The Hall of Players

Yea ... you are perceptive man Shulec. :goodjob:
Iam not thinking about this issues atm beocuse iam playing games, but indeed if auto citizen manager run GA there even if it shows GE ( what is allrdy bug ) i should have border pop . In 2 exampels there are no borders pop, so no :culture:... iam thinking what about :hammers: from GE.
 
Yea ... you are perceptive man Shulec. :goodjob:
Iam not thinking about this issues atm beocuse iam playing games, but indeed if auto citizen manager run GA there even if it shows GE ( what is allrdy bug ) i should have border pop . In 2 exampels there are no borders pop, so no :culture:... iam thinking what about :hammers: from GE.

Since you are playing games, check out this thread!
 
Challenge XVII-10 is the same as Challenge I-10!.

Yea i will play this Challenge, btw all this new Challenge series inspired me to give a try for Elite Quattromasters.
I was thinking about to participate in all Challenge series but then idea came why not try something bigger ... and yea i think iam going for it dont know only will i have enough motivation to finish it ... we shall c.
Anyway i give a try this nr 10 just for fun ... should be fast and ezy ;).
 
What would be most interesting is if a game were created using BUFFY 3.19.003 and the same game settings were tried, to see if the problem is reproducible there.
If someone can create a test scenario where we see this issue with "Lock Modified Assets" off then I can test it across a range of Mods.
 
Omg dude this is so tense
I wanted to leave this game after Asoka sniped my unprotected Transport to New Land with 2 Settlers and 2 Workers :cry:.
Beocuse of that i dont have any vassals, land area 69,55%.
But score is 10193 similar with witch i ended last game on Modern. Just igored out couple o things 1 is working preeety good unfortunatly couldnt use 2nd one :sad:
Will it be enough 3 turns left. :whew:
Spoiler :
modernJPG_snssarh.jpg


Edit.
;/ 23k i dont know how this nomralized score works, but well with such a huge mistake i didnt deserve for this #1.
I will make 1 more attempt someday ;)
 
The Deity Espionage Victory coordination post:



As the Espionage Victory thread was closed but we agreed, that it would benefit the HoF the most, if we coordinated us so that every Espionage-slot gets a game asap, I thought I'd coordinate this in this thread / this post. If you go for a slot, post, then I'll edit this post.


Currently filled or being played by players:

Duel:

Marathon
Epic
Normal
Quick: NobleZarkon


Tiny:

Marathon
Epic
Normal
Quick


Small:

Marathon: Sun Tzu Wu (in progress)
Epic
Normal
Quick


Normal:

Marathon
Epic
Normal: Seraiel
Quick


Large:

Marathon: Kaitzilla
Epic
Normal
Quick


Huge:

Marathon
Epic
Normal
Quick
 
@ NobleZarkon, Shulec or Denniz:

Have you made any rules regarding EQM and the Espionage-victories already? I'd propose, that they become normally integrated, but that players that don't have one get gifted two games with each zero points, so that the players that became EQM a long time ago don't lose their status (though the last might actually make them come back :D ) .
 
Yes - the rule is that currently they don't count for EQM, until we have enough games in the database they would just distort the QScores too much with so many empty spots, as well as the issues with people who no longer play as you have mentioned.
 
Yes, but will that rule be changed, once the slots are filled? With the games not counting to EQM, they're mostly unattractive for me. Would giving all players that don't own slots in that category once it is filled two 0 points games be imaginable for the HoF-staff?
 
Two average games or 0 point games doesn't interest me, I only want that the games count.

Two average games I find a little too good though. I got games with a rating of below 10, if I could trade every empty spot or every spot below 50 against an average game, I'd be #1 EQM and WastinTime would finally need to waste time again ^^ .

Btw.: I missed the HoF :love: . The GOTMs were really a nice distraction, but I already needed to think of the nicely generated maps with 2 Golds when needing to play those awefully bad maps ^^ . When I saw the screen where one can choose one's settings my heart jumped a little higher :love: .
 
The EQM can't possibly ever include EP victories. I see the victory condition as a way to preserve cultural victories, not to create a ground-breaking new way to play the game.

But it's exactly the same with AP and UN victories. I'm ok if you make EQM also AP-indipendent to preserver the UN-victories, but I don't know how STW would i. e. think about that :joke: .

No, seriously. All games count towards EQM somehow, why should the Espionage-victory not count?
 
But it's exactly the same with AP and UN victories. I'm ok if you make EQM also AP-indipendent to preserver the UN-victories, but I don't know how STW would i. e. think about that :joke: .

No, seriously. All games count towards EQM somehow, why should the Espionage-victory not count?

Because they were not available when the EQM was started, many years ago.

http://forums.civfanatics.com/showthread.php?t=260592
 
Totally agree with shulec. It's not the same as AP/UN, because AP was intended as a possible way to win the game. Espionage was not. HoF should not require that people have to play the game in a way it wasn't meant to be played.
 
Totally agree with shulec. It's not the same as AP/UN, because AP was intended as a possible way to win the game. Espionage was not. HoF should not require that people have to play the game in a way it wasn't meant to be played.
Well said. That should pretty much end the discussion

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