There has got to be a better way to keep Barbarians at bay (see pic)

jpinard

Martian
Joined
Jan 18, 2002
Messages
760
Location
Enceladus, Saturn
This is what I finally broke down to doing (see pic). Pumping out enough units and lining them all up and fortifying them. This is extremely cost innefficient (but my units are leveled up well). Is there a better way I can eliminate the FOW so no more barbarians can spawn?

It took me a thousand years to save up enough money and expand to get to this point where I could lay them out and not go bankrupt.

army.jpg
 
Well, for a start half of them would be enough because they can see their surrounding tiles too. If you put them on hills they cover even more ground.

I don't think barbs are a big problem on most maps. Once I'm able to train axemen, barbs don't give me trouble. Unless I overlook them.

Actually I like barbs because they provide free xp.
 
I would say that you don't need a unit on every square.

Each unit can "see" a few square, so you would only need a unit on every 5th square (or thereabouts). Plus of course if you've got hills they'll be able to see even further!! :)
 
I like barbarians! They promote my units.
You should not try to stop them from spawning, you should focus your effort to control where they will spawn.
If you put some of your units on those hills you will make sure they won´t spawn too close to your cities and you will see them a long time coming. If they spawn they will have to attack you on on a hill and that´s really nice for getting a unit promoted.
 
Just wanted to pass my approval on the name of your civ's leader...

Jeffrey's of the world, unite! :)
 
You don't need that many units. As long as you can see every land tile, barbs can't spawn. The great wall would also keep them out if you can get it.
 
You don't need that many units. As long as you can see every land tile, barbs can't spawn. The great wall would also keep them out if you can get it.

Exactly. Barbs only spawn in a tile covered by fog of war, so if you position your units to get line of sight everywhere, you won't get any.
 
Put your troops on hills - they see further.
 
I ran into a bit of luck last night. I timed the finish of the Great Wall with the founding of my third city. Immediately afterwards a barbarian uprising happened. I think it was Attila the Hun or someone in the message. My neighbor Hammurabi took the brunt of the barbs because they got bitter that they couldn't get pass my wall. He lost two of his three cities, and never recovered, while I gradually expanded culturally thanks to the barbarians.
 
Silly old_civ tactics :)


Use 5-6 units to fogbust the entire area in the pict (warrior/archers will do once the area is fogbusted), or use 3-4 units at home to munch barbarian snacks as they are delivered.
 
I should have noted that I was tired of beating them back. If I kept my units in home cities, then the Barbarians would ruin some improved tiles before I got to them. Sentry got annoying because I was constantly having to manually attack 3-5 Barbarians every single turn around my empire. Last, my units had already maxed out their exp a while ago since they'd killed off so many Barbarians... so I just didn't want to deal with them anymore :)

King Jeffrey's - hehe :king:
 
But you aren't using the hill visibility. Don't want to sound like a broken record, but that's a solid way to go. However, your line of yellow is quite impressive. :)
 
But you aren't using the hill visibility. Don't want to sound like a broken record, but that's a solid way to go. However, your line of yellow is quite impressive. :)

Sweet. So a normal units sees how many sqares around them? And a unit on a hill sees how many? Do Scouts, Explorers see further?
 
Just check it out... units see 1 tile, 2 tiles if on hills. They can see other hills from even further off. Do you never go scouting? :confused:
 
Put units on hills as noted.
You can also look for a mod I made which prevent barbs from spawning on ice, though they do spawn on tundra. You'd have to recompile it, though I think it's a vanilla version.
 
Silly old_civ tactics :)

I was just thinking that!

Not sure if it was Civ or Civ2, but in one of them I used to build walls of units all the time. Also recall walls made up of forts, manned by units. I miss those old walls...

...well in a kind of nostalgic way! Not really wanting them back or anything... ;)
 
Back
Top Bottom