Though I have Theocracy Non-state religion spreads

tjaja

Chieftain
Joined
Nov 30, 2005
Messages
17
Hi!
I have Theocracy and Judaism is my state religion.
I build a new city and a few turns later *gong* it adopts Islam!!!
:confused: (I have Theocracy after all!)
I send 2 missionaries to spread Judaism but both fail.
:cry:
So I build another city and a few turns later *gong* it adopts Hinduism!!!
:mad:
The manual says that Theocracy gives you no non-state religion spreads. So how is it that new cities go over to other religions?
Is it somehow my fault or is this a bug?

Thanks for any insight!
 
Did you found islam?

IIRC, all religions you found are considered state religions. So even religions that are not your "main" religion may spread.
 
Ah, good point!
But no, I neither founded any of those "invading" religions.
:(
 
Does it refer to "natural" spreading (through connected roads and proximity) or does it also cover missionaries wandering in and converting your folk?

Maybe a couple of missionaries slipped through?
 
Panda said:
Did you found islam?

IIRC, all religions you found are considered state religions. So even religions that are not your "main" religion may spread.

Nope. You're given an option to establish a religion you've just founded as your state religion, but you're given just that, an option. Otherwise, you have to select your state religion in the religion advisor panel.
 
Foreign missionaries cannot have entered my land since I didn't have any open borders or war going at the time!!!
So is this a bug?
 
Was the city already Jewish? Here's the thing about religious civics - they only apply to cities with that religion. So if you are a Jewish Theocracy and your newest city, FunkyTown, has no religion ... a) other religions can spread to it and b) units in that city don't get +2 xp
 
tjaja said:
The manual says that Theocracy gives you no non-state religion spreads. So how is it that new cities go over to other religions?
Is it somehow my fault or is this a bug?

Theocracy does prevent none-state religion spread. You probably were in in anarchy when the spread happened (which means that Theocracy wasn't in effect).
 
@Psyringe: There was no Anarchy.

I guess that Uty's explaination might be it.
The new city had - of course - no religion at all to begin with.
Uty: is this a guess you make? Or is this kind of behaviour written down somewhere?
 
I think Theocracy stops missionaries. I don't think it does anything about religion spreading through trade routes, etc.
 
Tjaja,

It's documented *somewhere* that you've got to have state religion in a city for your religious civic to work. So this also applies to Organized Religion and Pacificism.

Psyringe's explanation was also pretty good, I see you weren't in Anarchy, but I just hadn't thought of that ;)
 
joethreeblah said:
IT absolutely DOES stop spreading through trade networks, not just missionaries.

The theory regarding no effect on a city with no religion whatsoever might be true, but i hadn't noticed this

Ok, those two statements contradict each other. You won't have religion spreading via trade networks to cities that already have a religion. So if it "absolutely" stopped spreading through trade networks, then he wouldn't have seen this effect.

The fact that it happen indicates that it does not stop spreading through trade networks. The only issue is whether that's a bug, or functioning as designed.

Bh
 
Discovering a religion does not make it your state religion unless you explicity choose it to be. It allows you to build the shrine in that city, but it doesn't confer all the benefits of your state religion.

Theology prevents any other religion from spreading to your cities, whether through trade networks or missionaries, IF the city in question has your state religion. If not, then that city isn't affected by the Theology civic.
 
Bhruic said:
Ok, those two statements contradict each other.

No they don't...

As stated before religious civics only affect cities with a religion. So, Theocracy absolutely DOES stop spreading of non-state religions to cities WITH state religion. If you have a city with no state religion then described occurance can very well happen.
 
As a side note, does it really matter that another religion spreads to your cities? As I mentioned in another thread it seems to be beneficial, not harmful to have a pile of different religions in your cities. Each one allows you to build a new Temple and a new Monastery.

Personally I hope they change it so that having multi-religious cities while under a specific state religion is NOT beneficial. But until then, why bother worrying about it? In fact, it behooves you to take that new religion and spread it around your whole empire. It doesnt make any sort of sense, but there it is! ;)
 
Uncle_Joe said:
As a side note, does it really matter that another religion spreads to your cities? As I mentioned in another thread it seems to be beneficial, not harmful to have a pile of different religions in your cities. Each one allows you to build a new Temple and a new Monastery.

Personally I hope they change it so that having multi-religious cities while under a specific state religion is NOT beneficial. But until then, why bother worrying about it? In fact, it behooves you to take that new religion and spread it around your whole empire. It doesnt make any sort of sense, but there it is! ;)

Well, the downside to having a foreign religion is that the civ who discovered it can see every city you have that has that religion, including the units inside. Pretty nice if they want to plan an attack.
 
TwoFaced said:
Pretty nice if they want to plan an attack.

And to go with the shrine's Line of Sight, you're also providing them with 1 gold (not commerce, but gold) per city, so you're not only letting them see your city and units, but you're financing their war effort, as well.
 
You don't need the holy Shrine to get line of sight - being the founder of a religion + having it as your state religion is enough to have Line of Sight in any foreign city with that religion.
 
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