LouLong
In love with Rei Ayanami
A.T.S said:I think the argentian navy is too powerfull, the "Comodoro Somellera", "Sobral", "Rio Iguazú" and "Islas Malvinas" were light armed vessels (coast guard ships with some MG´s) you can´t compare them with an Exocet and 100m guns armed vessel of the Aviso Class.
The Illustrious come too late to participate in the war.
The Hermes was larger than the Invincible soo he could transport more planes (in the game the invincible can transport 4 planes, the Hermes only 3)
There are graphics from an assault ship, you can use them for the Fearless and the Intrepid there are also graphics from a cruise ship, you can use it for the Canberra and/or Norland or other civilian ships.
You can turn off the capability to rebase some argentinians jets, the runway on Stanley was to short for them.
The argentinians deploy some Panhard´s and 10 other infantry fighting vehicles, but don´t used them, the LVTP7 were brought back after the invasion.
The british army had 105mm Howitzers with a range of 17 Km, the argentinians Otto Melara guns with a range of 10,2 Km. Only the argentinian CITEFA 155mm gun had more range (22 Km) as the British Howitzers, but only two of these guns were deployed.
I think the scenario is too easy for the argentinian player.
Un "bostero" en la red, no, no puede ser
Un "bostero" en la red, no, no puede ser = ???
Argentinian navy : sure I know but I did that for gameplay reasons and a little more balance. Of course historical realism suffers a bit from it. I guess I can release a separate purely historical version but what value can I give them. Are they worth representing ?
Illustrious : re-balance issue. Besides it gives the human player a chance to organize his fleet how he wants it. Replaying rather than mere re-enactement.
Hermes : ah, OK. So up to 4 and down to three for the two others ?
Assault ship : will see but that would be for a latter version (because of new gfx). I will focus first on stats, balance,... Cruise ships : I know them but I think graphically they would look a bit out of place. Besides I don't think the AI would use cruise ships for transport then make troops board the assault ships to ferrry them (I tried with cruise ships spending a lot of MP on coast but the AI did not use these ships differently from one another).
Jets : which ones did you have in mind ? That would also force me to change their range to cover the Falklands.
Armored vehicales : as they were deployed I don't see why the player (either human or AI) could not use them rather than bringing them back to Argentina.
Howitzers : you mean British ones should have a range of 3 and Argentinians mostly a range of 2 only ? Or respectively 2 and 1 ?
Easiness : if you play Argentinia it sure is VERY easy, that's why I advised to play the English side. The AI is not extremely good with managing a large task force but not much I can do about it. On the other hand, nice challenge if you play as the English.