VengerBR
Chieftain
Years lurking... First time posting!!! Hello all of CivFanatics.
I had a blast playing this game and thought I'd share my experience with this particular GOTM. It seems that while the game was completely dominated from early on, I have a real hard time getting to science victory as fast as some of you can, and I really wonder why is that.
- How many cities did you build and how many did you decide to acquire?
Built only 3. Annexed Zulu capital early on, eventually annexed Rome and Palenque too, as well as puppeting maybe 3 other cities. Didn't attack any CS, chose to ally them instead as I got very rich quickly.
- How did you use religion or spying to your advantage?
Early on focused on preventing my techs from being stolen and using it for Diplo advantages, later switched to rigging CS's and whatever else. My religion eventually became world religion, which pissed Brazil off, but other than that, used mostly for Mosques and the "Gain science after you convert" trait.
- How did diplomacy go with your neighbors?
Pacal wanted to war Zulu really early, which was a shock! I asked for 10 turns and proceeded to blast Shaka - mostly on my own. Razed every city except for his capital - It was adjacent to mountain, and I really wanted observatory. Became one of my most important cities.
- How did the difficulty level affect your game decisions?
After taking Zulu out, I calmed down a lot on miliary. Other than that, business as usual. I play a lot on Warlord and Noble, as I'm really not that good as a player, with no real Diety experience.
- Did the Diplomacy Victory condition exclusion change how you play a science game?
Not really. If Diplo Victory was on, I'd win maybe 50 turns earlier, but other than that, not much of a difference.
By the way I finished at 1932 AD. I managed to get GL early. Got rich and went really hardcore on wonders and science buildings... Slacked a bit but still am surprised that some of you guys could finish it as soon as 1820~ish. Looking forward to GOTM 70!
I had a blast playing this game and thought I'd share my experience with this particular GOTM. It seems that while the game was completely dominated from early on, I have a real hard time getting to science victory as fast as some of you can, and I really wonder why is that.
- How many cities did you build and how many did you decide to acquire?
Built only 3. Annexed Zulu capital early on, eventually annexed Rome and Palenque too, as well as puppeting maybe 3 other cities. Didn't attack any CS, chose to ally them instead as I got very rich quickly.
- How did you use religion or spying to your advantage?
Early on focused on preventing my techs from being stolen and using it for Diplo advantages, later switched to rigging CS's and whatever else. My religion eventually became world religion, which pissed Brazil off, but other than that, used mostly for Mosques and the "Gain science after you convert" trait.
- How did diplomacy go with your neighbors?
Pacal wanted to war Zulu really early, which was a shock! I asked for 10 turns and proceeded to blast Shaka - mostly on my own. Razed every city except for his capital - It was adjacent to mountain, and I really wanted observatory. Became one of my most important cities.
- How did the difficulty level affect your game decisions?
After taking Zulu out, I calmed down a lot on miliary. Other than that, business as usual. I play a lot on Warlord and Noble, as I'm really not that good as a player, with no real Diety experience.
- Did the Diplomacy Victory condition exclusion change how you play a science game?
Not really. If Diplo Victory was on, I'd win maybe 50 turns earlier, but other than that, not much of a difference.
By the way I finished at 1932 AD. I managed to get GL early. Got rich and went really hardcore on wonders and science buildings... Slacked a bit but still am surprised that some of you guys could finish it as soon as 1820~ish. Looking forward to GOTM 70!