Tupac02-Ghandi the Conqueror AWE

Pre-flight check

Ouch our economy is hurty
:cry:

we are paying 32gpt unit costs and yet still need a LOT more troops for MP duty. MM for a few more gpt. Dacca is building a library... why???? It generates jus 5 commerce per turn and loses 2 of that to corruption. Don't really want to change it as it would waste 45 shields for a sword or horse :cry: switch to harbor, due in 2. Babylon is well advanced on us so a GL rush looks to be a good idea... eventually, its still out of the question now... I take a look at our unit list and we have just 3 galleys. Veto galley builds on eastern coast however as they will take upwards of 10 turns to reach the correct side... the irony is that this is not a wonderful AW start... but it would be absolutely perfect for a regular game. Oh well...

Goals for this turnest:

Build more galleys
Build more troops
Get ready to invade Babylon
Get us a bit closer to Jumbos

ok lets go

IBT - Persopolis completes Sun Tzu's, deficit jumps to -19gpt but Feudalism drops from 6 turns to 4

Turn 1 - Move troops around looking for galleys, try and set some small cities to build cheap mp's
What to do with the settler on the jungly peninsula? Its costing us gpt and with nowhere to settle for a whil i'm tempted to merge him. Our attack on Babylon is going to require capturing actual Babylon on the first attack and then founding cities in the space created by burning their other cities. Not sure if he's needed now... keep him anyway.

IBT - China rocks up, finally some mroe contacts, that should drop tech prices a bit. The bad news, it means all civs have Astronomy probably. Means we need Lighthouse to reach them, they can reach us regardless.

Turn 2 - Call up China, I can't even afford a territory map, let alone techs.
This is just painful. Declare on them. Fedualism has dropped by two turns again thanks to China arriving.

IBT - Babs come asking for peace, they would give 159 gold, world map and monotheism for peace. Don't even consider it and tell him to get stuffed.

Turn 3 - Dacca: harbor --> duct. We get a low treasury warning.
Feudalism due in 1 but if i cut back science at all (which, incidently would take us from -19gpt to +12gpt) then we dont get Feudalism next turn.
The amazing thing is a check of F8 shows we are top in score, and leading in most of the demographics. That means 1 thing, we aren't exerting our dominance properly. However I look around and I'm struggling to see where we can fix things, MM for a bit of gold here and there but really there isn't much more we can do... load some guys on galleys, we have 2 boats loaded now. Find a redlined galley fortified in open waters (where it cant heal...) with a vet horse and... a vet warrior??? We have limited resources, we can't afford to waste anything,so send him to the nearest harbour city to heal and ditch the warrior for MP duty.

IBT - barb galley attacks ours and loses but yellowlines us. Feudalism comes in, set to Monotheism due in 18 turns at +12gpt, cant get it any faster as we have 2gold and were running at -19gpt.

Turn 4 - Delhi: Library --> Sword
zzzz

IBT - Get palace expansion

Turn 5 - zzzz

IBT - Ditto

Turn 6 - Troops waiting for galleys, worker moves.

IBT - zzz

Turn 7 - Dacca: Courthosue --> Galley

IBT - barb galley attacks us and dies pitifully

Turn 8 - Calcutta: Sword --> Sword, Chittagon: Galley --> Galley, New Kollhapur: Archer --> Archer (reg, for mp duty)

IBT - zzz

Turn 9 -zzzz

IBT - once again... zzz

Turn 10 - Madras: Sword --> Sword, Lahore: Galley --> galley, Swordy Mountain: Worker --> Sword, Hyderbad: galley --> galley, bengal: galley --> galley, New Lahore x2: archer --> archer (reg, mp duty)


Post turn thoughts:

Well we have a stronger military, but we cant afford it.
We have more galleys but they will take some time to reach the required destination, in the meantime they drain gpt.
Our economy is broken. Very broken, we are poor as a church mouse whos just had an enormous bill the day after his wife ran away with another mouse, taking all the cheese.
I leave it to Lboogie to maintain the military and naval drive, this is looking like by the time we can reach the mainland it will be time for Great Library or bust. We need proper war with Babylon fast regardless. Both china and babylon have astronomy so we should be wary of landings. We have a strong military compared to both, but our economy needs work, and I dont mean infra. I mean we just plain need more commerce. Also I noticed there were a fair few places building libraries when they generated less than 10 commerce (and usually lost most of that to corruption). Libraries cost 1gpt and with the low commerce of the cities they werent going ot increase the science outpt of those cities. We need to avoid that, culture is not something we need right now, we need commerce, harbors where possible. Taxmen once cities run out of tiles that will make a difference (an unimproved hill is pointles, no extra commerce and unless it will take the city over a threshold (10 useable spt, 15 etc.) then its not worth using, better off with taxmen in that sort of circumstance. Improve the hills around indus, we need it to pull as many shields as possible to get the FP finished as quick as we can.

Good luck Lboogie13
 
It will be a nice comeback winning this. For an AW-game it was too bad we only had France on our continent and we finished them much too early :lol: . We desperately miss the second leader for the FP. For now I would even consider to disband many units. Leave 2 or 3 units per city for MP. We do not need to fear the AI. It is too silly in overseas operations.
 
Great work guys. Consider this a got it. Should post sometime this weekend. I'm not sure about disbanding units. Any thoughts???
 
We have enough for mp duty at present, we have enough to attack Babylon but not enough galleys. We need the war with Babylon, we need the Great Lighthouse, and ultimately the Great Library. Can we afford to still attack if we disband troops?
 
Yes, I agree, but my thought was to disband troops to speed up research. I did not check, but at the time of our landing the babs might have muskets in their cities. We are not far away from jumbos and with our current troops I do not know whether we will be able to do much. We will need big numbers of troops, which will ruin our economy/research.
 
Very true, without lots of cats we couldnt scratch the surface. You are indeed right, an invasion is out of the question at this point.
 
Pre-flight - Since an invasion seems out of the question for now I tried to focus on building up our economy

650 A.D. hit enter

660 - Start building commerce in a few cities (i.e. harbor, makretplaces), move workers to begain improving hills around Indus to get more shields toward FP, start moving available galleys south towards the front lines

IBT - Bab galley appears

670 - Attack reg bab galley with reg galley, we lose, babs drop only 1 HP

IBT - Chinese galley appears

680 - Land swordsman outside Elipi (babs) to explore bab territory

IBT - babs send several bows to attack swordsman, he kills two and gets promoted all the way to elite, alas he gets killed on the third round. No musket units seen

690 - zzzzz

IBT - Chinese galley attacks our regular galley, Chinese galley redlined but wins, luckily no units on our galley

700 - zzzz

710 - Palace expansion. :king: Chinese building JS Bach, worker actions

720 - Dacca riots, Chinese complete Copernicus, consider rasing lux slider but that would put us at -22 GPT

730 - Babs are building JS Bach, complete monotheism, start Chivalry, due in 12, low treasury warning so I lower research slider down once for one turn as we are running -9 GPT and have 11 gold

740 - zzzz, Chinese building Leonardo's workshop

750 - zzzz

Our economy is still shot. Our currency is so worthless, instead of using Indian rupees, our people are buying Iraqi rupees. Gandhi may have been a great leader, but Alan Greenspan he ain't. As of 750 A.D. we are running a
-12 GPT deficit. :(
 

Attachments

Roster update :

Tupaclives
Lboogie13 - just played
McLman - UP
Markh - On deck
 
Pre-turn
MM a bit but don't accomplish much.

IT
Delhi: Cat -> Cat
5Lowtreasury.jpg

I think this is going to be the theme.

Turn 1) 760 AD
Hire taxmen in Indus and New Bangalore to prevent disorder. New Bangalore is going to be on a starvation cycle. Better than using the lux slider at this point.
Just moving galleys. Find a Bab galley SW of New Karachi.
We seem to have a decent number of galleys. We'll need to get some cats in them. Research down to 30% to avoid going negative. Switch 4 taxmen to scientists and knock a turn off of Jumbos (now 13) 8 gold in treasury +1 gpt.

IT
Babylonians are building Leonardos

Turn 2) 770 AD
Take a crack at the Bab galley and lose a reg galley.
Worker/galley moves

IT
Redlined Bab galley retreats
Delhi: Cat -> Cat
Calcutta: Horse -> Cat

Turn 3) 780 AD
zzzzzz

IT
Bangalore: Market -> Pike (want a couple of solid defenders to add to stack to try to take the brunt of the Bab counter-attack)

Turn 4) 790 AD
Nothing much.

IT
Delhi: Cat -> Cat
Calcutta: Cat -> Cat
Hyderabad: Galley -> Courthouse

Turn 5) 800 AD
Moving galleys and troops.

IT
Bombay: Market -> Courthouse
Lyons: Galley -> Cat
Karachi: Courthouse -> Cat
New Delhi: Courthouse -> Cat

Turn 6) 810 AD
Just settled in for another turn of moving troops and what do we have here?
5meetalex.jpg

What to do? Re-read 1st post and there's no choice.
5Alextradetable.jpg

Try a little extortion to no avail. They won't trade anything.
5declarealex.jpg


IT
Delhi: Cat -> Cat
Punjab: Harbor -> Cat
Bangalore: Pike -> Pike
Calcutta: Cat -> Pike
New Bangalore: Galley -> Galley
Greek Galley retreats
Kolhapur: Pike -> Cat

Turn 7) 820 AD
Changing scientists back to taxmen doesn't delay jumbos. 6 turns now. -1 gpt.

IT
A galley appears at our middle peninsula from Bab territory. Looks to be a new color but wrong angle to tell right now.

Turn 8) 830 AD
Check on the galley and I'm afraid so.
5meetpersia.jpg

I put the peace treaty on the table and demand a territory map. Surprisingly he accepts it.
5persiaminimap.jpg

Well at least I got something out of them. Declare War!!!!

IT
Delhi: Cat -> Cat
Karachi: Cat -> Cat
A Bab Caravel heads around tip of middle peninsula.

Turn 9) 840 AD
Nothing Much

IT
Madras: Market -> CH
Bangalore: Pike -> Cat
Calcutta: Pike -> Cat
Lahore: Market -> CH
Swordy Mtn: Sword -> Sword!
Bengal: Galley -> Galley
New Lahore x2: Archer -> Cat

Turn 10) 850 AD
Some MM

Some towns are starving. New archer is on his way to New Karachi to MP. Need to pay particular attention to Indus. It will starve in 10 turns. Can switch a citizen off of the mined hill just before that happens. We need to get a couple of pikes and some cats in the galleys. They're all in New Chittagong right now. Once we land our economy will get better. Either they'll do some disbanding for us, or we'll pick up extra unit support.

5relations.jpg

You don't see this every day.

*****The Save*****
 
Just read my post and realized that I neglected to build any Settlers. Don't know what I was thinking. I had cats on the brain too much I guess. The next player will need to switch a couple of builds over.
 
Sounds like you didn't do too badly McLman, I'm thinking about our invasion atm and it occurs to me that we will badly need to use a leader to rush a palace, probably at the Great Lighthouse city to prevent it flipping, and then try and establish a defensive foothold on that continent. So in retrospect, Indus was indeed the best city for the FP i chose it because there were no other centralized cities outside of hte main core but it could become doubly important later on. Good luck Markh
 
Just so you know, an FP will not prevent a flip. Only the Palace can do that. Of course it will make unlikely.
 
We're going to rush the Palace in the Wonder City. We're within 20 turns of completing the FP in the City of Indus in our mainland.
 
0) 850AD : looks good, hit enter

IBT : Babs lands a horseman at New Jaipur
Delhi : catapult -> settler
Punjab : catapult -> pike
Chittagong : courthouse -> sword
New Delhi : catapult -> settler

1) 860AD : the bab horse retreats upon our attack
nothing much elase to do

IBT : Babs land two Bowmen at New Jaipur
Chivalry is in -> engineering
Bangalore : catapult -> war elephant
Calcutta : catapult -> war elephant
Karachi : catapult -> war elephant
Jaipur : marketplace -> war elephant

2) 870AD : kill the retreated horseman promoting our swordsman elite
kill 1st bowman with a horseman
lose a horseman on the second bowman
kill second bowman with a horseman

IBT : Bombay : war elephant -> settler

3) 880AD : moving troops

IBT : Delhi : settler -> war elephant

4) 890AD : moving troops

IBT : nothing

5) 900AD : moving troops

IBT : Bombay : settler -> war elephant
Chittagong : swordsman -> lib
New Delhi : settler -> galley
four galleys sink on the way to Babylon

6) 910AD : moving troops

IBT : China requests an audience, sorry not this game
Babylon, too.
Babs land a bowman at New Jaipur
Punjab : pike -> duct
a galley sinks on the way to Babylon

7) 920AD : Hammi the coward seems to be impressed with those big grey animals in range and disbands his landed bowman
We land 6 cats
1 pike
7 swords
2 horsemen at Ellipi
Let's see what Hammi can throw at us

IBT : Ha, Hammi is too afraid and leaves our stack alone
Kolhapur : catapult -> swordsman
Bangalore : war elephant -> war elephant
Lahore : war elephant -> duct
Swordy Mountain : swordsman -> swordsman
Bengal : galley -> galley
Dacca : duct -> barracks

8) 930AD : cats reveal only 3 units in Ellipi
Horseman kills bowman at Ellipi and promotes elite
elite horseman suicides at spear in Ellipi
swordsman kills bowman at Ellipi
swordsman kills longbow at Ellipi
swordsman kills spear at Ellipi and we take the city

IBT : The resistance in Ellipi is quelled
Engineering drops from 10 to 7 turns
Madras : war elephant -> war elephant
Calcutta : war elephant -> war elephant

9) 940AD : we get to know the aztecs and declare war
move units in position to attack Ur next turn

IBT : Delhi : war elephant -> war elephant
Jaipur : war elephant -> war elephant
Pune : catapult -> galley
New Lahore : galley -> galley

7 galleys sink on the way back to our coast

10) 950AD : swordsman kills bowman at Ur
swordsman loses against bowman at Ur
swordsman loses against bowman at Ur
swordsman loses against bowman at Ur
finally the fourth swordsman kills the bowman and takes Ur

I never lost so many galleys in one turn in treacherous waters as in this game. Sorry guys.

Our economy is a little better. We research at 40%, but we seem to be very far behind. Babs do not have iron nor salpeter, so they are an easy target, but the Aztecs and Persians will be no fun. I fear that we cannot hold for long there without proper reinforcements. There is a Persian galley in the north which two elephants are chasing.
 
The roster and save

Tupaclives - UP
Lboogie13 - on deck
McLman
Markh - just played
 
Sounds like you've got us a strong start on Babylon Markh, I'll make sure I don't screw it up. Babylon, and the Great Lighthouse, you're next :ar15:

Watch out world, Gandhi is on the warpath! :aargh:
 
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