The Grognards

Could we move on to techs? First we need to deside how often you get a tech. Then we need to deside on names, it could just be the name of the year the tech appears, but it could also be something else. We also have to deside exactly how many turns the mod shall spand.
 
ok this is my proposal for a euro only version map. As you can see not as much of Russia is in(Moscow is still on the map), so they would´nt get too powerfull.
 

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Originally posted by LouLong


1. [...]the special resources (Ozy, sounds like a job for you, ok ?). We have to agree on pop representation.

2. Tech-tree : I planned on doing that with Yoda but it seems Ozy (willing) and Yoda can work on that. And we will take a look at it.
The idea Yoda had was to use the tech-tree as a timeline for events, techs happening regularly and allowing for events... OK ?

3. I believe the grognards still need one native English speaker who could proofread, gather texts for pedia (ozy, would you be a native English speaker ?)

1. :goodjob:

2. Cool -- Yoda, how would you like to approach this effort?

3. :lol: Either my English is ghastly, or I fake knowing other languages very well -- But the answer is, Yes, I actually speak both British and American English, the former as a one-time expatriate, the latter as a native.

Sincerement,

Oz
 
Originally posted by ozymandias
2. Cool -- Yoda, how would you like to approach this effort?
Im looking forward to work with you:goodjob: (again;))

btw how shall this work be done?
 
Yoda Power,

I still think we should use your map from post 215.

The Europa-map in post 243 looks good with one
exception: It seems like you have transformed Norway
into an gigantic ice-mass. You do not like Norway,
do you?:) :) :)


Rocoteh
 
Originally posted by Rocoteh
Yoda Power,

I still think we should use your map from post 215.

The Europa-map in post 243 looks good with one
exception: It seems like you have transformed Norway
into an gigantic ice-mass. You do not like Norway,
do you?
the map does´nt illusrate how the terrain will be, just how the coast lines is:)
 
I went away over the weekend, and it seems I have 3 billion posts to wade through. :crazyeye:
As to the map: You guys know there is a civ expansion coming out soon, don't you? ;)
As to races: I don't really see why the Nordic countries should be a different culture, we didn't build longhouses in the 19th century, you know. ;) Group them with Western Europe. This way LouLongs 6 groups turn to 5, and all is set, don't you think? I agree about Prussia, btw.
Regarding the eastern european cities, I'm thinking about adding "onion cupolas" (do you call them this in English?) to them, so anyone Orthodox Christian should be grouped there. We'll have problems with the Serbs, for instance, but we can do our best. :)
If I make the city graphics (which I'm tentatively agreeing to do :)) I'd probably just do a C n P job with the ordinary cities (adding some stuff, of course :), and basing most of the work on the Medieval European cities), so the result would be quite similar to what you already have.

Generally, regarding civs and maps: I have a quite lousy computer, and have problems playing with too many civs. If the scenario turns out too big I will probably loose interest, as I won't be able to play it, once it's finished.
 
Originally posted by mrtn
Generally, regarding civs and maps: I have a quite lousy computer, and have problems playing with too many civs. If the scenario turns out too big I will probably loose interest, as I won't be able to play it, once it's finished.
I agree completly on this. If the map is bigger than 140.140 I will properly loose interest too.

btw I can do the tech icons too since im doing the tree anyway(and I have a collection with more than 800 icons;))
 
Originally posted by Yoda Power
I agree completly on this. If the map is bigger than 140.140 I will properly loose interest too.

btw I can do the tech icons too since im doing the tree anyway(and I have a collection with more than 800 icons;))


No one have pressed for a larger map what I know.

The scenario should have an acceptabe loading-time
and not to long waiting-time between turns.

Rocoteh
 
Originally posted by Rocoteh



No one have pressed for a larger map what I know.

The scenario should have an acceptabe loading-time
and not to long waiting-time between turns.

Rocoteh
I know, I just pointed out that I would be against a too big map. Actually I would prefer a smaller map(120.120 anyone??)

btw what exactly is a Grognard?
 
In French, "Grogner" means to grumble. Grognards was the nickname of the Grenadiers of Napoleon's old guard.
I can't find exact reference, but I think he named them "Mes grognards", because he knew they may grumble when asked to walk long distance in a very short time (something the French army was reknown for), and fight, but they will always do what he asked of them. Loulong, any comment about that?

By the way, perhaps it would be nice to give the French army a slight movement bonus?
 
Thanks steph:)

I think the movement bonus should consist of "ignore this terrain" abilities. Giving them more movement point would be a bit to overpowering.
 
@ all : yes, Padma was kind enough to change the name of the thread. I figured it would please everyone, yes ? (except mrtn maybe who might consider it less sexy)

@ all : what population equivalent should we give to cities (I am clueless)

@ Ozy : as a French I just did not have a clue about your linguistic status :D

@ Thorgrimm : we need (and have most of) the global figures for countries armies but I don't think we can use the figures of the troops you gave since the main scenario starts just after the revolution so it still is basically "to do" by the player or AI. But other infos like starting armies/organization and placement would be great.


RACES
ok, it seems races will be as follows :
- Germany : (could replace the Holy Roman Empire)
- Med : Italy, Spain and Portugal
- Muslim Med : Ottomans, barbarescs
- North-Western Europe : UK, France, Holland, Switzerland, Scandinavian countries
- Eastern world : Russia

Germany will have a large representation. Another option could have been to create artificial ones so as to isolate France.

MAP
I basically like the most recent Yoda's map. But it seems like we will have to go for two maps for the scenario. We have to define it then I will make basic work so as to represent the different states and try out resources but, mrtn, nothing definitive will be done before Conquests ships.
I totally agree with not too big a map for Europe. A tad larger for the one including the US (most of the area will be sea anyway) and (much later maybe) a very large map for maneuvers-fiends.

I will be quiet two or three days because I really want to finish and release two Austrian units. But here is a team, not a one-person mod !
 
Gentlemen, I realise that i am new to this forum, but since my last post with the offer to help with the order of battle i have not seen one reply with a yes your help would be nice or no your help is not required.I am beginning to feel an icy wind blowing out of my monitor when i log into this thread. Is this thread only for the good ol' boys? If it is then i will bid you gentlemen goodbye and good luck.

Thorgrimm
 
Originally posted by Yoda Power
I know, I just pointed out that I would be against a too big map. Actually I would prefer a smaller map(120.120 anyone??)...
How "big" a map is is also affected by how much land there is on it. If it's a "just Europe" map, then even a 120*120 map is large. :p If we include that very interesting ocean, the Atlantic (Cod! Mackerel! Even Atlantis!), then it's a "smaller" map. ;)

So, I can call myself a "Grognard"? I'm certainly a grumbler. :mischief:
 
I must apologize for my last post. It seems that LouLong replied as i was crafting it. I will begin creating an order of battle for the combatants starting in 1795. Again i apologize.
 
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