the map had a lot of good expansion locations and achievement C required the Tradition food bonuses. I went early 3-city NC followed by 3 quick expansion (bought a settler, pre-built a settler for a long walk and a quickly made a settler after NC for a nearby expansion). Happiness was extremely tight all early game. Being friends with nearby Mercantile CSes however helped. Isabella seemed to take offense in the fact I had more cities than her when she was going Liberty. Hiawatha was worried about my Machu expansion. I promised to not settle near him, proceeded to settle near Gibraltar, but he didn't seem to mind that one. All game he was worried about that expansion, but never attacked me.

Early-mid game, all AIs weren't very fond of me. Spain got Brazil to denounce me just after she did and then proceeded to become friends with Pedro. I however had 0 interaction with Brazil at that point. She literally convinced him to hate me. If early game, most AIs didn't like me very much when their help was needed for trades, they however changed their minds after my WC proposals and became all friendly asking for DOF when of course their help wasn't needed any more and I was aiming for wonder conquests. It was also not a very good game to go for a CV since most AIs also went for Aethetics and generated a lot of culture. Pocatello was the runaway and of course he had to build the Sistine Chapel. The nations of the East were very war-like and could be bribed against each other. However, in the West, they were all buddy-buddy and wouldn't go against each other at any cost despite cross-expanding each other.

Since happiness was tight all early game, I decided to wait for Ideologies before starting the conquests. I also waited for some DOFs to expire. Being first to Ideologies, I chose Freedom expecting Brazil to follow suit and maybe some other AIs which were all friendly to me at this point. All the Tourism generating civs however chose otherwise: most went Order including Brazil. Iroquois and Aztecs went Autocracy and one-city 2-tourism Portugal went Freedom. It was the first time in a long time, I had to change Ideologies. Under civil resistance, with all Freedom happiness tenets, all Mercantile CSes as allies and access to all luxuries on the map, my overall happiness was at zero just after taking the small city of Porto. All wasn't lost however, as I had built SoL and picked the Foreign Legions. Having only 10 tourism (and lower culture generation) at T200 made me also more susceptible to Ideological pressure. Freedom happiness also comes too late with useless buildings like Hospitals and Medical Labs and some less common uniques such as Mints and Water mills. Having a lot cities left to conquer, I switched to Order for an immediate big boost in happiness.

Civ5Screen0015.jpg

While the spread the wonders to conquer wasn't ideal (one wonder-spamming civ in his capital), it was also not the worst (Aztecs building any would have delayed the game even further). Lisbon, Palenque, Rio de Janeiro and Te-Moak all held the necessary wonders. As I found out during this game, late conquest for a CV has two main big disadvantages. The first one is that wonders are usually built in capitals and these are huge at the end of the game and stay in resistance for a lot of turns (not giving you extra Tourism with theming bonuses for a lot of turns). For example, when I conquered Rio de Janeiro it was pop 38 and thus in resistance for 19 turns after being taken. The second is that at this point of the game, the AIs have a lot of cultural buildings with Great Work slots in all their cities and can move out their Great Works to other cities before you capture them. Unless you capture a city in one turn (with Bombers and a cavalry/tank maybe), they move them out. I captured a city in two turns and the AI still moved them out. So unless you go for a civ with not many cities (and limited slots) or decide to wipe them out, there is a high probability they will move them out.

Lisbon had already been taken by Spain and was easy to take with Infantries despite the Great Wall. Maya was lagging in tech and didn't have a big army. Palenque was taken with Battleships. Rio de Janeiro took a bit more time. Pedro was pumping one Pracinha per turn and I had to take the coastal Sao Paulo as a base. Te-Moak was the hardest. Pocatello was the runaway, had already taken down Hiawatha, was sitting on a 650K army and was Hostile toward me. He also went Rationalism (with Aethetics which is rare) and had Atomic bombs online. I diverted his troops toward Spain and sandwiched his main army with my two allied CSes. I then proceeded to
snipe Te-Moak with a Nuke and Paratroopers. He then nuked some of my cities in retaliation. Nuked Terrace Farms look like burnt chocolate cookies in my opinion :lol:

Civ5Screen0019.jpgCiv5Screen0030.jpg

TLDR; slow start, many big cities => happiness cap => delay conquest, Ideology switch, slow finish

Civ5Screen0027.jpg

Achievements
Spoiler :
A. Build/buy at least 10 Slingers and keep them alive all game. They may be upgraded. (3 points)
Civ5Screen0001.jpg

B. 1 point for each Wonder built or captured that has a theming bonus AND is fully themed (8 points)
Great Library in Lisbon
Parthenon, Uffizi, Louvre in Palenque
Globe Theater, Broadway in Rio de Janeiro
Sydney Opera House (GE) in Cusco
Sistine Chapel in Te-Moak
Civ5Screen0032.jpgCiv5Screen0033.jpg

C. Build your capital as large as possible (4 points)
I hit 45 pop in the 230s with the help of the following
2 food cargos from the 2 coastal expos
1 extra food caravan
Petra
Constant WLTK
Allied with Ur pretty early and throughout the rest of the game
Civil Society (for a dozen turns at least before switching to Order)
And later working ocean tiles with a lighthouse

D. Build a ton of Terrace Farms (for purpose of achievement points, only Terrace Farms adjacent to mountains count). (4 points)
16 in native Incan territory
2 in former Portuguese territory
5 near Bratislava/Duckwater
2 in land stolen from Antwerp with a GG

E. Build Machu Picchu. (2 points)
I built Machu Picchu T120 in a 6 pop Machu (probably uncontested)
Civ5Screen0003.jpg

Fun Bonus Points
Killed an unsuspecting Hernan Cortes walking down the Spanish country (1 point)
Civ5Screen0009.jpg
Converted both Lisbon and Madrid to Incan Buddhism (1 point)
Civ5Screen0029.jpg
 
Spoiler :

Capital on the sheep, obviously petra spot so went for it ignoring other early wonders. Tradition start, 4 city NC + 1 city built with settler from 1st expo to speed it up. 5th city close to the silver was fed with a caravan until pop caught up finally. It forward settled Hiawatha but interesting he didn't manage to be too mad about it. I kept him busy with bribes and placed all my UU close to that border.

Pantheon DF obviously, got Tithe Pagoda religion, enhanced with happiness garden since happiness seems to be tight. It worked fine after spreading it to my empire.

Meanwhile I used other units to block Isabella's religion. Pacal is extremely strong in my game and he also had huge tech lead and wonder spammed, which is pretty weird for him. So I just let him build all his stuff and plan to conquer him later.

The only required culture wonder that wasn't built by myself or Pacal would be the GL, built by Maria, but she lost her capital to Isabella so the plan would be to kill off Spain after dealing with Mayan.

UI contributed to huge cities so obviously freedom is best both for growth and happiness control. For some reason Pacal got first ideology and took Freedom, so obviously I'll follow him and also Hiawatha and Pocatello did. Rest of AI went Order and pretty soon everyone else denounced and this sets the stage for 2nd part of the game.

At this point, Hiawatha lost his capital to Monty, so I decided it's time to start warring first at the east with artillery while I build up a fleet to kill Pacal. With only 2 coastal cities it'll take a while. So I DoW Hiawatha and conquer his closest city so that my 5th city can grow and expand properly with more terrace farms. I let CS kill Hiawatha's last city so that I would be able to immediately DoW Monty to take Onondaga for more terrace farms. I also was able to recall Hiawatha to life, and we signed DoF soon, he would be the person to sell all my unwanted cities to, since happiness is always a problem with such huge cities. I didn't push much further into Monty since there are choke points and I still don't have enough oil for more aircrafts. Instead, I sent 2 carriers with fighters with my battleship fleet straight to Palenque. It is now close to T200 and it's impossible to win without killing Pacal anyway.

Interestingly Pacal had small amount of army as always, took Palenque quickly, and I also let him recapture it a few times to kill off citizens. This cuts the number of turns of resistance down and I would be able to annex it and buy units if needed. Of the required wonders, Uffizi wasn't in Palenque so it meant that I had to swim my artillery over after upgrading them into rocket artillery. The reason is that most of his cities are inland, there are also cities that are 1-2 tiles inland. I didn't keep any cities that didn't contain wonders except for one at the extreme NW due to mountain for 1 more terrace farm. All excess cities sold to Hiawatha since we had open borders by default from recalling him to life.

Meanwhile, built up a significant airforce and new rocket artillery + SAM and started to push towards Lisbon. I unexpected got nuked by Pacal before he died but luckily I planned for bomb shelters before invading Isabella so that saved me. Now it also meant that AI will freely use nukes so I had to be careful. Army made its way towards Madrid while my navy came back after wiping out Pacal and met just north of Madrid, taking out every Spanish cities along the way. I convert most Spanish cities to my religion also.

As I thought the game was over after GM bombing Brazil, I realized that I miscounted the number of terrace farms and was short 2, I decided to reload a few turns back and try to correct it. It would be doable with 2 GG bombs into Pocatello's territory (he also took 1 Iroquoian city), except it would take too long and Pedro would fall long before that. So I sold a few airports, pulled my diplomat and DoW Brazil to kill the TR to buy a few more turns. Hopefully we stay friends with Pocatello and will continue to provide me with funding. Tried to buy his city but he wouldn't sell so I had to GG bomb him. (The other difficult to get terrace farm location would be to GG bomb Antwerp and that was done pretty early to allow my 5th city to expand.) I refuse to conquer CS for achievements which would've made it easier. After the UI was done, nuked Brazil and took him out thus ending the game since all other cultural giants were dead.

End tourism over 1500 without IG. In fact I lost IG to Pocatello by about 100 hammers. As usual, achievements delayed game and this game would end much below 300 if didn't had to wait for enough GG to spawn.

Achievements:
A. Build/buy at least 10 Slingers and keep them alive all game. They may be upgraded. (3 points)
Done, pretty easy and I never bother upgrading most of them, they just surround my cities and protect them from foreign GPr.

B. 1 point for each Wonder built or captured that has a theming bonus AND is fully themed (8 points possible). 8 points.
Built in Cusco: Louvre, Broadway, Sydney Opera House.
Captured Palenque: Sistine Chapel, Globe Theater, Parthenon
Captured Uxmal: Uffizi
Captured Lisbon: Great Library

C. Build your capital as large as possible (30+ = 1 point, 35+ = 2 points, 40+ = 3 points, 45+ = 4 points).
54 pop, so 4 points. Never built Hospitals, never conquered ToA, all from petra + terrace farms + 1 cargo ship + 2 caravans.

D. Build a ton of Terrace Farms (for purpose of achievement points, only Terrace Farms adjacent to mountains count). (10+ = 1 point, 15+ = 2 points, 20+ = 3 points, 25+ = 4 points).
25, so 4 points.
2 in formerly Mayan territory
2 in formerly Portuguese (Spanish) territory
1 in formerly Iroquoian territory
2 from GG bombing Antwerp
2 from GG bombing Shoshone
rest all within 3 rings of my 5 original cities.

E. Build Machu Pichu. (1 point, + 1 bonus point if it is built IN Machu).

2 points, no competition for it it seems.

Fun Bonus Points - Steal land from Spain using Hernan Cortez
and/or convert the two European nations' capitals to YOUR religion (1 point for the land steal, 1 point for having the capitals of both of the European invaders' capitals worship your religion at game end).

1 point, converted both Lisbon and Madrid. Hernan Cortez was spawned by Brazil near the end which was too bad and he was nuked to death.

Total 22



Spoiler :

6869F3A235FA0A196D1C53E0432EABA8C40BBAAD

98E1BB05B1C60B06817812639E6510A489128BA8

121FC9C694ADCF3FA9DDE8E9D2FF8C8B5C2476ED

A38E665755F3AEB5B1CFE890532DE99467A1446D

A40422C78255E6775237119482C044161876D04C

3D133A72FC85C9D65E12257717201F144DEB0220

 
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