floydmcw
Prince
I faced an unusual decision, curious what others think.
Emperor, Tectonics, normal settings, no huts/events, as Washington.
Decent start with lots of food and forests and some calendar resources. Founded several cities and cottaged up; had horses and copper but no iron.
The other inhabitants of my continent were everyone's favorite neighbor, Montezuma, and everyone's second favorite neighbor, Tokugawa. I had to fend off an attack from Monty on T86 but was not in real danger and was able to end the war.
By T121 I had researched Construction and had chopped/whipped some catapults. I had the same religion as Monty and Toku, they were Cautious and Pleased respectively.
Well of course it all ends in tears. Toku was plotting, declared on me, and bribed Monty in.
Now Monty was not really ready for a war, and had a Great Merchant in my territory. (But little stuff like that never stops him, why would it?) Snickering, I splatted poor Coco. But now I wonder, was that the right move? Should I let her escape so Monty will settle her? Or is it too dangerous to let him have all that $$$?
The situation:
- I have 6 cities, a fair bit of forest to chop, 8 cats, 14 axes [edit]. No ivory. Construction, no HBR.
- Toku has 7 cities and Calendar/HBR on me (he lacks Alpha). My city nearest him is on a hill.
- Monty has 4 cities and tech parity. Several of his cities are on hills so the war promises to be a slog.
Toku has iron but no horses. Monty has horses and iron, the iron is very close to me (in fact I built a settler planning to put a city there after splatting one of his).
--
[Edit]: Forgot to mention that I am between Monty and Toku so if we spare the GM, Monty can't easily send her over to Toku.
Emperor, Tectonics, normal settings, no huts/events, as Washington.
Decent start with lots of food and forests and some calendar resources. Founded several cities and cottaged up; had horses and copper but no iron.
The other inhabitants of my continent were everyone's favorite neighbor, Montezuma, and everyone's second favorite neighbor, Tokugawa. I had to fend off an attack from Monty on T86 but was not in real danger and was able to end the war.
By T121 I had researched Construction and had chopped/whipped some catapults. I had the same religion as Monty and Toku, they were Cautious and Pleased respectively.
Well of course it all ends in tears. Toku was plotting, declared on me, and bribed Monty in.
Now Monty was not really ready for a war, and had a Great Merchant in my territory. (But little stuff like that never stops him, why would it?) Snickering, I splatted poor Coco. But now I wonder, was that the right move? Should I let her escape so Monty will settle her? Or is it too dangerous to let him have all that $$$?
The situation:
- I have 6 cities, a fair bit of forest to chop, 8 cats, 14 axes [edit]. No ivory. Construction, no HBR.
- Toku has 7 cities and Calendar/HBR on me (he lacks Alpha). My city nearest him is on a hill.
- Monty has 4 cities and tech parity. Several of his cities are on hills so the war promises to be a slog.
Toku has iron but no horses. Monty has horses and iron, the iron is very close to me (in fact I built a settler planning to put a city there after splatting one of his).
--
[Edit]: Forgot to mention that I am between Monty and Toku so if we spare the GM, Monty can't easily send her over to Toku.
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