The cause of everyone's problems with CIV 5 is essentially the two things everyone thought was pretty cool when first heard.
1. Hex
2. No Stacks.
Those two excellent choices basically threw away 4 versions and 20 years of development. All the previous versions were essentially similar games with engines and AI that just kept improving upon other versions.
Now, i haven't bought it yet, I am waiting for patches and praying for removal of STEAM requirements, however I am willing to accept there are going to be some issues because they have had to write a completely new game.
I'm looking forward to learning a new game that will hopefully (eventually) cause the same addiction as previous versions.
So, I accept, I thought the changes were cool and thus I must be patient for the game to develop a little more.
Cheerio
Edit: I am referring here to a rather large change to the software causing all the problems as it is a brand spanking new development.
1. Hex
2. No Stacks.
Those two excellent choices basically threw away 4 versions and 20 years of development. All the previous versions were essentially similar games with engines and AI that just kept improving upon other versions.
Now, i haven't bought it yet, I am waiting for patches and praying for removal of STEAM requirements, however I am willing to accept there are going to be some issues because they have had to write a completely new game.
I'm looking forward to learning a new game that will hopefully (eventually) cause the same addiction as previous versions.
So, I accept, I thought the changes were cool and thus I must be patient for the game to develop a little more.
Cheerio
Edit: I am referring here to a rather large change to the software causing all the problems as it is a brand spanking new development.