The Immortal Challenge 3: The Gathering Storm

But I don't know how that fits into the scheme of things. Anyway, we can benefit from Mercantilism, which has no use for foreign trade routes.

Overseas trade routes + Free Market is worth a lot more commerce than Mercantilism + Representation. You don't even have representation yet so you'd have to research an off path tech to get that.

It's reasonable to expect to be able to trade Astronomy for 3/4 of gunpowder, nationalism, replacable parts, economics.
 
Remember that we're probably going to switch to Nationhood at some point in the future in order to draft Redcoats. Is switching to Free Speech worth the turn of anarchy before Nationhood?
 
Overseas trade routes + Free Market is worth a lot more commerce than Mercantilism + Representation. You don't even have representation yet so you'd have to research an off path tech to get that.

It's reasonable to expect to be able to trade Astronomy for 3/4 of gunpowder, nationalism, replacable parts, economics.

Hmm... I'm not sure about that. I'll have to think about it.

Remember that we're probably going to switch to Nationhood at some point in the future in order to draft Redcoats. Is switching to Free Speech worth the turn of anarchy before Nationhood?

Nationhood still seems to be pretty far off, so I don't think it's much of a problem.
 
Overseas trade routes + Free Market is worth a lot more commerce than Mercantilism + Representation. You don't even have representation yet so you'd have to research an off path tech to get that.

It's reasonable to expect to be able to trade Astronomy for 3/4 of gunpowder, nationalism, replacable parts, economics.

I agree that foriegn trade (needs Astronomy and open borders) plus Free Market could be better than Mercantilism and Representation. But that assumes you can keep good relations with enough of the other continent (they might not always be friendly and it is unlikely they all will be) and also that they do not block trade by adopting Mercantilism themselves (which some of then will do at this time). In practice, however, I expect that there will be little or no difference in average income between a Free Trade and Mercantilism approach. Trying to maintain diplomatic relations with the other continent and make good money at the same time is likely to be a major headache.

Mercantilism is a predictable income (and helps get one or two more GP in key cities) and in this situation I would rely on that for the next few hundred years over uncertain trade routes and uncertain diplomatic relations.
 
It's probably right to revolt to FS/mercantilism/FR at the current time, in any case, since Bismarck is sitting in mercantilism. The AIs on the other continent seem to hate each other's guts as predicted, and it's true that it's unclear exactly how long their mercantilist phase will last because of this. (On the plus side, this should slow their tech rate down as they won't be trading with each other.)
 
If we do research Astronomy next, it would only be for the trade value.
 
isnt nationalism better than astronomy since it gives you access to nationhood ( no upkeep and drafting) + helps towards democracy.
 
Best use for nationalism imo is building the globe and then draft one redcoat/turn in this city.It's probably a little late for that though.
 
Rifling before Nationalism.

As I said, Nationalism might give us an opportunity to trade with Monty for Replacable Parts.

Best use for nationalism imo is building the globe and then draft one redcoat/turn in this city.It's probably a little late for that though.

Why is it late?
 
civic : free religion, mercantalism, nationhood.

i thought about free speech, but u are not spiritual, it might take two turns to switch one civic. in my off-line game playing emperor epic speed, 7-8 cities, it takes 2 turns for switching one civic, 3 turns for two civics but 3 turns for three civics. i haven't opened the save to check that.

foreign trade route incomes are too early to consider right now, as it is the time the other civs all run mercantalism. free religion is definite.

so the tech path will be nationalism next and try to trade RP and research rifling. then democrazy for peaceful build and catch up.
 
It's a little way away yet, but once you've started drafting redcoats, don't forget to gift your obsolete units to Caesar to take advantage of his cheap upgrades. He's probably too ticked off at you to ever trade, but he'll be much more valuable in war against Germany as a result.
 
he probably need his obsoleete units for hapiness boost himself... In most games i play i never have spare obsoleete units since any spare units is a drain on the economy.

Nationalism -> trade for replaceable parts(partially reaserch?) and gunpowder?
 
maybe light-bulb chemstry and go steel next to build the iron work before constitution (u will have piramid soon) after rilfing . also canons can aid your warfare with bismark.

talking about the war, i think cologne has to be captured first. (there is a star in that city icon, has the verselle been built yet? or is that just FP.) take essen and hamburg before going after Berlin, as the Berlin is in the centre of his empire and u will face conter attack from every direction.
 
Why is it late?
It's 1424 now and the globe theater takes time to build, i don't know if you have a city with 2 food bonuses and good production but otherwise it might take to long to be worth it, drafting infantry at 2 pop is not nearly as good as redcoats at one pop, also if you're to enjoy the land you plan to take from Bismarck the war against him should be nearly over at the time Infantry appears.
 
It's 1424 now and the globe theater takes time to build, i don't know if you have a city with 2 food bonuses and good production but otherwise it might take to long to be worth it, drafting infantry at 2 pop is not nearly as good as redcoats at one pop, also if you're to enjoy the land you plan to take from Bismarck the war against him should be nearly over at the time Infantry appears.

Rome will be up to the task. There's still time before Redcoats.
 
Rome will be up to the task. There's still time before Redcoats.

Rome is indeed a good place for semi continuous drafting of redcoats and later infantry :D. It is the ideal spot for Globe Theatre.
 
I checked the save and indeed it's doable in Rome. Bismarck might have rifles by the time you get there but not infantry yet.
 
i don't normally draft units, so i'l wait to see the power of drafting. did drill I give access to pinch promotion? i heard that once, if so settling the GG in Rome is better.
 
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