The First Civilization V Anarchy Game

i order you to upgrade units only when you already produced it in your city.
 
I order you to not puppet any cities you capture. You will not raze any conquered cities either. You must keep all of them as full cities.
 
I order that the capital must be perpetually guarded by ceremonial guards (a warrior [as in the specific unit] named "Sparthaginian Guard") and no other ground military unit can be stationed within two tiles of the capital (excepting moving trained units elsewhere).

Should it be slain then it can be replaced by another warrior unit (so keep some spare)
 
I dunno if you'll be playing an Always War game or not, so if you aren't I order you never to accept any trade agreements (including DoFs or Open Borders) with the 3rd civ you meet. if you are, I order you to avoid researching bronze working until you have no other choice
 
Okay folks, this thing will begin on this Friday! I've bought all the DLCs (Babylon, Spain, Inca, Polynesia, and Vikings) just for this and am getting ready for this to go forward.

Why now? Because in the Civ3 one, I got an order that pretty much ends the game for me.
 
I order you to rename the first unit you promote "Smitty".
 
Name the second military unit you build Homie
 
I wasn't able to play yesterday (unexpected RL issue).

Orders that MUST be Given:
-What to Research First
Spoiler Accepted Orders :
Orders So Far:
Game Settings:
Difficulty Level: Emperor
Civilization: Germans
Enemy Civilizations: Americans, Aztecs, Arabs, Babylonians, Chinese, Egyptians, English, French, Greeks, Inca, Indians, Iroquois, Japanese, Mongolians, Ottomans, Perisans, Polynesians, Romans, Russians, Siamese, Songhai, Spanish, and Vikings
City States: Maximum
Map Type: Huge Pangaea
Map Specifications: High rainfall and High sea levels
Game Speed: Marathon
Other Game Conditions: Always War, Raging Barbarians, Classical Age Start

Cities:
-Must be built 5 Hexes apart
-Must build Barracks then Library in all landlocked cities

Capital City:
Name: Anarchy in Germany
Build Quene:
1. Warrior
2. Warrior
3. Warrior
4. Monument
5. OPEN
-Must be Guarded by Warrior (Sparthaginian Guard). No other units allowed within 2 Hexes (Unless passing through).

Second City:
Name: OPEN
Build Quene:
1. Whatever Has the Highest Upkeep
2. OPEN
3. OPEN
4. OPEN
5. OPEN

First Coastal City (Not the Capital or Second City):
Name: OPEN
Build Quene:
1. Trireme
2. Trireme
3. Trireme
4. Trireme
5. Trireme

Captured Cities:
-Must be Annexed
-Must be Renamed After Characters in Futurama
-One Must be Captured With a Scout

Diplomacy:
-Denounce First Civ
-Declare War on every Civilization
-Declare War on every City State

Research:
1. OPEN
2. OPEN
3. OPEN
4. OPEN
5. OPEN
-Avoid Bronze Working Until No Other Choice

Units:
-First to be Promoted is to be Renamed "Smitty"
-Second to be Promoted is to be Renamed "Homie"
-Units must not come within 2 Tiles of Capital

Unit Upgrades:
-Only if I built the Unit (aka No Barbarians Get Upgraded)
 
I order you to head straight for Civil Service tech (via Animal Husbandry, Trapping, Pottery, Writing and Philosophy in that order) then build the Chichen Itza wonder in your capital as soon as CS is researched.
 
Name the third city Gamers Crib
 
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