Tupac02-Ghandi the Conqueror AWE

I could not get to it yesterday. Sorry.

0) 150BC : looks good : hit enter

IBT : barb approaches empty Dacca
Delhi : Sword -> settler

1) 130BC : destroy a barb camp for 25 gold

IBT: barb ransacked Dacca stealing 17 gold
Bombay : settler -> horseman
Lahore : swordsman -> settler

2) 110BC : moving units only

IBT : barb horse approaches Dacca

3) 90BC : kill the barb horse with a reg warrior

IBT : a barb redlines a horseman
Delhi : settler -> swordsman


4) 70BC : kill a barb in the southeast and reveal a new barb camp
found Indus -> worker

IBT : Jaipur : catapult -> worker
Hyderabad : warrior -> worker

5) 50BC : found Ganges -> worker
Ivory is hooked up -> we can reduce lux to 0%
destroy barb camp for 25 gold

IBT : Kolhapur : catapult -> worker
Calcutta : swordsman -> settler
Chittagong : worker -> catapult

6) 30BC : lose a warrior attacking a barb camp

IBT : Lahore : settler -> horseman
Karachi swordsman -> worker
Athens completes The Hanging Gardens

7) 10BC : moving troops

IBT : Delhi : swordsman -> settler
Bombay : horseman -> settler
Bangalore : settler -> swordsman
Jaipur : worker -> barracks
Teotihuacan completes The Great Wall

8) 10AD : destroy a barb camp for 25 gold
destroy another barb camp for 25 gold
raise lux to prevent riots

IBT : barb suicides against our archer in the southeast
Monarchy is in -> Writing

9) 30AD : The Indian empire becomes a Monarchy
found Pune -> worker

IBT : Swordy Mountain : swordsman -> swordsman
Karachi : worker -> horseman

10) 50AD : found New Delhi -> worker
kill barb camp for 25 gold

And on to the next player. We should start the Forbidden Palace in former France.

The roster

Tupaclives - UP
Lboogie13 - on deck
McLman
Markh - just played
 
We haven't discussed a long term strategy for the Palace/FP. Are we going to look to build the Palace on another continent when we get there? We won't be able to use the "free Palace jump" since Delhi has the Pyramids and we'd lose them if we abandoned. We'd need to use a GL to rush the Palace, meaning we might need to hold one if it's near the time to move the Palace. If we're looking to move our Palace later, then I think we should build the FP in Indus. If we're not going to move our core later then I think the FP should go farther South.
 
I've been thinking about numbers here. Lets assume (and this is a fairly safe assumption) that the remaining 6 civs are all on the 1 continent. So if we land there we are going to be fighting 6 civs, are we going to be able to establish a beachhead with cities under that sort of pressure?? Infantry could do it for us but Muskets? I doubt it. Pikes? Don't make me laugh.

I think we are better off establish a second powerhouse core on our continent to the south. Built up like that we should be able to outproduce the AI which will counter our delays due to shipping troops. The initial phase of this game was easy, the future won't be. Lets not forget it will be a LOOONG time before, if we ever do, get any more luxs. So we have 2 for the game effectively, we can't trade for techs, hell even steals are out of the question until we get the Intelligence Agency. We need our island populated and our shores defended asap. I will look to get Map Making and continue to populate our continent. Will play later today, consider this a got it. I'll also look for a suitable FP site, although if anyone doesnt like it its definately up for discussion.

Consider this a 'got it'
 
I agree with your thoughts tupaclives. I need to keep reminding myself that this is AW. We're probably going to be at a huge tech disadvantage when we get there. We'll have to go with the old "get there the firstest with the mostest guys" strategy. We'll need to find the right balance for the FP between keeping it far enough away to make it most effective (remember this is Vanilla guys) and not having it take too long to build to start taking advantage of it.
 
A tactic that we might be able to use later on, depending on how advaned WE are is capture the Great Library and get catapulted forward in tech. That also depends on how well they are going, if a few wars break out amongst them then all the better for us.
 
Pre-flight

Change a few builds to settlers, MP's can wait, and archers are quicker to build and cheaper than swords for that job. Nowhere immediately leaps out at me as a great FP site. Indus could probably still do it as that would give us two first ring cores, however it would waste our second ring, it still looks like our best bet at this stage. Set research up to 80% to get Writing in 4 at -10gpt. Hit enter

IBT - The barb horse n warrior up north attack our vet horse on a mountain promoting him to elite without hurting him.

Turn 1 - Madras: Sword --> Settler (due in 10, growth in 2), Dacca: Worker --> Worker. Venerable Bede produces his 'the largest nations of the world' and we are top. A quick check of F11 reveals we are 1st in Land area and Productivity and 2nd in everything else that matters (manufactured goods, Population and GNP). This all bodes well for us when we get libraries and markets built. Move troops around, attack a barb camp but there is still a barb in it.

IBT - barb galleys sail around

Turn 2 - Calcutta: Settler --> Settler (due in 6 growth in 2 at size 3 atm)
Move guys around. Disperse a barb camp, that covers the next 2 turns deficit in research.

IBT - Oh dear oh dear oh dear... Babylonians found a city on our jungly peninsula to the south-west.

Turn 3 - Delhi: Settler --> Settler, Lahore: Horse --> Horse. Will start sending troops to kick the babs off our land. settler moves. Contact next turn... writing due in 1 so cut back research to 10% and for +35gpt and still due in 1.

IBT - Bab moves into sight, have to contact this turn, luckily for us writing has JUST come in. Will see if we can do any trades first, will also establish embassy to see their capital.

Turn 4 - Research: Writing --> Map Making due in 9 at +1gpt. Establish embassy with babs for 40 gold, babylon is shown below.


They have the Great Lighthouse which I assume accounts for their arrival on our island. I am considering taking that risk and buying contacts as although it means more war we could still be safe from their attacks and it would lower tech price... start by buying TM for 16 gold, babs are tiny... but see borders all around theirs so they are just boxed in. Can't afford a WM. Babs wont trade techs for Monarchy. babs have no luxs and no iron but they are in the MA get to 'almost a deal' for Lit and Currency (two awsome infra techs and this is the time for infra believe me). For Monarchy, World Map and 310gold I could get Map Making and Lit (we need libraries and as its a non-required tech I'd rather trade for it then have to research it). I hope the team will agree with me here so I go ahead and make the trade.
New research set to currency at 40% (18 turns, +15gpt) declare on Babylon.
Found New Bombay, income jumps to +19gpt. Move swords and horses within range of bab city

IBT - Not much

Turn 5 - Dacca: Worker --> Worker, Indus: Worker --> FP (feel free to veto), swords ready to attack now. Horse gets there first and auto-razes uruk taking 33 gold. Attack a barb camp but there are 2 barbs there.

IBT - barbs show up to the south, babylon starts the Great Library... that means that we could grab it with a leader should the opportunity arise. If the chance comes along after future landings I will grab the Great Library with a leader.

Turn 6 - Found New Madras, income jumps to +22gpt. We will have at leas 6 settlers next turn, will start setting cities to libraries. Will keep producing workers, settlers and military though. Up science to 60% for currency in 9 at +2gpt as opposed to -8gpt just 2 turns ago.

IBT - Barb horse attacks ganges but our elite warrior defends.

Turn 7 - Delhi: settler --> settler, Banglore: Settler --> Library, Lahore: horse --> horse.
Kill barb warrior standing on our ivory. Our income drops to -4gpt due to more troops and pop loss from settlers. Will jump again as we found more cities.

IBT - barb galleys move

Turn 8 - Calcutt: Settler --> Library, Swordy Mountain: Settler --> Library, Jaipur: rax --> spear

IBT - Tenotchitlan completes the Great Library, so much for that plan.

Turn 9 - Bombay: Settler --> Library, Madras: Settler --> Library, Dacca: Worker --> Worker, Pune: Worker --> Worker. Move some guys, have settlers headed to Jungly peninsula (will need defenders urgently, i've neglected the military build up i must confess) and to the south where we have defensive military forces.

IBT - zzzz

Turn 10: New Delhi: Worker --> worker. Settler moves. Pop barb camp to cover next 2 and a half turns deficit.

Post- Flight

Well in summary I founded only 2 cities. But we have 9 settlers so more cities won't be a problem for us, I made us 1 new contact and am resonably pleased with the trade (we can assume as the HG were already built taht just about every other civ on their continent must have monarchy), we have their territory map and we should not underestimate the value of that embassy shot. We are strong compared to the Babylonian Republic although we are technologically backwards. Currency due in 6.

For the next playerWe need more troops, we have enough settlers for now but leave delhi on 4-turn settler cycle, swithc everywhere else to workers if we need to keep the pop down, build more troops with emphasis on horses rather than swords for our armies (that movement will help us defend our continent) and on spears or archers for mp duty, get those libraries up and running, get some galleys built see if you can't start on some markets as well. Keep settling our continent and generally kick some ass :p

and the save
 
Babylon

babylon6vk.jpg


and a map of our empire

map8it.jpg
 
Pre-flight: My main goal is to start settling the rest of the continent

250 - Hit enter

260 - Settle New Bangalore, move some units

270 - Karachi set to library, attack barb with horseman, kill him and lose 1 HP, founded New Lahore, ivory connected

IBT Babs land bowman right outside Lyons

280 - Move Archer to Lyons to protect, founded New Karachi, more ivory hooked up, founded New Kolhapur

IBT - Bab bowman attacks Lyons, vet archer nobily defends city while only losing 1 HP

290 - disperse barb camp

300 - Discovery currency, start on construction, spice outside Hyderabad hooked up

310- move lux slider up to 20% to prevent rioting, -14 GPT, settling new cities should alleviate deficit, founded New Jaipur and New Hyderabad

320 - zzzzz

330 - Have galley, will start exploring

IBT Barb galley attacks ours, flawless victory on our part

340 - attack barb galley, we win but lose 2 HP, founded New Bengal

350 - found New Chittagong. Not much else going on so I decide to leave most units at full move strength for next player

Post-flight - I founded 6 or 7 new cities and connected 3 lux items so at least I've achieved my own goals (as simple as they were). We still have a few settlers that have yet to move. I figured I would leave them to the next player to decide where to build new cities.
 

Attachments

Picture's only of one section of continent. :sad: If someone how I take a picture of the whole empire I would appreciate it.

untitled.JPG

And for you lurkers, sorry but this turn set was pretty uneventful.
 
Yep you're up

Tupaclives
Lboogie13 - just played
McLman - UP
Markh - On deck

Good work Lboogie, pretty quiet from what I can gather, did the babs try any landings??
 
Right... Lboogie13 why did you have the archer defend? We were lucky to win the fight then, we would have been better off attacking as it would be attack 2 v defence 2 as opposed to attack 2 v defence 1.
No harm done but just something we should be considerate of, maximising numbers in our favour.

Also I have to ask why New Lahore and New Hyderbad arnt built on the coast? They are landlocked so they will have tiles on the water later but are unable to build harbors... McLman, see if you can spare the settlers to move them onto the coast ala moving Banglore earlier. A quick check shows theres only the end of the jungly peninsula to settle on and we have 4 settlers so we should be able to manage that.

Good luck McLman
 
tupaclives said:
Right... Lboogie13 why did you have the archer defend? We were lucky to win the fight then, we would have been better off attacking as it would be attack 2 v defence 2 as opposed to attack 2 v defence 1.

I had the archer defend as the babs landed only 1 tile outside of Lyons and the archer was the only one who get there in one turn to defend. There were horses nearby but not in one turn. Archer couldn't attack either, used all his move to get him to Lyons. The risk IMHO was manageable.
 
Inherited Turn) 350 AD
See your point about New Hyderabad & New Lahore Tupaclives. They'll need to go. Fired a couple of entertainers - utilized taxmen to quell potential riots. Stopped the forest chop at NewKarachi. Changed some builds from spears to swords & cats. Units on go-to again. Please stop doing that. Hit Enter

IT
Bab galley runs along middle peninsula.
Lahore: worker -> Sword

Turn 1) 360 AD
Shadow bab galley with horses. Worker Moves

IT
Oh no, it's an invasion. Babs land a Bowman SE of Pune
Calcutta: Lib -> Market
New Lahore: Worker -> Worker

Turn 2) 370 AD
Vet Horse is redlined as he dispatches the Bowman. Next time bring 2 Hammi.

IT
Delhi: Settler -> Market
Karachi: Galley -> Harbor
Jaipur riots: (oops) Hire a taxman
Dacca: Worker -> Lib

Turn 3) 380 AD
Nothing much.

IT
Bombay: Lib -> Sword
Punjab: Rax -> Sword

Turn 4) 390 AD
Worker/Settler moves.

IT
We learn Construction -> CoL
Lahore: Sword -> Sword
New Bombay: Cat -> CAt

Turn 5) 400 AD
Treasury getting low. Set research to 40% will run +13gpt for a while.
Founded New Punjab on tip of middle peninsula.

IT
zzzzzz

Turn 6) 410 AD
More zzzzz

IT
Bangalore: Lib -> Sword
New Madras: Worker -> Harbor

Turn 7) 420 AD
Abandon New Lahore -> Found New Lahore x2 on coast.
Run defecit research again. CoL in 3.

IT
A barbarian galley sinks our galley.
Bombay: Sword -> Sword
Lahore: Sword -> Sword

Turn 8) 430 AD
zzzzzzzz

IT
zzzzzzzzz

Turn 9) 440 AD
Nothing much

IT
We Learn CoL -> Philo
Bengal: Sword -> Sword
Chittagong: Rax -> Sword
Chinese complete Sistene Chapel in Beijing

Turn 10) 450 AD
Abandon New Hyderabad -> Found New Lahore

The Landscape & The Save



We need to find the right balance of units + building infrastructure in our core. We have a lot of taxmen hired to stop riots right now. We need to take advantage of Monarchy's 3mp without loading up on a bunch of cheap units. MP's are sorely needed in Indus so we can get all the shields we can toward the FP.
 
@Lboogie13: Ahhh I see, sorry i was under the assumption you had moved the archer into the city and then fortified it, not that he had no more movement.

Good stuff McLman, I agree completely on the need for balance in the core, I however think we are perfectly well off making archers for MP duty, horses if we have enough shields though, as they can be upgraded to Jumbo's and, then later on, cavalry.

Usually in AW you build your infra during your GA but this is as good a time as any for it. When we reach the MA Suggest getting Chivalry and then following the bottom tree to Mil Trad and cavs. I think once we have the basic infra in our core (markets, libraries, granaries... i suppose temples if we want to hold cities on the other continent, and I guess it would be excusable as we have only 2 luxs and are religious, still would rather not use them if we dont have to tho) we need to start thinking about invading Babylon. Babylon is weak compared to us, and although probably expensive in manpower, if we can take and hold Babylon (and thus the great lighthouse) we will be able to ferry troops to the other continent without worries, while our enemies will have to wait for Astronomy. Babylon could probably be tackled with Swords and horses (taking actual babylon) and then dropping off spears, and cats in the 2nd wave. I think we need to make capturing the Great Lighthouse our priority once our initial infra building is done.
 
I got it.

Will set our shipyards on heavy work to get units over to Hammi. We should use our strength to capture the Lighthouse asap. Sistine is completed on the other continent, so they are quite ahead already.
 
0) 450AD : looks good, hit enter

IBT : Jaipur : lib -> horseman
New Bangalore : cat -> galley

1) 460AD : nothing much to do

IBT : Punjab : sword -> lib

2) 470AD : worker actions

IBT : Bangalore : sword -> horseman
Lahore sword -> galley

3) 480AD : worker actions

IBT : philo is in and we enter the middle ages -> feud
Delhi : market -> horseman
Madras : lib -> sword
Calcutta : market -> horseman
Hammi starts Sun Tzu

4) 490AD : not much to do

IBT : Bombay : sword -> galley
Hyderabad : archer -> galley

5) 500AD : workers

IBT : Lyons : archer -> galley
Swordy Mountain : lib -> sword
Jaipur : horseman -> duct

6) 510AD : workers

IBT : Babs land an bowman at New Bombay
Delhi : horseman -> lib
Calcutta : horseman -> sword
Lahore : galley -> harbor
Karachi : harbor -> galley
Chittagong : sword -> galley
Upps, New jaipur is rioting

7) 520AD : lose a horse against the bowman
kill it with another horse

IBT : Hammi starts Copernicus

8) 530AD : not much to do

IBT : Delhi hits desease
Bangalore : horseman -> duct

9) 540AD : workers

IBT : Bombay : galley -> duct
Madras : sword -> sword
Calcutta : sword -> sword
Bengal : sword -> galley

10) 550AD : workers

Nothing much to report. I put troops in the cities for MP. There were many units outside of the cities and specialists working, so beware when you move units out of cities.

The roster

Tupaclives - UP
Lboogie13 - on deck
McLman
Markh - just played
 
Copernicus?? Ouch...

I think our goal has to be to locate and capture the great library or else we are going to fall into a possibly, inescapable tech hole.

Got it
 
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