Well, since my childhood was before the computer age, I got very familiar with hex based board wargames with stacking limits (imagine the "user interface" problems of a Civ SoD-sized stack of cardboard chits! Timber!
). So it was a natural for me that Shafer or anyone else would want to move in this direction. In fact I could only wonder "what took them so long" to move to this utterly standard wargame format?
The irony now is that the two really positive innovations in the CivV game - hexes and stacking limits (but not necessarily 1UPT, which strikes me as excessive, and no wargame I've ever played went to this extreme) - will now be forever more associated with a "design fail".
That's why I am anxious to get clarity on the real issue - I want hexes and stacking limits in any future iteration of Civ!
). So it was a natural for me that Shafer or anyone else would want to move in this direction. In fact I could only wonder "what took them so long" to move to this utterly standard wargame format?The irony now is that the two really positive innovations in the CivV game - hexes and stacking limits (but not necessarily 1UPT, which strikes me as excessive, and no wargame I've ever played went to this extreme) - will now be forever more associated with a "design fail".
That's why I am anxious to get clarity on the real issue - I want hexes and stacking limits in any future iteration of Civ!
The thing that alarmed me was when I read a pre-release interview with Shafer and he was talking all the time about importing into Civ those great game concept ideas from Panzer General.
In my mind I was like "Panzer General ? What is that, I never heard of it. Why would you want to take concepts from an unknown irrelevant game and import them to one of the greatest and estabilished franchises in game history"


Still lots of problems with it. False information is displayed all over the place.
In fact I've argued before that the devs might have considered Civ IV too much, generating ideas for stopping 4's exploits rather than generating ideas that had merit on their own.
