The problem with Mer has Guilds is, they 've a tech-lead against the Ett. They 've no horses at the isle, only at the spoke.
Our costs with units we don't need is a problem. Our additional cities also, that pushs our civics costs.
Now with Knights you can fear the Mav army more. They can build them at the spoke Quat is attack Bubble to get a horse rwes. Til frigates we 've the power at sea, so there is no possibility of any attack-surprise from them. I don't know about our allies.
what is the reason for LB, the city has no defense. We can up all the archer if you want it, and we can move there 10 or more units from Procyon or BC. Against happy cap we can move any units we 've, additional we get our religon there and so 've +1 and build markets.The LB is because the city has NO defense. I rather not leave a city wide open, plus there is the happy cap to think of.
Our costs with units we don't need is a problem. Our additional cities also, that pushs our civics costs.
Now with Knights you can fear the Mav army more. They can build them at the spoke Quat is attack Bubble to get a horse rwes. Til frigates we 've the power at sea, so there is no possibility of any attack-surprise from them. I don't know about our allies.