The Omega Project: Development Thread

What"s a good idea? The part about the Reavers being the advanced barbs? And yes, it was a VERY good movie... Even better than V for Vendetta, IMO (which I also got this past weekend).
 
I'm going to go with Navy Dawg's Bug-man alien for the advanced barb when it's done.

Swoogy both of your leaderheads look great. The High Priest is too ultra sci-fi though to fit the story. If Brother Xion is Era specific and starts without the cyborg parts and then evolves into the state that he appears in the preview then I can use him. Not as the Enclave since they are an Asian civ, but I have room to add another civ. Does he start as human in the first Era?
 
Storm Grunt said:
I'm going to go with Navy Dawg's Bug-man alien for the advanced barb when it's done.

Swoogy both of your leaderheads look great. The High Priest is too ultra sci-fi though to fit the story. If Brother Xion is Era specific and starts without the cyborg parts and then evolves into the state that he appears in the preview then I can use him. Not as the Enclave since they are an Asian civ, but I have room to add another civ. Does he start as human in the first Era?

He is human, the eyepiece is a scouting device used to detect(in the Pentagensis storyline) Immortals so his group can eliminate them. In your story it could have all sorts of uses. Its not an artificial eye, but rather sort of like a hearing aid.
 
Storm Grunt, What are you using as the Naval barbarian unit? There are a number of Reaver spaceships in Serenity that would, IMO, make good "Alien" ships... Like I said, I'll go and grab some screenies this weekend and post them to see what you think.....
 
Sword_Of_Geddon said:
Want me to make him an earlier incarnation Storm Grunt?

Yes please. if you could do an alternate first era without the eye piece that would be perfect. Thanks. ;)
 
holy ****, this is like a battle for the best Sci-fi Shows, I can Image the Masterchief taking up against the Jedis and The Matrix taking up the soldiers of The Red Faction.

There need to be custom music soundtracks as well, I don't want to hear Civ 3 music all over again cause it does not seem fit to this mod. I recommand making some space music and industrial, Trances, and Techno to make it feel like space colonization.

I also want Custom Movies in this game as well IF you are going to do something special on the space race change.

By the Way, Since you said that there will be some Warhammer 40K stuff here, right? Why do I not see any units/Leaderheads/Buildings from Warhammer 40K in the screenshots?
 
darkendone: If you look at the units preview in the first post, you should notice some Space Marines, the Basilisk Cannon, and a few WH 40K fighter craft.....

Ok, as promised, some reaver pics:
 
Darkedone:

Look at the pic with all the units lined up in the first post.... There's two different Warhound titans, the aforementioned Basilisk and a Manticore AA gun... There are a few other Space marines mechs and/or vehicles in the pic, but I don't know what they're called off the top of my head....
 
Back
Top Bottom