Well, here's my shot at this game.
Settle in place after moving Scout 2 NE & seeing nothing of interest. Tech set to Fishing (7 turns), build to Scout (8).
Pop map from hut.
Meet Louis in 3880.
Find Gold in Paris's fat cross. The city will make an excellent addition to the Empire someday.
MM capital to spit out the Scout same turn as Fishing finishes. Start Work Boat, due in 10, same turn as pop growth to 2.
Pop Masonry from hut in 3680. Will come in handy when it comes time to tech Construction.
Meet Hannibal sometime in here (didn't make a note of the year). He & Louis are already pleased with one another with 0 modifiers. Hmmm, seems a little queer, does it not?
Louis founds Hinduism in 3320, converts next turn.
Work Boat done, start Worker.
Bronzeworking done, start researching Wheel, find Copper nearby, adopt Slavery.
2440 Oracle BIDL, aka France I bet.
2280 Stonehenge BIDL, maybe even France?
Quickly build two Warriors to garrison first city to be founded near Paris.
Lost a Warrior to a barb.
2120 Found Teotihuacan, claiming Corn, Sheep (when Paris is conquered) & Copper (on border pop).
Wheel comes in, start Meditation. (In hindsight, should have teched Agriculture & AH first. But not a huge deal, as I'm too busy spamming Warriors & Settlers to train a second Worker yet.)
Meditation in, start Agriculture.
Machiavelli tells everyone I'm dead last in tech.
1880 Great Wall BIDL, definitely in France.
1840 Settler poised to found 3rd city claiming more Corn, Cows & Gold (on border pop). Quit here as I'm out of time.
A couple of screenies:
My fledgling empire. Boxed in by Louis to the east, by the sea in every other direction. I founded the second city to block Louis from settling in the area. The third city is not as strategically placed, but will grow into a decent place.
And future acquisitions. It's pretty obvious where the French cities are placed. It's also obvious that some strategic pillaging will have to be done early on in any land acquisition campaign.