poncratias
Prince
- Joined
- Feb 9, 2010
- Messages
- 336
I see only one real issue with this wonderful mod: the terrain graphics.
Especiaslly "scrubs", "rocky","desert" and "barren" terrain.
These just stand out visually and don't blend in any way to the rest of the map, making it look like a patchwork carpet rather then landscapes.
Don't you feel the same?
right now i'm trying to tone it down by changing the mapscript i'm playing with so these terrains won't be used by the game.
Could we have some kind of option for this? choosing wether or not using the new terrains in our games?
I would like to try and overwork them (i'm working as an illustrator), and to make them blend better, look better. i've made a small mod for Civ V's trading posts before: clicky
(although i'Ve got much work on me right now, so don't know if i got time for this anyway...)
You just have got to tell me where those texture files are hidden?
edit: on a sidenote: are those terrains really needed? Do they have any real purpose or just "more is better"?
Especiaslly "scrubs", "rocky","desert" and "barren" terrain.
These just stand out visually and don't blend in any way to the rest of the map, making it look like a patchwork carpet rather then landscapes.
Don't you feel the same?
right now i'm trying to tone it down by changing the mapscript i'm playing with so these terrains won't be used by the game.
Could we have some kind of option for this? choosing wether or not using the new terrains in our games?
I would like to try and overwork them (i'm working as an illustrator), and to make them blend better, look better. i've made a small mod for Civ V's trading posts before: clicky
(although i'Ve got much work on me right now, so don't know if i got time for this anyway...)
You just have got to tell me where those texture files are hidden?
edit: on a sidenote: are those terrains really needed? Do they have any real purpose or just "more is better"?