McMickeroo1
Chieftain
- Joined
- Jun 8, 2015
- Messages
- 41
Sorry this is long.
So I've officially played two games on the new DoC update and obviously on the surface it's great: more civs than ever before; what's not to love. Unfortunately, the two games I've played have presented issues:
First of all I played as Persia: I took over India first, to get a nice population base for my civilization; and then I turned my attention to Babylon. Before I could even take their capital the game ended because of instability. I went back and fiddled around a bit, and eventually went to war with Egypt just as Greece was attacking both them and me. I counter-attacked against Greece but before I could get my troops through Anatolia the game ended due to instability. Again I went back and fiddled around a bit, even used the world builder to cheat, and defeated Greece. I was busy taking out some of the surrounding Barbarian territory hoping to reach the 7% territory goal before Rome attacked, but they did attack, and shortly after the game ended due to instability. I tried again, was able to defeat Rome and hit the 7% goal. I wanted to just completely get rid of all my cities and retreat why the way back down to Persia, but it wouldn't let me. I could only grant independence to a few cities outside of my historical area. So I was stuck again in collapsing because I was over-extended and I couldn't shrink my empire. So I used world builder to just give my territory away to barbarians and yet despite giving away the vast majority of my territory I still died due to instability.
So at the end of this ordeal I realised that this new update was making it no fun to play as civilizations that had the job of expanding. I'm sure there is a way to get around these stability problems. I'm sure there is a right way to play to avoid collapsing. However, that's not fun: at that point the game becomes more about jumping through the very specific hoops necessary to win the game precisely how the stability mechanic says you need to win the game.
Then I played as the Vikings. After all, the Vikings aren't about taking over new civilizations. They're all about razing and destroying and pillaging. So I was playing a great game as the vikings until I suddenly out of nowhere had -36 points for stability because... I'D RAZED TOO MANY CITIES. THE VIKINGS.
Again, this isn't fun. If I'm playing as the vikings, I want to be destroying things.
However, maybe I could forgive all of this if you actually descended into civil war: meaning that your empire split roughly in half and you had to fight back to reunite it. But no. Having descended into "civil war" half a dozen times now, the only result is you immediately die.
PLEASE PLEASE change the stability mechanic. Make it so I can play as Persia or Rome or Greece and actually build an empire. Make it so I can play as the Vikings and actually be a destructive force. I mean God knows what it'd be like playing as the Mongols: "Sorry: you've collapsed into civil war because you control too much land and have razed too many cities! Oh and no... that doesn't just mean your empire has been reduced in size, it means that you're dead and you can't possibly come back!"
Even if the stability isn't going to change: PLEASE make it so when the game descends into civil war it actually descends into civil war rather than just ending the game. Also, give people the option of shrinking the Empire themselves. When I controlled the huge Persian empire at the end I had no means of shrinking the empire to preserve stability. If controlling the historical Persian Empire is going to give me over extension in the -20s, then let me surrender parts of the Persian Empire to prevent this, at least.
So I've officially played two games on the new DoC update and obviously on the surface it's great: more civs than ever before; what's not to love. Unfortunately, the two games I've played have presented issues:
First of all I played as Persia: I took over India first, to get a nice population base for my civilization; and then I turned my attention to Babylon. Before I could even take their capital the game ended because of instability. I went back and fiddled around a bit, and eventually went to war with Egypt just as Greece was attacking both them and me. I counter-attacked against Greece but before I could get my troops through Anatolia the game ended due to instability. Again I went back and fiddled around a bit, even used the world builder to cheat, and defeated Greece. I was busy taking out some of the surrounding Barbarian territory hoping to reach the 7% territory goal before Rome attacked, but they did attack, and shortly after the game ended due to instability. I tried again, was able to defeat Rome and hit the 7% goal. I wanted to just completely get rid of all my cities and retreat why the way back down to Persia, but it wouldn't let me. I could only grant independence to a few cities outside of my historical area. So I was stuck again in collapsing because I was over-extended and I couldn't shrink my empire. So I used world builder to just give my territory away to barbarians and yet despite giving away the vast majority of my territory I still died due to instability.
So at the end of this ordeal I realised that this new update was making it no fun to play as civilizations that had the job of expanding. I'm sure there is a way to get around these stability problems. I'm sure there is a right way to play to avoid collapsing. However, that's not fun: at that point the game becomes more about jumping through the very specific hoops necessary to win the game precisely how the stability mechanic says you need to win the game.
Then I played as the Vikings. After all, the Vikings aren't about taking over new civilizations. They're all about razing and destroying and pillaging. So I was playing a great game as the vikings until I suddenly out of nowhere had -36 points for stability because... I'D RAZED TOO MANY CITIES. THE VIKINGS.
Again, this isn't fun. If I'm playing as the vikings, I want to be destroying things.
However, maybe I could forgive all of this if you actually descended into civil war: meaning that your empire split roughly in half and you had to fight back to reunite it. But no. Having descended into "civil war" half a dozen times now, the only result is you immediately die.
PLEASE PLEASE change the stability mechanic. Make it so I can play as Persia or Rome or Greece and actually build an empire. Make it so I can play as the Vikings and actually be a destructive force. I mean God knows what it'd be like playing as the Mongols: "Sorry: you've collapsed into civil war because you control too much land and have razed too many cities! Oh and no... that doesn't just mean your empire has been reduced in size, it means that you're dead and you can't possibly come back!"
Even if the stability isn't going to change: PLEASE make it so when the game descends into civil war it actually descends into civil war rather than just ending the game. Also, give people the option of shrinking the Empire themselves. When I controlled the huge Persian empire at the end I had no means of shrinking the empire to preserve stability. If controlling the historical Persian Empire is going to give me over extension in the -20s, then let me surrender parts of the Persian Empire to prevent this, at least.