Travel Through Time

I don't doubt they traded with the Aztecs or the those that came before of the aztecs.

I think using the name Hopi is probably the best coarse of action. As for a leaderhead Ill see what I can find on the forums.

I'll definitely be using that thread too. Civ4 forever.
 
Probably for the best SOG, as there is a least documented info for the Hopi instead of theories and conjecture for the Anasazi. It would be interesting to see what you do with them as a civ, especially considering their engineering skills, as well as their belief system in extra-terrestrials.
 
Awww shucks Mister :blush: 'twernt nuthin'

NAS was my minor in college. While I'm no expert in the field, my research into the south western to south American tribes is fairly extensive... well, it was 20 years ago, lol.

As for the Anasazi as a civ.. Hmnn, it's still doable, but it would be conjecture, a theoretical civ. Depending on how you want to portray them, I may be able to give you a strong hypothesis towards details. let me know what you guys decide.
 
Hmnn.

UB: cliff dwelling- probably a health/culture bennie here

UA: some kind of diplo bennie here. After all, if you can get 4 tribes together, your doing something right.

UU: I'd like to see the Spirit Walker in some form here. They were masters at desert warfare/camaflage and could move insanely fast through their terrain.

I'd probably recommend a SPI/FIN set up for them. They had extensive trade routes and had strong beliefs about the spirits in the stars.

just a toss out there, we can refine as we get more input.
 
Love the Spirit Walker idea. Heres the choices I think that are most logical for replacement:

-Scout: I don't think anyone has a Scout UU. Unit plays a role at the start of the game, then(in my experience) you don't really use recon again until Explorers. Which brings me to:

-Explorer: I believe the Conquistidor was orginally an Explorer replacement, but that has changed with Beyond the Sword. Perhaps a better place for the Spirit Walker. Would be a fast moving desert guerilla fighter.

Also I love the idea of a spiritual, commercial combination. For the Cliff Dwelling heres afew ideas:

-Aquaduct: Came to mind immediately when you said health Drakarska. Perhaps if this building replaced the Aquaduct it could provide more health, or perhaps a good culture bonus in additional to the Aquaduct's normal bonus.

-Theatre: Could also replace the Theater, providing a city-wide health bonus in addition to the Theatre's normal culture bonuses.
 
Hmnn. Ok, did some fast reading through my old college notes;

Sinaugua Kiva: basically, it means dwelling in rock. They kept their gardens inside their homes, which was fed water by a highly intricate series natural plumbing (I.E. they used the rock strata itself to divert water from artesian springs and wells) and then decorated this water system with live plants, beads, and intricate stone mosaics

Spirit Walker: I like the Explorer idea because of the fast move and gureilla. I'm not sure what str to give them though. But if this helps, all the 4 corners tribes greatly respected the Spirit Walkers as a threat, and even the Apache (famed desert warriors themselves) were careful of them.

Additionally, the Anasazi traded in highly ornamental bead work objects(baskets, clothes, blankets, etc) and dried foods of all types. So maybe some type of city square type building if you don't like the Kiva?

Here's an interesting tidbit for you folks; The Anasazi were a matriarchal society. The woman actually ran the political/trading side, and the spiritual side was run by The Great Chief, or men. They were polytheistic, and is believed to be the origins of the Kachina (or spirit beings) legends. Additionally, Kiva's were built with a cardinal direction and celestial events.
 
I think now that you mention it there is actually a Kiva building. We should probably use that(save Dacub some work). I like having both a health and culture bonus, and from what you said I think having it replace the aquaduct is the best coarse of action.

I think for the Spirit Walker perhaps a comparable, though maybe not equal strength to the Maceman might work. The unit would be great in deserts and quick overall, and also great for harassing enemy armies. As a recon unit though it couldn't attack cities, which is perhaps a good tradeoff.

Maybe a female leader would actually be a good idea?
 
Agree. Maybe a STR 6 with a bonus in native terrain seems about right (axe is a5 I think right?).

Kiva seems to be the correct UB, as it's historically accurate. Hmmn, maybe acts as granery/monument for bennie purposes?

As for the female leader? lol, we have a problem there as none are recorded in history. You may have to go with my original idea about Itzukuma as The Great Chief for being the leader. Unfortunately with the Pueblo being so secretive in their oral histories, it's extremely difficult to get any hard evidence of anything concerning the Anasazi. Of all the Four Corner tribes, only the Hopi have been willing to talk about them, and even that is up to a point.
 
Not sure, if drak can provide a picture of what he beleives it should look like, let's find the closest thing to it (for natives, I have noticed Realism Invictus has the widest variety of units) and possibly request to see if someone can improve it a bit, saibotlieh might be willing if it is something simple (add feather etc. on here or there)
 
I'll look through my notes and then see if I can find any current images that may be useful. I prefer using university history departments reference material as opposed to wiki.. lots more goodies there.
 
orkeke1_8Fz.jpg
possible leaderhead. A new background may be needed though(i can make those fairly easily though)

I'll check out the Realism Invictus mod for graphics as well as other sources for the Spirit Walker.

Thankyou for the images Drakarska :)

I was thinking of the flag for this civ. Any tribal symbols for the Hopi that could be used?

Up for another flag Dacub?
 
Yes, the Hopi have a tribal flag, and considering they're the primary descendants of the Anasazi, that would probably work. The only other alternative is to use the cave drawings of the Anasazi, which may prove a wee bit difficult to create.

Sorry I couldn't be more art friendly for your creative process, but I thought accuracy was important as opposed to just throwing something out there.


Lol, as a side note, I kind of like the old guy better. He has that "The Old Ones" look about him. Not to mention he looks like he doesn't take crap from anyone :).
 
I know what you mean about the old guy.

That was just one picture of that leaderhead though. I thought he would be a good fit since hes the leaderhead that most resembles one of those pictures.

Maybe Spiritual and Protective would work as traits?
 
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