Quackers
The Frog
I was going to post this into the WH forum but thought better of it.
Anyway here is the scenario: a scientist approaches you requesting your services. He has built a time machine which will transport you back in time to Athens, Greece 500 BC. You have 24 hours and your aim is too impart as much scientific/engineering knowledge as possible. The ultimate game is to speed up the technological progress of mankind. You have an indepth knowledge of spoken and written Ancient Greece of that era. You will also have an audience of the best minds of the day. Whilst they won't believe everything you say automatically..they are open to new ideas. They do not know your a time traveller, they believe you're a citizen of a far flung city state.
Now, what things do you teach them and how do you convince them?
Anyway here is the scenario: a scientist approaches you requesting your services. He has built a time machine which will transport you back in time to Athens, Greece 500 BC. You have 24 hours and your aim is too impart as much scientific/engineering knowledge as possible. The ultimate game is to speed up the technological progress of mankind. You have an indepth knowledge of spoken and written Ancient Greece of that era. You will also have an audience of the best minds of the day. Whilst they won't believe everything you say automatically..they are open to new ideas. They do not know your a time traveller, they believe you're a citizen of a far flung city state.
Now, what things do you teach them and how do you convince them?