Turn 54:
- Found Munich on the GP farm city site, start a workboat
- Change science slider to 80% for -1 gpt (instead of -4)
Turn 56:
- worker finished in Hamburg, start barracks
Turn 58:
- pottery in
- Great Wall finishes
- start tech Writing
- Berlin starts the 'mids
Turn 59:
- Scout #1 kills a lion
- Scout #2 kills a wolf
Turn 62:
- Confucianism FIADL (remember choose religions is on)
Turn 66:
- Scout #2 killed by barb warrior
Turn 68:
- Writing finishes, start Mysticism
Turn 69:
^ a great prophet spawned a turn or three earlier, this tells me that whoever built Stonehenge also did Confucianism (do I have that shrine right?)
Turn 73:
- Mysticism in, start Meditation -> Priesthood -> CoL
Turn 74:
- Hamburg finishes barracks, start archer
Turn 76:
- Pyramids done! Queue an archer in Berlin, but no hammers invested yet (decent amount of overflow to use)
==============================
So from here I think we need to do some expanding, which means we need to prioritize our city sites...also, I chose the tech path to CoL for Caste System to aid our SE plans, feel free to debate if you guys disagree with beelining to it.
The current turn has NOT been played in the save, so there are still lots of actions to take, just so you're aware for next set!
Roster:
=======
Ralph_Jackson - UP for round 2!
cripp7 - on deck
S.ilver - may or may not need a skip
Trynthlas - just played