Carneios
Chieftain
I am all for a early axe-rush but if the majority thinks that we shouldn't then i don't mind either and also for the order of play, why not just have it in the roster order?
Lurker's comment: If you plan an early axe-rush on Ragnar (I would) settling on a location next to a copper is a must. You're not creative, by the time a monument would be chopped and your border finally pops, you will lose you early rush frame. Ragnar is Aggressive, meaning all his units are better than your equivalent, and he defends pretty well. Be quick in chopping & whipping a striking force if it's your option.
Returning to my lurking state![]()
Would you consider settling "ON" the copper? I've seen it done in some other games (esp when raging barbs are turned on) in order to better protect the resource as well as to speed up an early war.
Here is my very first ever dot-map with the city2 settled ontop of the copper. The extra future city sites were added just to give me practice. The yellow dot is probably a pipe dream as it would be right ontop of Ragnar's lands.
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im ready to play the game now.
so what is it gonna be im really not a fan of settling on a resource and i think we could be ready in 2 sets if we chop a lot.
my priorety will be to settle second city pump out another worker or 2 and then start on the axes(if my turns arnt over by then.
I may be to late to say this, but we really need to settle on the copper. It gives us a coastal, riverside, instant access to copper city. If we settle near the copper it will cost our worker 20 turns or more to get there, mine, road, and return to the main city to chop them out. Unacceptable. On the copper will give us huge dividends in the long run. Settling near the copper could completely destroy our rush window of opportunity.
Settling on the copper will definitely be the best for a quick axe rush attack. I also like the fact that the city would be on the coast as the extra health (harbors) food (lighthouse) and trade route should balance the loss of the mine's hammers. If you choose to settle under the marble then we WILL have to do extra chopping for workers to speed up connecting the mine.
). Coastal cities without resources next to them (if that is even really coast and not a lake) are going to be a waste of our time on this map. Do remember, it's a pangea set: one big-ass continent. Also, as I said I think chopping the axes to do the rush will be a waste of our forests - instead we can simply set up the cities to have massive (for this time of the game) amounts of hammers - mined plains hills for Paris, mined copper and quarried marble for the second city. Yes, the rush will be a round later perhaps - BUT...Ragnar won't exactly be building a SoD in that time, he'll be working on a settler and a second city - which will be trivial to kill and make our conquest of the capital easier.
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) im tired now and im going to bed