Pre-Turn: Looks good
Sorry, after looking around I just started playing and didnt take any notes until the end of my 2nd turn.
110 BC: Meet Sumeria. They are up Monarchy and down Philosophy, Code of Laws, Literature, Map Making, and Construction. We now know everyone. Adjust Memphis so it has no growth but a full settler, should kill itself soon.
IT: Memphis abandoned. El-Amarna Galley>Courthouse. Abydos Worker>Worker.
90 BC:
IT: Alexandria Great Lighthouse>Library (rush it). Heliopolis Library>Swordsman. Hittites and Carthage are building the Great Wall. Hittites finish the Temple of Artemis. Sumeria switches and finishes the Statue of Zeus.
70 BC:
IT: Alexandria Library>Coliseum. Rome is building the Great Wall. Greeks switch and finish the Great Wall.
50 BC: That was close. One of our cats stepped on the Escape button. Im a big worker buff so I cant pass this up.
Babylon: We get 24 gold and a worker; we give Literature.
Persia: We get 95 gold and a worker; we give Literature.
IT: Edfu Worker>Harbor
30 BC: Alexandria rushes Coliseum. Abydos switches to Temple. Elephantine switches to Forbidden Palace. Build an embassy with both Babylon and Sumeria. Sumeria is 4 turns from completing Hanging Gardens.
IT: Alexandria Coliseum>Harbor. Heliopolis Swordsman>Swordsman. Giza Galley>Temple. Asyut Worker>Library. Mendes Worker>Worker.
10 BC: Disband Warrior in Sumerian territory. It doesnt fit with the variant to continue traipsing through Sumeria. Avaris switches to Harbor.
IT: Pi-Ramesses Swordsman>Swordsman.
10 AD: Zzzz
IT: Palace upgrade. Ok, whoever was the last one to upgrade the palace failed to use the Egyptian style.
30 AD: Zzzz
IT: We get Monarchy from the GL. Alexandria Harbor>Swordsman. Heliopolis Sword>Sword. Tanis Worker>Worker. Sumerians complete the Hanging Gardens.
50 AD: According to CAII Carthage now has Currency, meaning well get it next IT.
IT: We get Currency from the GL, and start research on Monotheism (4/4/2). Palace improves.
70 AD: Zzzz
IT: Alexandria Swordsman>Marketplace. Forgot to switch.
90 AD: Set slider at 3/5/2.
IT: Heliopolis Sword>Marketplace. Pi-Ramesses Sword>Library. Lisht Library>Marketplace.
110 AD: Giza switches to Library. Buhen founded, begins harbor.
IT: Greece declares on Rome
130 AD: Uh, missed it?
150 AD: Zzzz
IT: Pithom Temple>Library. Babylon has entered MA and has Feudalism.
170 AD: Zzzz
IT: Alexandria Marketplace>Courthouse (pre-build for Cathedral). Buto Temple>Library. Mendes Warrior>Worker.
190 AD: This founded, begins worker. Set slider at 4/4/2
IT: Greece tries to get us to sign an alliance versus the Romans. Babylon and the Hittites is building Sun Tzus.
210 AD: Set slider at 5/3/2.
Monotheism>Theology (3/5/2). We get Feudalism from the GL.
230 AD: Alexandria switches to Cathedral and rushes it.
IT: Alexandria Cathedral>Sun Tzus (pre-build for Sistine). Tanis Worker>Worker.
250 AD: Zzzz
-Heliopolis, Elephantine, and El-Amarna are all maxed at size 12 and are balanced very carefully happiness wise. What I mean is moving citizens around can/will adjust commerce which can affect happiness enough to cause a riot. Any movement of citizens in these cities needs us to pay close attention to happiness.
-I went food crazy to get max population quicker. Now we can start adjusting tiles (swapping food for mine) to max shields.
-We have two settlers (one in Mendes and one in Bubastis) as Rome beat me to the land. Currently Rome and Greece are at war so Im hoping to send those settlers in to take any lost land.
-Alexandria is currently building Sun Tzus which is a pre-build for Sistine. Sun Tzus is only 2 cpt @ 600 shields where Sistine is 6 cpt @ 600 shields.
-I changed some of Alexandrias tiles to get it at +1 food and 25 spt.
-Ive been building some temples typically only in corrupt cities or large cities. I have some libraries started to increase science.
-Elephantine is currently working on the Forbidden Palace. When it is done I suggest building a marketplace so we dont have to worry so much about happiness.
-I did not settle any of the open land on the southern tip of our landmass. According to CAII our cities would be at 90% corruption.
-After Theology I suggest going for Education. Yes itll end the effects of the GL but the culture from universities and their effects are worth more IMO. Id suggest Theology>Education>Astronomy (Cops)>Banking>Printing Press>Democracy>Free Spirit (Shakes).
Current victory date is 2078 AD!
Here's the save.
Here's what Alexandria looks like currently:
Sorry, after looking around I just started playing and didnt take any notes until the end of my 2nd turn.
110 BC: Meet Sumeria. They are up Monarchy and down Philosophy, Code of Laws, Literature, Map Making, and Construction. We now know everyone. Adjust Memphis so it has no growth but a full settler, should kill itself soon.
IT: Memphis abandoned. El-Amarna Galley>Courthouse. Abydos Worker>Worker.
90 BC:
IT: Alexandria Great Lighthouse>Library (rush it). Heliopolis Library>Swordsman. Hittites and Carthage are building the Great Wall. Hittites finish the Temple of Artemis. Sumeria switches and finishes the Statue of Zeus.
70 BC:
IT: Alexandria Library>Coliseum. Rome is building the Great Wall. Greeks switch and finish the Great Wall.
50 BC: That was close. One of our cats stepped on the Escape button. Im a big worker buff so I cant pass this up.
Babylon: We get 24 gold and a worker; we give Literature.
Persia: We get 95 gold and a worker; we give Literature.
IT: Edfu Worker>Harbor
30 BC: Alexandria rushes Coliseum. Abydos switches to Temple. Elephantine switches to Forbidden Palace. Build an embassy with both Babylon and Sumeria. Sumeria is 4 turns from completing Hanging Gardens.
IT: Alexandria Coliseum>Harbor. Heliopolis Swordsman>Swordsman. Giza Galley>Temple. Asyut Worker>Library. Mendes Worker>Worker.
10 BC: Disband Warrior in Sumerian territory. It doesnt fit with the variant to continue traipsing through Sumeria. Avaris switches to Harbor.
IT: Pi-Ramesses Swordsman>Swordsman.
10 AD: Zzzz
IT: Palace upgrade. Ok, whoever was the last one to upgrade the palace failed to use the Egyptian style.
30 AD: Zzzz
IT: We get Monarchy from the GL. Alexandria Harbor>Swordsman. Heliopolis Sword>Sword. Tanis Worker>Worker. Sumerians complete the Hanging Gardens.
50 AD: According to CAII Carthage now has Currency, meaning well get it next IT.
IT: We get Currency from the GL, and start research on Monotheism (4/4/2). Palace improves.
70 AD: Zzzz
IT: Alexandria Swordsman>Marketplace. Forgot to switch.
90 AD: Set slider at 3/5/2.
IT: Heliopolis Sword>Marketplace. Pi-Ramesses Sword>Library. Lisht Library>Marketplace.
110 AD: Giza switches to Library. Buhen founded, begins harbor.
IT: Greece declares on Rome
130 AD: Uh, missed it?
150 AD: Zzzz
IT: Pithom Temple>Library. Babylon has entered MA and has Feudalism.
170 AD: Zzzz
IT: Alexandria Marketplace>Courthouse (pre-build for Cathedral). Buto Temple>Library. Mendes Warrior>Worker.
190 AD: This founded, begins worker. Set slider at 4/4/2
IT: Greece tries to get us to sign an alliance versus the Romans. Babylon and the Hittites is building Sun Tzus.
210 AD: Set slider at 5/3/2.
Monotheism>Theology (3/5/2). We get Feudalism from the GL.
230 AD: Alexandria switches to Cathedral and rushes it.
IT: Alexandria Cathedral>Sun Tzus (pre-build for Sistine). Tanis Worker>Worker.
250 AD: Zzzz
-Heliopolis, Elephantine, and El-Amarna are all maxed at size 12 and are balanced very carefully happiness wise. What I mean is moving citizens around can/will adjust commerce which can affect happiness enough to cause a riot. Any movement of citizens in these cities needs us to pay close attention to happiness.
-I went food crazy to get max population quicker. Now we can start adjusting tiles (swapping food for mine) to max shields.
-We have two settlers (one in Mendes and one in Bubastis) as Rome beat me to the land. Currently Rome and Greece are at war so Im hoping to send those settlers in to take any lost land.
-Alexandria is currently building Sun Tzus which is a pre-build for Sistine. Sun Tzus is only 2 cpt @ 600 shields where Sistine is 6 cpt @ 600 shields.
-I changed some of Alexandrias tiles to get it at +1 food and 25 spt.
-Ive been building some temples typically only in corrupt cities or large cities. I have some libraries started to increase science.
-Elephantine is currently working on the Forbidden Palace. When it is done I suggest building a marketplace so we dont have to worry so much about happiness.
-I did not settle any of the open land on the southern tip of our landmass. According to CAII our cities would be at 90% corruption.
-After Theology I suggest going for Education. Yes itll end the effects of the GL but the culture from universities and their effects are worth more IMO. Id suggest Theology>Education>Astronomy (Cops)>Banking>Printing Press>Democracy>Free Spirit (Shakes).
Current victory date is 2078 AD!
Here's the save.
Here's what Alexandria looks like currently: