Thanks to Sisiutil for an excellent summary.
A little feedback for a possible future revision...
1. I just got BtS last month and have been playing this strategy in both vanilla and BtS on Prince and Noble for the better part of a month now... to be honest most of my attempts were disasters that I would exit in the AD ages when I was horribly behind in tech... classic win the battle, but loose the war scenario.
Then it occurred to me that the problem might be that I was playing
Quick speed games after reading through some of the ALC Bullpen. I'm coming to the conclusion that there are some maps / game setups that simply doom an early rush...
Quick seems to be one of them... Quick compresses many turns in the B.C. ages that would otherwise be useful for moving your units into position and executing the war. I have tried this on
Epic with much more success. You may want to mention this somewhere in the guide.
2. The other observation I have is that your ability to conduct a successful BC war depends largely on your ability to get cottages / gold / gems in play very early (by successful, I mean you can recover enough from the first to take out the other neighbors). This was mentioned in the guide; however, I'm having problems with the practical application of the concept. My experience has been that the map balancing routines love to give my home cities el-crapo land for cottaging... just enough farmland for miners, and abundant plains / hills within 10 or 15 tiles. I then find myself wondering how to respond to this... occasionally I can find enough gold or gems to make the war a success, but more often I find myself with seemingly no good options other than maybe delaying the war for Calendar (I had somewhat close Calendar resources on this map) or building a dedicated coastal city just for the sea commerce (as a Financial leader). All of these delay my war effort while the AI is building more cities. Inspired by some of the ALC threads, you notice my Chariot posed to nab one of Egypt's two workers and go on a pillage fest. Egypt had a scout spy watching all my moves

so I figured pillage now and build axes while I pillage.
I actually pulled the trigger on this and killed Ramses by 1200BC... obviously it wasn't a quick war (I had nothing but a few pillage troops when I started), and I concluded it with my economy in the tank... I then founded a city east of Timbuktu to claim the gold, but it wasn't enough to help me recover. Catherine (currently just beyond the top banana resource in the big map below) expanded all the way into the jungle just north of Djenne by 5 BC and it was essentially game over... she popped Feudalism from the Oracle (and had six cities) and I was still at four (including Thebes) researching Code of Laws / Calendar at a rather slow tech rate... even with deficit research from war booty.
Immediately after capturing Thebes, there was a moment when both Catherine and Lincoln shared Buddhism, but were still Cautious towards each other. I wanted to pillage both of them, but I was scared to take on either when my economy was in such lousy shape (and such a huge jungle between us). With a good economy I could do it...
I posted my BtS Prince game below... I'd love to hear some feedback on a better way to play this situation... I'm tempted to say that I simply didn't have the right land for a war this early, but maybe there is something I could improve otherwise... Maybe use Djenne as a limited cottage city? The problem with this is that Djenne didn't have enough grassland for both mining and cottages... I'd get cottages now, but loose my ability to get production later unless I raze the cottages... I've never been able to bring myself to do that...
Thoughts?
