The Spain Split

It's good to see that this project is getting some love, it's a shame that there's initially no Kingdom of Asturias, their emblem would have made for a pretty nice looking icon - but the inclusion of Franco more than makes up for it.

Spanish Civil War hype?
 
Castile: Civilopedia Entry DONE!

Spoiler :
History

Named after the myriads of castles in the region, the Kingdom of Castile was perhaps the most prosperous nation on the Iberian Peninsula, controlling over a quarter of Spain. Originally a small district at the north of present-day Burgos, Castile slowly expanded southward, even going as far to the very north of Al-Andalus. At its very peak, Castile, along with a unified Aragon were the main combatants that took over Granada and finished the Reconquista.

Geography

Castile, which was split into Old and New Castile, had a very large area and thus was sparsely populated. Castile included the plateaus now in Central Spain, along with Sierra de Guadarrama, a mountain range that formed a natural barrier between Old and New Castile. The Castilian regions also had multiple rivers, such as the Duero, Guadiana and Tagus rivers.

Early History and Origins

Castile originated as a march - which is a political entity that serves as a neutral territory between two or more states, created by the Kingdom of Asturias. This is the reason for the many castles and towers of the region.

In the 9th century, the County of (Old) Castile, as it was known then, was in control by the Kingdom of León, with Burgos as its capital. Due to multiple invasion attempts by the Emirate of Cordoba, Castile was well defended.

However, by the 10th century, nobles such as Fernán González managed to wrest control from León, securing Castile autonomy. Although, for a short time, Sancho III of Pamplona, due to complex political and dynastic reasons, managed to acquire Castile to his son Ferdinand I in 1027, and then Ferdinand I went to become King of León and Castile in 1037.

Union with León

After the death of Ferdinand I in 1065, his territiories were divided to his children: Sancho II gained Castile, Alfonso VI gained León, García gained Galicia, and his daughters, Urraca and Elvira gained the towns of Zamora and Tora respectively.

Sancho II then proceeded to backstab his third brother by allying with Alfonso VI to conquer Galicia and divide it upon themselves. Later, Sancho II attacked León and succeded (with the help of El Cid), exiling Alfonso VI. Urraca, however, allowed the Leónese army into Zamora.

As a result, Sancho II laid siege on Zamora, but during 1072, Sancho II was assassinated by a Galician nobleman called Bellido Dolfos. This caused the Castilian army to retreat from Zamora, and also for Alfonso VI to return to Castile and claim the three provinces as his own.

Alfonso VI had three daughters: Elvira (who married Raymod of Toulouse), Urraca (who married Raymond of Burgundy) and Theresa (who married Henry of Burgundy). After Alfonso VI's death, Urraca (now widowed) gained control of his lands, and thereafter married Alfonso I of Aragon. However, this marriage fell apart, and after an unsuccessful attempt of Alfonso I to capture Urraca's lands, Alfonso I finally rejected Urraca.

After Urraca's death, her son, Alfonso VII (with Raymond of Burgundy), who was previously King of Galicia managed to reign over León and Castile. Alfonso VII also annex parts of Navarre and Aragón.

The Crown of Castile

After Alfonso VII's death, he divided up his territories once again. Sancho III was given Castile and Ferdinand II was given León. León and Castile were still firm rivals, until 1230 when Ferdinand III of Castile recieved León from his father (Alfonso IX). Ferdinand III already had Castile from his mother (Berenguela of Castile) in 1217. Additionally, he also took the Guadalquivir Valley and his son Alfonso X took Murcia.

Finally, this resulted in the Crown of Castile, consisting of Castile, León, and various Moor taifas such as Córdoba (gained in 1236), Murcia (gained in 1243) and Seville (gained in 1248).

Castile's reign was even more accentuated after the marriage between Isabella I of Castile and Ferdinand II of Aragon in 1469.

A few years laters, due to the death of Henry IV of Castile, the War of the Castilian Succession began. This was between Isabella I (Henry IV's half-sister) and her supporters (Aragon), and against Joanna la Beltraneja (Henry IV's daughter) and her supporters (Portugal and France). Ultimately, Isabella I won, which along with Ferdinand II's succession of Aragon led to a unification of Aragon and Castile due to the marriage between Isabella I and Ferdinand II.

This union between the two (also known as the Catholic Monarchs) achieved an important objective: they finished the Reconquista, by annexing Granada to their empire. Due to Castile and Aragon controlling the entirety of the Iberian Peninsula (besides Portugal), this led to the formation of Spain.


Also, I think we should have Galicia and León in this split too, doing research on Castile has made me realise how important these two kingdoms were.

It's good to see that this project is getting some love, it's a shame that there's initially no Kingdom of Asturias, their emblem would have made for a pretty nice looking icon - but the inclusion of Franco more than makes up for it.

Spanish Civil War hype?

It would actually be really cool if we had a Spanish Civil War: 11th Century scenario in the mod. It would be between León, Navarre, Galicia and Castile. Whomever controls the most capitals at the end of 150 turns wins.

Additionally, we can ask More Civilisations if we can use his Moors in the mod. That would make it even better, and we perhaps could make a Reconquista of the Iberian Peninsula scenario, with León, Navarre, Galicia, Castile and the Moors. If you are the Spaniards, you have to be the first one to capture Granada (the Moor capital) and inquest it, but if you're the Moors, you have to protect Granada and spread your religion to at least two capitals. Can I ask MC if we can use his Moors civilisation, even if we're not making the scenario?
 
Do you need any E&D ideas? I've got some for Aragon.
 
Sorry, I meant to reply earlier but forgot. I think Aragon is interesting although I'd prefer a naval UU since they were the consulate of the sea. One thing about it is that unlike Venice they have no way of easily puppeting cities. Maybe if a City State has a consulate there could be a slight chance of you puppeting it? That might be too OP but I feel like it should have some kind of way to capture cities easier.

I like Castile's design more. I like the UA although I think "small faith boost" should be better defined. My first thought was a sum of faith but then I saw in each city which confused me. Is it a permanent boost like +1 faith or is it a sum? If it's a sum then it should be based on the number of cities you own, not in each cities because that wouldn't make sense since sums go towards your empire. I also feel like the Adelantado should be consumed somehow since it gives faith from being consumed. If I have a Great General that can offset unhappiness, anarchy, double religious pressure, and repair tiles I would never consume him. It could be consumed when ending anarchy or unhappiness, although JFD's Napoleon already does that. Maybe it could remove the extra unhappiness from converted people when being consumed. That actually gives me an incentive to consume them. Besides that I think it's pretty good.

Oh, I also found this and edited it based on your criticism.

Decision for Aragon:

Write the Book of The Consulate of The Sea
Requirements: must have enacted the code of laws decision, must have at least 4 cargo ships, must have researched chivalry.
Costs: 1 magistrate, -30 :c5influence: influence with a random city state.
Rewards: :trade: Trade routes grant :c5culture: culture equal to 50% of the :c5gold: gold you receive from them, increased to 100% during :c5goldenage: golden ages.

And one for Castile:

Establish the Holy Brotherhood
Requirements: must be at war, must have built at least 4 Hermandad\ armories, may only be enacted once per game
Costs: 3 magistrates.
Rewards: Gain a unit with the Hermandad promotion in all cities possessing an armory\ Hermandad, making them generate :c5faith: faith from kills and when ending the turn in enemy territory. +15 EXP from Hermandads\ +3 :c5faith: faith from armories and military academies.
 
Since I wasn't able to answer this earlier, regarding Leon and Galicia, I don't have that much of an interest in doing either. Leon has some interesting things in its history like La Repoblacion, but I feel like it might end up with some overlap with Castile since it's other Reconquista themed civ. I think someone either made a Galicia or was about to release one, but either I'm not too interested in them either since they weren't independent for that long and weren't too influential. Also, there's the fact that acquiring art is really hard and I've gotten lucky that Regalman and COF had some spare maps and an LS for the ones that I've chosen. I rather not push my luck and have the whole thing get delayed horribly because I need another couple sets of art. The civs that I would most prefer to add to the split are Asturias since they're the OG Reconquista guys or a colonial civ like the Viceroyalty of Peru or New Spain. I probably won't do Asturias for the same reason as Leon and I believe Aggressive Wimp was doing an Asturias too. Doing a colonial civ would be nice, but I guess that technically wouldn't be considered a split and it would probably be better as a separate unaffiliated civ.

As for the scenario, it definitely intrigues me, but I have no idea how to code one. Perhaps it can be a goal one day has it certainly would be cool.
 
Finished the Civilopedia entry for Txapelgorris, I'll be doing the Basseri, Almogavar, Navarre and Sancho III entries soon.

Spoiler :
Game Info

Strong, front-line land Unit that specialises in fighting in friendly territory and providing non-militaristic bonuses to cities during peacetime. Only the Navarrans may build it.

Strategy

Txapelgorris are Units that are integral to defence and peace for the Navarran civilisation. Txapelgorris gain a combat strength bonus when in friendly lands. A garissoned txapelgorri in a city also increases gold income from outgoing trade routes in this city by 2.

Historical Info

Txapelgorris ("red cap" in English) were a militia unit in the First Carlist War, comprised of battalions of around 750 volunteers, that were originally raised in the province of Guipúzcoa. Txapelgorris used to equip bandoliers, bayonets and carbines during wartime. Txapelgorris were feared by the Carlists, due to their innate patriotism yet wild habits during wartime.
 
Here's the Baserri:

Spoiler :
Game Info
+1 Culture :c5culture: and includes a Great Work of Writing slot that when filled gives +25% Great Person Generation :c5greatperson:. After discovering Acoustics, a second Baserri can be built in cities which already have one. This second Baserri also provides +1 Culture :c5culture: but includes a Great Work of Music slot rather than a Great Work of Writing slot.

Strategy
The Baserri is an Ancient-era building unique to Navarre, replacing the Granary. The Baserri greatly increases the Food :c5food: produced in a city, but also provides significant boosts to Culture :c5culture:, Tourism :tourism: and Great Person generation :c5greatperson:.

Historical Info
Also known as a caserío vasco, baserris were farmhouses found in Basque Country. Baserris played an essential part in the agricultural development and societal structure of Basque. Baserris were the ancestral home of a Basquean family, administrated by an etxekoandre (lady of the house) and etxekojaun (lord of the house). Once the couple decided to retire, the baserri was usually handed down to a child (chosen by the couple). During the 14th and 15th centuries, baserris were also necessary for managing and organising agricultural and zoologic activites, mainly due to inordinate increases in population which intensified agricultural requisites.
 
Yeah, AW is planing a Spanish civ form Asturias (though you really shouldn't know that).

And did you see my design? What do you think?
 
Thanks for the pedias TimeWalker :)

@Natan: I already had a design for both Castile and Aragon, but thanks anyway. I like both of those decisions and will include them though. Thanks. Also, it's not hard to tell he's doing Asturias since there's a map on his OP with the outline of Asturias on it.
 
Okay, more decisions:

(Aragon)
Hire Almogavars
Requirements: May only be enacted once per game, must have researched chivalry.
Costs: 1 Magistrate, 1000 :c5gold: gold
Rewards: Gain 3 units with the "Almogavar" promotion, which grants them :c5strength: strength, :c5moves: movement and benefits equal to those of the strongest mounted\ armor unit unlocked, in addition to granting them the Amphibious promotion.

(Castile)
Promote Castilian Language
Requirements: May only be enacted once per game, must have researched education, must have a great writer in your capital.
Costs: the great writer is consumed, 1 magistrate.
Rewards: Gain a free university in the :c5capital: capital. +1 :c5culture: and +5% :c5culture: culture from :greatwork: great works of writing, +1 :c5culture: culture from scientist specialists.
 
Here be the Almogavars (Ulghur_Caesar's amended version). Does the Almogavar keep Pikeman abilities? I'm assuming it does. Also, I'm calling the Mounted version of the Almogavar an "Almogavar a caballo" to avoid confusion:

Spoiler :
Game Info
Powerful Medieval infantry unit that specialises in dealing against mounted units and can turn into a mounted unit. Only the Castilians may build it. This Unit is faster at pillaging and gains experience when in a pillaged tile. An Almogavar may also turn into a stronger, mounted version that provides a combat strength :c5strength: bonus upon reaching Level 5(?).

Strategy
Although weaker than other infantry units of their Era, being a Pikeman replacement, the Almogavar retains the bonus against mounted units and is an adept at pillaging and harassing the enemy. Almogavars do not pay any movement points :c5moves: to pillage enemy tiles, and furthermore, gain XP when starting their turn on a pillaged enemy tile. Upon, reaching Level 5(?), the Almogavar upgrades into a Almogavar a caballo, which is a mounted unit that has X combat strength :c5strength: rather than the 20 combat strength :c5strength: of a Knight and [gains 2 additional moves :c5moves: over the Almogavar]. The Almogavar a caballo also grants a 15% combat strength :c5strength: bonus to nearby units. Almogavars upgrade into Musketmen, while Almogavar a caballos upgrade into Cavalry.

Historical Info
The term "Almogavar" was originally used by the Saracens of the al-Andalus, referring to armed groups that specialised in looting enemy cities and performing minor incursions. Soon, the Christians of the Iberian Peninsula began to train troops to fight like the Muslim Almogavars (and kept the same name). Almogavars used a variety of weapons, ranging from azconas (which were short spears), coltell (small knives), and perhaps a small shield. Christian Almogavars also had a military rank system, as detailed by King Alfonso X: first, they began as Almogavars, which were simply land units, then they became Almocadens, which were military leaders of small Almogavar groups, then moved up to Almogavar a caballos, who rode horses, and finally up to Adalids, the highest rank in the Almogavar force that required exceptional leadership, wisdom and loyalty.


And Natan35, why not just change the Hire Almogavars decision to give Aragon some Castilian Almogavars?
 
Wait, Castile has Almogavars? I was thinking that a knight UU would fit new Spain more.
(Though providing Aragon with Castile's UU would kinda go against the whole split idea, wouldn't it?)
 
There is no New Spain in this split and yeah Castile has Almogavars. There were used all over Spain at the time. What I'm gonna do is take the Castilian Language decision and give it to Aragon and rename it Promote the Catalan Language since I was considering giving them that anyway. Castile is going to get the Spanish Inquisition as their other decision. I also already have decisions for Navarre and events for all three of the medieval Spanish kingdoms.
 
So: Aragon get the consulate of the sea+ Language decision, and Castile gets Hermandad+ inquisition?

(And is there any particular reason as to why you aren't posting the designs?)
 
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