Regarding barb galleys and triremes, it's interesting that in Warlords expansion triremes are available much earlier, with Sailing and BW. Why did they change that? And increased spam rate in 3.17 as well? Is there a hidden message there, like: "detour from your optimal path or get pillaged, puny human?"
Good to know about the galley sight range, but 8 tiles seems a lot...
It is but with a little planning/fogbust it's still applicable to most games.
I did an immortal/normal fractal last night (i'm working on being able to win space rather than domination w/ immortal difficulty, to make my game-ending abilities a little more dynamic than "oh crap, I fell behind so let's just pound everything into capitulation with infantry/arty real quick and win UN"), using washington. Great start in terms of resources, pretty average in terms of everything else. I had 1 neighbor - fred. He's not aggressive, which is good, but he also won't trade monopoly techs like that, which means I can't trade for anything but monarchy early on.
Now obviously this ~30 city sized island should have some barb troubles, right? Well...
1. I used warriors exclusively for fogbusting and city defense until after 1500 BC
2. Fred built the great wall, but I still didn't have trouble. I eventually got chariots around 1500 BC.
3. I had 3 coastal seafood tiles, but settled a city to the north that essentially "blocked" barb galleys from entering and fogbusted in between (it was a good city anyway)
4. I out-expanded fred, 14 cities to 9 (and I have room for more
). I'd have held him to 7 but he beat me to a barb city then settled one in between my cities before I could react. Annoyingly, I can't flip this city even with a close-as-possible city w/ 80% from culture and ANOTHER one @60%. Ridiculous.
So basically on a fairly large land mass on immortal/normal, barb galleys got completely locked out by culture/outsourcing killing a few to the computer. The spawn rate makes them very obnoxious, so I have no qualms about abusing the mechanics to allow me to ignore them.
On a side note, Fred is out-teching me and I'm probably going to have to kill him to win space
. Nobody else seems to have enough land + current tech to keep up with me now that my cottages are matured however, so a quick infantry/arty foray using $$$ rush should get rid my only problem...not exactly a nail-biter but it should highlight the anti barbs/barb galleys quite well, although I doubt I could get away with warriors only barb d on deity unless I was inca.
I lost both lib and circumnavigation due to expansion rate
, but being #1 in pop on immortal w/o war is a plus.