Sounds like good progress so far. A few comments:
- Before joining Workers, make sure the town (city) is at size 7. Would be a pity to sacrifice a Worker, if the town could as well grow on its own in just 2 turns. And probably we won't need to join a total of 5 Workers into Bergen and Trondheim to get it from 7 to 12: with a granary and +5fpt we could join 3 Workers and let the remaining 2 citizens get born the "natural" way... We only need to remember that once they hit size2, we need to convert those +5fpt into 5 extra shields. (Mining plains and irrigated BGs, planting forest on ordinary grassland or switching tiles with neighboring towns that can make good use of the extra food.)
- Sounds like it's a lot of trouble to set up Yekaterinburg as a 4-turner (Courthouse and Aqueduct...). I'd say just let it do Workers. We have more or less built all the Settlers we want now. The core now has more important stuff to do, Settlers can now be rushed/chopped from crap towns in the boondocks, where needed. (E.g. the two fish towns can easily take care of 2-3 more Settlers for the remaining tundra spots.)
- If the Russian Settler pairs are still running around inside our territory, there is no need to declare on Russia: just make them furious by repeatingly demanding their towns, and then ask them to leave... If you do this, while we are still AVERAGE, it's 100% guaranteed that they will declare on us. So we can enjoy some more war happiness in addition to the luxes we are going to take from them...
This should come handy with our plan to boost our cities up to size 12 now...
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I had to make another RoP with Willy (and pay 2gpt)