aelf
Ashen One
Sounds brilliant.
Stick a fork in Civilization 5, I think it is done.
Good news, I still miss Ufo: Afterlight. Also next Jagged Alliance is coming in next couple month, as far I know, its real game not some browser stuff.
Very interesting news!
Think about it some more ... Firaxis would have been working on this XCOM remake for a while seeing as it's so different from their other titles. Minimum two years, so it would have been in development in parallel with Civ5. They must have done CivRev in parallel with BTS, and the whole facebook civ game was also done while they were doing other stuff.
Firaxis is not a one game at a time little studio ... I am surprised we haven't heard about an expansion yet, but still certain there will be one (and the long time may mean it's bigger and better).
We'll see.
Not getting my hopes up. None of the sequels/clones have lived up tho the original, except maybe Xenonauts, and I don't think this one will, either. What made Enemy Unknown and Terror from the Deep special was the atmosphere and things like the destroyable environment. The other games just don't manage to pull either off right.
...
My biggest concern is that the story will be tied to the FPS. As far as I am concerned, Take-Two can just change the name of that one and release it as an IP. I might even add it to my collection. Otherwise, as long as the FPS holds the XCOM name, I will never get it or play it.
That is the most irrational thing I've ever heard.
By your own statement: "I might even add it to my collection." you like the base concept of X-com, and FPShooters and the X-Com 'brand'. Just not together even though the name changes nothing of the games content but for dialog or logos. Loyalty to the use of a word whether it's liking something just because of it or disliking just because of it is not loyalty at all.
Also I should point out that the original X-Com games wasn't even an X-Com game. It was originally UFO: Enemy Unknown, later released as X-Com: UFO Defense and later still X-Com: Enemy Unknown. So if you were truly the most 'pure' fan you'd be all for UFO: Enemy Unknown as the only real x:com game.
Basically this is like if you were at a restaurant and said "I'll have the squid, noodles and a drink. But if you bring me calamari, pasta and a beverage I'll send it back!"
It's not irrational at all, just perhaps poorly phrased. A game may be a self-contained world (no new game can change the original), but it's not a self-contained experience- you're going to compare it to other things you've played, seen, heard, etc. Concern for what the brand is doing is concern for the future of the franchise: if Coke changes its recipe tomorrow to include, say, radioactive bat urine instead of sugar (or HFCS), the Coke fans aren't going to be consoled knowing that the Coke they already have is unchanged.
I don't want to put words in Thorburne's mouth, but the fact that one's experience of a game is ultimately subjective doesn't mean it's meaningless. The objection he feels probably isn't toward the game itself, but toward what he sees as being done to the franchise.
And UFO: Enemy Unknown and X-Com: UFO Defense were the same game, just with a different title. The former was very much an X-Com game.