I CBA to go into great detail for the finish this time either. Feel free to ask about any specifics I dont mention that you wonder about thoughI dont mind responding to precise questions.
I start the round by gifting Steel to Pacal and tell him to research Artillery. I decide to revolt to US. My science rate will drop a little, but I really want the extra production in Lakamhaits going to need a lot of stuff (sushi executive, bank+WS and science multipliers).
I also convert to Buddhism. Every city has the religion, every city has the temple already (UoS and SM) due to AP bonus and furthermore Im not the founder so I get less diplo hits from AIs in other religions. Situations like this is why I love the spiritual traityoure so flexible.
Turn 202 / 1420 AD
Pop a GA in Tenochtitlan.
Turn 203 / 1430 AD
Sushi in Lakamha.
Turn 204 / 1440 AD
Slave revolt in Tenochtitlan.
The following turn I get the random event for coal plants and drydocksI pick coal plant +4

.
Turn 206 / 1460 AD
AP vote between me and HammurabiI won by a huge margin.
A couple of turns later Peter has adopted SP so I adopt FM for trade routes and lower corporation costs.
Turn 211 / 1505 AD
Random event for Tenochtitlanpay 142 gold and get +3 health and 1 free scientist.
Going to put my IW in this city, it has a lot of possible production.
Strangely enough Peter did not declare on Hammurabi yet despite having much more power. At this point I realised that he might be after me after all (and he was). This was really bad luck because I had about the same power as Hammurabi and was bumping between pleased and friendly while Peter was annoyed towards HammurabiBah!
Turn 222 / 1560 AD
What seemed more and more likely unravelsPeter DoW. Fortunately I saw it coming in time, so 5-10 turns before this I had revolted to Nationhood and drafted some infantry. At this point I also have a factory and a coal plant in my HE city so Im popping out 1 infantry per turnPeter shouldnt be able to do any damage.
Turn 223 / 1565 AD
Bribe Zara into the war for Biology. While Peter is unlikely to be able to harm me I still want the war to end as it will slow down my space victory. Furthermore Zara/Peter are the only big AIs who are not in mercantilism, so this puts an end to their trade routes as well. I adopt mercantilism myself.
Turn 226 / 1580 AD
Swapping to Buddhism pays offI get to pick the AP vote and call to stop the war vs. Rusten.
Turn 227 / 1585 AD
The vote succeeds. I would be able to sign peace soon anyway as Im killing all of his stacks entering my territory with airships and infantry/cavalry but this saves a tech (and speeds it up a turn or two).
Turn 230 / 1600 AD
Pacal has finished his assignment (Artillery). I bribe him into Buddhism (gets him to friendly) and make a trade. I give him Electricity and Medicine for it (Electricity gives him more commerce from his windmills and Medicine will let him grow his cities more (lacking resources)). I tell him to research Fission next.
Turn 239 / 1645 AD
Settle a filler city south of Mutal for some remaining river tiles and gold.
Turn 241 / 1655 AD
Decide to start my 1st GA (GS).
Start on Apollo and adopt Enviromentalism a couple of turns later. I have a lot of windmills and health is becoming an issue. Furthermore I have open borders with Peter again.
Turn 257 / 1735 AD
Start my second GA (GS+GA).
Turn 261 / 1755 AD
Pacal has finished his assignment so I bribe him back into religion to avoid WFYABTA and pull the trigger on a trade for Fission.
Turn 265 / 1775 AD
Start my 3rd GA (GS+GA+GE). The GE came from FusionI just have Ecology and Genetics left now.
The AIs cant keep up with me. Ive avoided Computers (obsoletes UoS and SM) and Mass Media (obsoletes the AP). Fortunately there are alternative paths in the tech tree.
Turn 270 / 1800 AD
I bribe Peter into war with Ragnar just in case. I finished the required techs now so its time to shut off research. I queue up tanks and basically do nothing but press shift+enter from this point and onwards.
Turn 273 / 1806 AD
Somebody sabotages one of my enginesBah, that means 2 extra turns.
Turn 275 / 1810 AD
Ready to launch.
And thus on turn 287 / 1834 AD
Thats it for this game. I was hoping that it would be a more interesting/nail biter finish this time, but the game went very well so nobody came close. Pacal was the top contender and after capitulating him the game was easy.