You will hopefully be pleased to hear everything seems to work pretty nice.
Just done with getting Units and Cities recognized 100%. That keeps on pushing MapView to be ready for almost everything.
A first release of this total rewrite approaches day by day.
Since i wrote myself a pretty nice base it´s really fun and quick to add new features that mess with map editing. I guess soon i need you to give me ideas.
And btw.
I just decided to lget something done which will allow you to save Units, Cities, whole Plots, Players, Teams and even whole parts of Maps for later use so once you saved them you can just import them to even decrease your efforts to even less time consumption.
I´ve no idea yet how this might look but basicly it would look like a drag and drop feature where you can drag your predefined terrain files which could contain units, cities or whole continents with bonues, improvements and whatsoever into your current project. And of course city buildings, unit promotions and whatever settings are included will be overtaken. I imagine a scrollable panel somewhere that would contain those predefined parts so you can just scroll down until you got what you want and drag in on any place you want to have in on your scenario.
Another idea would be to let you "jump" into a teams perspective and also edit what´s visible to them. Keyword "TeamReveal".
I´ll have a little break now
greetz Grey