The Realm of Fantasy

Dragons Deffinately Dragons.

But on a side not have you got a stable release available yet. Where Crashes are mostly eliminated?
 
Dragons Deffinately Dragons.

But on a side not have you got a stable release available yet. Where Crashes are mostly eliminated?


Thx for the info am considering it alot, thx.:p

But for as the crashes go, still cant figure the ONE crash out, see post # 5 for more info.
 
Maybe this is just me, but the Tech tree "poster" is totally messed up. It's impossible to see what techs lead to what, other than by selecting something (the preceding techs often appear to be random). This is not impossible to work around, but it's annoying. Please fix if possible.

Most of the other bugs found are fairly minor cosmeting issues, e.g. missing diplomatic text; or lack of information, eg. there is no info in the Civilopedia about what Chaos 1, 2, or 3 do, which makes it a bit tough for a first-time player to figure out an appropriate strategy. I'd assume this was just due to lack of time and there should not be significant gameplay impact.

One interesting change from vanilla to Realm of Fantasy gameplay is that farms have no benefit (no increase in food), unless you get additional techs or the Agriculture civic (or are farming a wheat/corn/rice resource). Likewise Mines don't produce any extra hammers in hills unless there is something there (copper/iron etc.). This makes quite a difference in selecting optimal city sites...

PS: the v7.1 Python/XML update does not automatically install into the correct location, you have to specifically unpack it to the ...\Mods\The Realm of Fantasy v7\Assets\ directory. And if you don't install this update, there are some civics that you just can't see on the screen, so you can't change to the newer civics in that area (eg. Apprenticeship).
 
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