Thrawns Random SG

Snoopy's graphics mod files. I believe they can be obtained on this forum under the modpacks and files section. I'm using the terrain enhancements and the modified barbarian encampments and goody huts.
 
Originally posted by Arizona_Steve
Snoopy's graphics mod files. I believe they can be obtained on this forum under the modpacks and files section. I'm using the terrain enhancements and the modified barbarian encampments and goody huts.
I was just about to say nevermind I found it :lol: but thanks anyway and I think I might take the modified barbarian encampments too ;)
you at least verified now what I thought it was.
 
I've got that mod as well.

I've got it, can't play now, but will play/post l8er tomorrow. We may want to build some settlers as well for the upcoming war, incase any cities get auto-razed. It'll prevent other civs from being a thorn in our sides. They'll need to be protected by spearman as well of course. :)
 
arg. I thought I had it, but it appears I was wrong. I was going to play it yesterday, but then I had to get off the comp and go and do something else. I've also got 2 days to write an essay, so no time to play civ3. :( Skip me this turn, I should be able to take my turn when it comes up next. Good luck on wiping out the English!
 
370 AD) After many years of dispute over who will be the next leader Kefka the III finally took the throne and anounced his plans for the future in three words.
"NO MORE ENGLAND!"

(1) In 380 AD salamanca begains to build a settler and allagneny complete's his swordman and prepares mounted warriors.
Niagra Falls also Increases its culture rating

(2) In 390 AD Mauch chunk produces spearmen and starts construction on a temple

(3)as of 400 AD We have learned Monarchy! and one scientist searches for the secrets of Republic.
For one turn a few towns revolt as we switch to Monarchy. Kefka now proclam's himself the KING OF ALL THAT IS IROQUOIS! :king:

(4)410 AD, We have just learned the secrets of Repudblic and now our one scientist seaches for Feudalism
The Grand Colossus started by Kefka the II has now been completed in Grand River under the rule of Kefka the III.
It is anounced and celibrated that we have entered our Golden Age :goodjob: and as a result Kefka now masses his army's of Mounted Warriors near the border for first strike capabillity on the english, our Mounted Warriors are ready to take York and Canterbury the moment that war is declared.

(5)In 420 AD Niagra Falls completed the Aqueduct and now works to create more The Hanging Gardens
A Court House is Produced in Cattaucasus and St. Regis Complete's a Temple.
Kefka hopes to expand his Palace so he orders a grand Doorway to be constucted on the Palace.

(6) In 430 AD a small Babalonian City by the name of Uruk Realized how much better we are and Joins our great Nation!
Kefka now feels it is time to lean on the English so he contacts their Puny leader and demands that they remove there force of a settler acompined by a spearman out of our land! they agree but our demands are not yet over as I order England to give us contact with the Germans and the Zulu's they caved in quickly proving to me that England is now our biotch :sheep: JUMP ENGLAND JUMP!
Kefka establishes embassy's with Persia, Germany, Zululand, and with Russia! We now have contact with everyone we can have contact with.

We are Greeted by the Zulu people wo ask to trade their territory map for ours; Kefka agrees and sends Shaka on his way.
Germany came to us next and asked for an extange of World map's if we give them Enginering; I say to Germany "there are two things wrong with your request one is that we would not give YOU our world map and the second, what makes you think your worthy of enginering? NOW BEGONE!

(7)
440 AD The puny english settler's don't seem to want to leave so I contact the english once again and ask that "They remove thine form from off my land" and quoth the English "NEVERMORE". ;)
I then demanded that they give us there world map but they then told me "This is nothing less than Extortion and england does not give in to extortion" my reply was "OH YEA EXTORT THIS!"
KING KEFKA DECLARES WAR ON THE ENGLISH
I attack there settler's in my land for two worker, the settlers defence was nothing!
And for a loss of one mounted Warrior we take over YORK! and one settler that we own is fortified in Kefkland. The second wave of attacks came from the south and the first Mounted Warrior to arrive become's Elite by destroying the outer defenders of Canterbury.
A second Mounted Warrior Attacks Canterburry and Upon taking the town they too became Elite.
The Town of Canterburry was hearby renamed Bunny as our Mounted Warriors strode into their town :p
We hurried The Production of Walls in Telly Tubby land.
Kefka then Contacts the Aztec's to the north of England and asks them for an Alliance VS the English They say they would need Horse's and Incense for it and since we can's afford to have the Aztecs help the English we make the deal.
Next to take care of the English city near Persia I contact the Persians and give them 2 gold per turn and some Incense for an Alliance VS the English, they too agree :D

(8)450 AD; many mounted warriors are built in many place's and start toward's the front line.
Also Allegheny's Culture Expands and they begain a worker.

(9) In 460 AD Allegheny builds that worker and starts an Aqueduct, St. Regis's Culture Expands and with that so did my Palace :king:
Also Steveopolis changes to the Hanging Gardens as Niagra Falls changes to a Market place.
We now have 5 mounted Warrior's getting in to attack Formation of London.

(10)Salamanca begains a Library and the Resistance in Bunny Has Ended

(11) In 480 AD we begain the Attack on London It took three Mounted Warriors to take the City The first Fought hard and took out one defender, the second did not fare as well as our entire horde died trying to breach the Defence of London (he was Elite) But because of them The third wave Dominated and Over Wellmed their Spearmen and Took the City and the Oracle it contained :D )
A similler attack took place at Warwick but it failed Miserably at the loss of one Mounted Warrior.

(12)499 AD; The survivers of the Slaugter at Warwick reterned to the town of Telly Tubby land to regroup
Mauch Chunk Produced a temple and works on Barracks.
Also the persians build a city in the middle of the desert just to the north of Salamanca, I await the day that they flip to us.

(13) In 500 AD The Resistance in London has Ended and we took the English city of Nottingham with little force, Steveopolis switches to a Courthouse and Salamanca Continues the Hanging Gardens as they will complete it in 7 turns less and other civs are trying to build the Hanging Gardens too.

(14) In 510 AD We Captured Hasting and great leader was produced ,his name was Shenandoah, he has orders to move to london and rush the Forbidden palace there.
also London completes it's first Spearman for defence (It was rushed with money) and they start the Forbidden Palace.

(15)520 AD; The Leader Arrives in London and begains to rushes the Forbiddon Palace there.
Also Warwick was attacked again by us but this time we took over the City!

Upon Kefka's Visit to his newly conquered city of London his Carrage was ambused by a local faction group opposed to our Ownership of "English land".
The People of Iroquois seach for a new leader in this time of war.
 
Originally posted by Firestarter
The destroyer of towns, eh? I'd sure like to see the destruction of England! :goodjob:

:hammer:
Well I may not of destroyed the english but I hope I lived up to your expectations ;)
here is a map of the land owned at the end of King Kefka's rein
I think its a good sign that all our land won't fit on the map ;)
 

Attachments

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First note: there is a warrior in the Galley to seach out the new land and hopefully find a settler :rolleyes:
Second there is a settler fortified in Kefkland, I was going to use him In case some city needed to be razed but I razed no city's and that settler is still there waiting for someones command
Third note; we still have some turns (I don't remember how many) of Allianance VS the English, with the Aztects and the Persian's.
damn persia still hasnot done there job :mad: they did not destroy the one english city that they need to :rolleyes:
and we do have quite a large country and millitary compared to most others :D

[edit: oh **** after reading stevo's post again I realized that the palace being built was in prep for the Six. chap. ,but really nothing was built so If firestarter wan'ts he can change Stevopolis back to a palace now for no loss, just wanted to bring that to attention.

I now entrust our newly aquired lands to the next person :goodjob:

.I have deleted the Attachment file to help conserve space on the server ;)
 
Originally posted by Firestarter
Got it. Good job Kefka!
Thanks, to be honest Im quite dissapointed with how quickly the english fell I expected more of a fight :rolleyes: I bet England now wishes they had given in to my demands :D that would of least held the war off for them; or at least untill I made more demands. :D I love to see what I can get from people before I completly crush them, thats the only time I ever make demands.

Originally posted by Thrawn
See if you can find out how many towns england have left.
they have at least three towns that are visable on this map one near the persians, one in the jungle just to the northeast of us and one just across the sea from Nottingham.
 
Originally posted by Firestarter
So what do you want me to do? Should I take Nottingham and claim all of it as ours, or should I continue to hunt out all their towns as well?
Nottingham is already ours. :p unless you know something I don't :lol: but I would say, whatever you feel is nessesarry Thats all I can ask of you.
 
I reckon we should take 1 more city, or none, up to you Firestarter, then see what we can get from then. By this, I mean demand everything they have, including all the cities we can get. If they don't have much of value, or won't give this to us, then just destroy them. :D
 
Boy, this set of turns was fun.

Let's see... not a really long explanation here, got papers due. :lol:

Inheirited turn - I started out by checking what my options with the English were. Liz didn't want to cut a deal worth anything, so I just checked out her town list. She had seven towns left at this point, all poorly guarded and within striking distance.

(1) 530 AD - The Russians and Japanese start the Hanging Gardens, while we have seven turns left. It looks good. More culture expansion and troop movement.

(2) 540 - Capture Newcastle. Get a deal for excess Aztec luxury for a small lump sum.

(3) 550 - Get 50 gold from a minor tribe.

(4) 560 - We Love The Chief starts rolling in, and it continues throughout all my turns.

(5-7) 590 - Troop movement. 50 more gold from minor tribe.

(8) 600 - Other civs are looking at the Great Lighthouse. Not wanting to feel left out, I tell Allegheny to build it. We can probably get this one too. Capture Liverpool.

(9) 610 - Check Liz again, still no good deal.

(10-11) 630 - Iron source exhausted however a new one pops up on a hill near Salamanca which is already mined and roaded. Good break there. Capture Dover. Babylonians join in the war against England. Palace improvements.

It was here the English had two towns left, one of which contained a swordsman army, the other I could not locate. By the end of my turns I was able to defeat the army and capture that town, disperse a barb camp for 25 gold, make many cultural improvements (Temples, Libraries), build Harbors, and start Sun Tzu's Art of War in Salamanca (we should be able to finish it first as well).

Summary
------------

- 2 wonders currently being built (Lighthouse, Sun Tzu)
- English down to one town (not sure of location), pretty much everyone and her sister has declared war on them
- many towns captured (turned out to be five in the end
- lots of border expansion (Temples/Libraries)
- lost only one Mounted Warrior while earning a couple Elite ones and building about a dozen new units
- our Golden Age ended, however we still are in good shape
- still running 0% sci and 30% lux, Great Library earning our tech advances, about +50 gpt (down from 100 gpt, but still good)
- most towns are extremely happy due to the luxury rate and a deal for extra luxuries... the deal will expire soon however, so watch out

All in all, very very VERY productive turns! :goodjob:

Fire
 
Good stuff Firestarter! :goodjob: You're up Arizona_Steve.

What can we get from the english? Do they even have anything of value? Probably not. :lol: See what you can get out of them, if you can't get anything of value, don't make peace. If you can, and we aren't in any military alliances, then make peace. Someone else will be bound to destroy them.

We should also switch our cities to infrastructure about now. Consolidate our new lands, and decide who, or if, we should attack next.

Good luck steve!
 
Steve-a-watha II takes the throne again... :p

Inherited Turn:
I send a messenger to pay a visit to Elizabeth. They have absolutely nothing - no cities, no technology and no gold. They have been reduced to just their capitol, which I can't see on the World Map. Time to seek, locate and exterminate them. I look at the empire and see that... TELLYTUBBYLAND LIVES!!! :cool:

(1) 710AD
(2) 720AD
London finishes whatever it is building (I lose track of all the building by the Middle ages) and is switched to Palace Placeholder in preparation for Theology and the Sistine Chapel.

(3) 730AD
(4) 740AD
We lose our wines. I give Montezuma the brush-off as he demands an exhorbitant amount to renew the deal. Instead I trade Spices and 130 gold to Russia in exchange for Ivory. I look at the gold situation and rush a few temples in our far-flung lands to the North to lock our borders.

(5) 750AD
(6) 760AD
The grateful citizens of the Iroquois nation get together and give me a new floor to my palace. Nearly everyone building Sun Tzu's now.

(7) 770AD
Do some map trading to find out where the English are hiding. I question my own wisdom of spending 170 gold for the privilege, but I do find out where the last English city is. Unfortunately they're stuck on an island, and will be hard to get at. Our grateful citizens add a roof to my palace. No more soggy sheets on the Royal bed when it rains :)

(8) 780AD
Disperse some barbarians. Allegheny completes the Great Lighthouse. I get back to my palace to find that the damn workers have added an outhouse to the left of the main building. I order them to stop building and get back to what they should've been doing. Ergili overthrows their Persian oppressors and joins our empire. They should've known better, as the city is renamed to "Barney's World". A temple is ordered there so that the citizens can pray for deliverence from their embarrassment.

(9) 790AD
More barbarians dispersed. England and Babylon sign a peace treaty.

(10) 800AD
A mounted warrior pops a goody hut and out comes... a "skilled" pikeman :D This is the first time that I have witnessed the new goodies that appear from the huts in version 1.17. I kick some barbarian butt with more mounted warriors in the area :) Three barbarian horsemen also impale themselves on our new ex-goody-hut pikeman, promoting him from conscript to veteran. Infrastructurewise, a number of aquaducts are started in several size 6 cities where there is an excess of food, and therefore potential for further growth.

(11) 810AD
(12) 820AD
More barbarian killing :goodjob: I begin to increase the number of workers in the empire, as there is much jungle to clear. While I'm at it I send the empire into anarchy.

(13) 830AD
The Iroquois Republic is born. Our income doubles to +87 gold per turn. We find a dusty scroll in the Great Library, containing the secrets of Theology.

(14) 840AD
At least a dozen cities go into WLTKD as a result of the switch to Republic. London is switched to Sistine Chapel, but it will take 44 turns as things stand. Another barb camp is dispersed.

(15) 850AD
Micromanagement of London shaves 12 turns of Sistine :) More temples are rushed with our new-found wealth.

(16) 860AD
Zariqum (Babylonian) joins our empire. It's stuck in the Southern tundra, so is renamed to "Middle of Nowhere".

(17) 870AD
Another barbarian camp, another 25 gold. Aztecs and England sign a peace treaty.

(18) 880AD
Germans start Sistine Chapel.

(19) 890AD
(20) 900AD
Another barbarian camp, another 25 gold.

Notes:
(1) Sistine Chapel due London in 27 turns.
(2) Sun Tzu's due in Salamanca in 6 turns.
(3) I am sending worker groups North to clear our jungle. There are some workers around St Regis to connect Middle of Nowhere to the trade network.

Here's the save:
 
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