That Retro Guy
Chieftain
Welcome to my Quest. My goal is to achieve every winning condition (except for Histographic) on Regent level difficulty. I haven’t played a full game since Experiment 626's Solo TDG in 2006.
Here's the link for that game: https://forums.civfanatics.com/threads/experiment-626s-solo-tdg.155810/
For those of you who followed that Solo TDG, this will not have detailed Journals every 10 turns like that game did. I really don’t want this game to take 7 months to finish like the Solo TDG did.
Firstly, the specifics:
The game is Civ3 Complete.
The map is Standard size, Continents with 60% Water.
The Climate is normal, Temperature is Temperate, and Age is 4 Billion.
AI Aggression is Normal.
Barbarians are Goody-Hut only.
As mentioned, all games will be Regent level.
In this first game, I’m going for the SpaceShip Victory, so I’m playing as the Persians (Sci/Ind).
There are 4 Random AIs.
I used MapFinder to find a decent starting position because the game was no help is this respect.
I swear, the game once gave me a starting position where I could only see the 3x3 grid with my Settler in the middle. 3 of the squares were Mountains, 3 were Desert (one with an Oasis on it), and the other 3 were Flood Plains. I mean, seriously?
If you’re curious, here is the RuleSet that I used.
Food Bonus > 0
Luxury > 0
River > 0
Desert, Flood Plains, Jungle, Marsh, Mountains, and Tundra = 0
Anyway, MapFinder found me a nice starting position and it is HoF approved.
With no further ado, here is my starting position:
Since I haven’t played in awhile, I just want to double-check my thinking with the gurus on this Forum before proceeding.
The Settler will build the city where he stands. Hopefully, the Goody Hut pops a tech.
The city’s Build Order will be 2 Warriors (for scouting purposes) and then a Worker.
Here’s the Mini-Map:
The first Warrior will look to the South for a new City site and to fill in the edge of the landmass.
The second Warrior will go East looking for City sites and exposing the map.
The starting Worker will Irrigate and then road the Cow. After that, he’ll road the Wine to help keep the peeps Happy.
After the second Worker is finished, maybe I’ll be able to build a Settler next.
As always, I’ll be researching like mad for the Republic Slingshot.
Are my opening moves the most efficient way of starting or is there a better way?
Here's the link for that game: https://forums.civfanatics.com/threads/experiment-626s-solo-tdg.155810/
For those of you who followed that Solo TDG, this will not have detailed Journals every 10 turns like that game did. I really don’t want this game to take 7 months to finish like the Solo TDG did.
Firstly, the specifics:
The game is Civ3 Complete.
The map is Standard size, Continents with 60% Water.
The Climate is normal, Temperature is Temperate, and Age is 4 Billion.
AI Aggression is Normal.
Barbarians are Goody-Hut only.
As mentioned, all games will be Regent level.
In this first game, I’m going for the SpaceShip Victory, so I’m playing as the Persians (Sci/Ind).
There are 4 Random AIs.
I used MapFinder to find a decent starting position because the game was no help is this respect.
I swear, the game once gave me a starting position where I could only see the 3x3 grid with my Settler in the middle. 3 of the squares were Mountains, 3 were Desert (one with an Oasis on it), and the other 3 were Flood Plains. I mean, seriously?
If you’re curious, here is the RuleSet that I used.
Spoiler :
Food Bonus > 0
Luxury > 0
River > 0
Desert, Flood Plains, Jungle, Marsh, Mountains, and Tundra = 0
Anyway, MapFinder found me a nice starting position and it is HoF approved.
With no further ado, here is my starting position:
Since I haven’t played in awhile, I just want to double-check my thinking with the gurus on this Forum before proceeding.
The Settler will build the city where he stands. Hopefully, the Goody Hut pops a tech.
The city’s Build Order will be 2 Warriors (for scouting purposes) and then a Worker.
Here’s the Mini-Map:
The first Warrior will look to the South for a new City site and to fill in the edge of the landmass.
The second Warrior will go East looking for City sites and exposing the map.
The starting Worker will Irrigate and then road the Cow. After that, he’ll road the Wine to help keep the peeps Happy.
After the second Worker is finished, maybe I’ll be able to build a Settler next.
As always, I’ll be researching like mad for the Republic Slingshot.
Are my opening moves the most efficient way of starting or is there a better way?