SJSerio
Centurion
OK... so, the game comes out in a few short days. When the game was first announced, I was perhaps a bit more active here... both very excited and very skeptical. I loved hearing that Firaxis was handling the remake as I had always thought should be the case. Even despite the fact that I was hoping to be working at Firaxis and on the team (if not leading it). Well, that is neither here nor there. Jake Solomon got the honors and one thing that I can say is that he truly shows his excitement for the project with every interview, gameplay video, and appearance.
Of course, I was also disappointed. I have been skeptical of several of the changes that were announced which I felt were rather puzzling and taking away from the experience of the original that I loved. Certainly NOT the least was the announcement of the reduction in squad size. Part of my tactic in the original was too break up my team into several smaller ones and scour the maps for the enemy. Well, now, I can't do that. Another point I was not too happy with was the 1 base. Satelite arguments aside, it just takes away from my preferred method of playing.
That all said, I am still very excited for this game. I already pre-ordered the XBOX version, and I plan to get the PC version down the line (for the enhanced customization and modability that comes with the PC versions of games). I cannot wait for Tuesday night when I fire it up and send my squad out. Also, having watched some of the multi-player play throughs, I am really excited about that mode. While I am sure that I am going to fire up the main game first, I can't decide whether I will try out the multiplayer within the first couple of days, or wait until I get through a play-through of the single player mode first.
In any case, what has really irked me over the past few weeks is all of the negativity here on these boards. I have seen post after post of people claiming that the game is "dumbed-down" or killed by mass marketing. Really, people? First off, Firaxis is a business... and the sad fact is if the game does not have mass appeal, that could affect future iterations and sequels, as well as the company themselves. I WANT little Timmy who only plays Halo and Mass Effect to broaden his horizons and become excited for this game... this genre. Only then, will the games that I love survive the industry. I just never understood the arguments against a game having mass appeal. To me, it is a selfish demand and only leads to games like this not being made in the future. Get over it!
As far as "dumbed-down", I have seen absolutely NO evidence to this. Simplified controls and interface is NOT dumbing-down. If anybody can look at the original and tell me that the interface and controls were top-notch and perfect, they are only fooling themselves. While I love the original... it had many flaws. For anybody that claims that the game is dumbed-down... I challenge you to play the game. Take screen captures of your progress through the game and post them here so that we can see just how "dumbed-down" the game is!
Along with the "dumbed-down" argument comes the console argument. Both PC games and console games have there merits and flaws. While I am certain that the computer I have will run the game fine (it certainly runs the demo fine), I have always hated getting PC games only to find that the Video Card I have can't run the game (even though by the numbers, it should be able to). But, as I mentioned earlier, the PC has the advantage of customization and modability. This will likely be the first game that I get across platforms. Afterall, it will be nice to be able to lie back in my bed with my controller while I destroy me some Sectoids.
Anyway, I just wanted to throw my point out there. Sure, there are things about it that I am not AS happy about... but most of those are pretty minute. I am really looking forward to Tuesday. I can certainly use the stress relief right now. What a better way to releive stress than to take out a group of Sectoids or MC a floater to blow himself up. To those of you who want to cry about the end of the world because "Firaxis sold out" or it is "dumbed down"... get over it. You are NOT going to convince me otherwise and it is obvious that you are only trying to convince yourselves.
Of course, I was also disappointed. I have been skeptical of several of the changes that were announced which I felt were rather puzzling and taking away from the experience of the original that I loved. Certainly NOT the least was the announcement of the reduction in squad size. Part of my tactic in the original was too break up my team into several smaller ones and scour the maps for the enemy. Well, now, I can't do that. Another point I was not too happy with was the 1 base. Satelite arguments aside, it just takes away from my preferred method of playing.
That all said, I am still very excited for this game. I already pre-ordered the XBOX version, and I plan to get the PC version down the line (for the enhanced customization and modability that comes with the PC versions of games). I cannot wait for Tuesday night when I fire it up and send my squad out. Also, having watched some of the multi-player play throughs, I am really excited about that mode. While I am sure that I am going to fire up the main game first, I can't decide whether I will try out the multiplayer within the first couple of days, or wait until I get through a play-through of the single player mode first.
In any case, what has really irked me over the past few weeks is all of the negativity here on these boards. I have seen post after post of people claiming that the game is "dumbed-down" or killed by mass marketing. Really, people? First off, Firaxis is a business... and the sad fact is if the game does not have mass appeal, that could affect future iterations and sequels, as well as the company themselves. I WANT little Timmy who only plays Halo and Mass Effect to broaden his horizons and become excited for this game... this genre. Only then, will the games that I love survive the industry. I just never understood the arguments against a game having mass appeal. To me, it is a selfish demand and only leads to games like this not being made in the future. Get over it!
As far as "dumbed-down", I have seen absolutely NO evidence to this. Simplified controls and interface is NOT dumbing-down. If anybody can look at the original and tell me that the interface and controls were top-notch and perfect, they are only fooling themselves. While I love the original... it had many flaws. For anybody that claims that the game is dumbed-down... I challenge you to play the game. Take screen captures of your progress through the game and post them here so that we can see just how "dumbed-down" the game is!
Along with the "dumbed-down" argument comes the console argument. Both PC games and console games have there merits and flaws. While I am certain that the computer I have will run the game fine (it certainly runs the demo fine), I have always hated getting PC games only to find that the Video Card I have can't run the game (even though by the numbers, it should be able to). But, as I mentioned earlier, the PC has the advantage of customization and modability. This will likely be the first game that I get across platforms. Afterall, it will be nice to be able to lie back in my bed with my controller while I destroy me some Sectoids.
Anyway, I just wanted to throw my point out there. Sure, there are things about it that I am not AS happy about... but most of those are pretty minute. I am really looking forward to Tuesday. I can certainly use the stress relief right now. What a better way to releive stress than to take out a group of Sectoids or MC a floater to blow himself up. To those of you who want to cry about the end of the world because "Firaxis sold out" or it is "dumbed down"... get over it. You are NOT going to convince me otherwise and it is obvious that you are only trying to convince yourselves.