Ok, I'm sorryfor being late, I was extremely busy yesterday and I literally couldn't find the necessary half an hour to write this down. However, better late than never, so here you go:
1) Military:
Use our Woody 2 guy to scout the eastern coast.
Build 2 more archers and send them to Carthage.
Hook up Stone and builld cheap walls in Carthage.
Build a chariot(s) to escort our future settler.
2) Tech:
Finish both Libraries.
Assign 2 Scientist speicalist in New Jersey.
Currency next. Imo we'll be able to trade for Maths somehow.
I don't really see any interesting tech trades at the moment.
3) Expansion:
4 Workers for 4 cities is far to few, especially because of the surrounding jungle. I'll try to build
at least 3 more.(we are only allowed to build 6 so I'll just build 2)
Build a settler for the Iron city.
I propose this city site. It's not the best short term site and will need a border pop for Iron but it's going to be an OK production city in long term.
4) Worker micro:
Chop/Cottage in New York.
Chop/Farm in St. Petersburg.
Chop in New Jersey.
Chop/quarry in Carthage (btw. I'm going to rename this city to Dallas if that's ok
If you disagree with anything, please state it (especially Maths/Currency since it hasn't been discussed yet). Also, if you feel something should be given more attention (like barb defense, Wonders, resource trades etc.) please feel free to mention it.