Aussie_Lurker
Deity
Oh man, if you could fix this problem to make things a lot easier to modify, then I would be over the moon. Thankyou for offering
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Aussie_Lurker.
.Aussie_Lurker.
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. Oh, btw, I found the section of CvCity which controls Conscription Anger times, and I think (I stress the word think btw) that it could be possible to link this into a Civics tag.
. I will modify a single civic category, then post it here for feed-back and analysis-and I REALLY want your feedback guys, it is very important in making a good civics mod!
.<CannotTrainInCivics>
<CannotTrainInCivic>
<CivicType>CIVIC_A</CivicType>
<bCivic>0</bCivic>
</CannotTrainInCivic>
<CannotTrainInCivic>
<CivicType>CIVIC_B</CivicType>
<bCivic>0</bCivic>
</CannotTrainInCivic>
<CannotTrainInCivic>
<CivicType>CIVIC_C</CivicType>
<bCivic>0</bCivic>
</CannotTrainInCivic>
<CannotTrainInCivic>
<CivicType>CIVIC_Z</CivicType>
<bCivic>1</bCivic>
</CannotTrainInCivic>
<CannotTrainInCivic>
<CivicType>CIVIC_Z</CivicType>
<bCivic>1</bCivic>
</CannotTrainInCivic>
<CannotTrainInCivic>
<CivicType>CIVIC_Z</CivicType>
<bCivic>1</bCivic>
</CannotTrainInCivic>
</CannotTrainInCivics>
This sounds like the most efficient way of doing this.

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