Uhm, why can't I build lighthouse here?!

xenex

Prince
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Sep 28, 2010
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So, I'm currently playing a game and I have a small 7 tile lake, where two my cities are placed on its coast,so I was happy with that since, I can build lighthouse in those 3 cities and get some decent extra tiles, especially for my commerce city, but now that I go into the city screen of those 2 cities and try to choose a lighthouse as the next build, surprise I can't build them.I have no idea what is going on, maybe I'm having a brain fart or going blind and I can't see what the issue is, so I thought I post a few screens.

So can anyone tell me what is going on here?
 

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I don't think you can build a lighthouse on a lake. I doubt there are too many lakes in the world with lighthouses, but I could be wrong.

You already get 2 food from the lake anyway.
 
You cannot build a lighthouse because it's a sweatwater like. Lighthouses are only for saltwater (the one giving 1 :food: less) .
 
Oh wow,I never knew that.
I'm pretty sure I've built lighthouses in cities on lakes before, but I'm guessing those lakes had at least 1 ocean tile, thus making them in game terms, not really a lake, but rather a small ocean.
 
Oh wow,I never knew that.
I'm pretty sure I've built lighthouses in cities on lakes before, but I'm guessing those lakes had at least 1 ocean tile, thus making them in game terms, not really a lake, but rather a small ocean.

I don't recall the number off hand but the only difference between a lake and an ocean (as far as which one it is, not anything else) is how many tiles it contains. Less than the magic number and it is a lake - extra food but no seafood resources, lighthouses, harbors, etc. Hit the magic number and it is an ocean, with everything that entails.
 
Ah that make sense s.bernbaum and that is probably what I experienced in the past.
 
9 tiles or more and it is not a lake'

Serial - wouldn't sweatwater be salty :lol:
 
You cannot build a lighthouse because it's a sweatwater like.

I would never drink in such type of lake...;)

Anyways, any body of water that presents 2 :food: without a lighthouse is forbidden if gaining a lighthouse, unless being coastal. This is from there stems the idea of lakes benefitting the lighthouse :food: bonus.

@Lymond

Serial = Serial killer...; indeed he is one with his quechuas, killing everything on sight.
 
Sweat is perspiration. (Schweiss)

Therefor salt water.


I would never drink in such type of lake...;)

Anyways, any body of water that presents 2 :food: without a lighthouse is forbidden if gaining a lighthouse, unless being coastal. This is from there stems the idea of lakes benefitting the lighthouse :food: bonus.

You won't need the lighthouse since it already has 2 food. However you cannot build the Great Lighthouse either.

Serial = Serial killer...; indeed he is one with his quechuas, killing everything on sight.

Cereal killers are Sid's Sushi Co. and Standard Ethanol executives.
 
While I have your attention, I'll post another screen of another game in which something odd was going on.

As you can clearly see,there's horse on that plains tile, the game says it's suppose to be 1 food 2 hammers unimproved, yet for some reason it's showing it as a 1 food 1 hammer tile, as if there wasn't horse on that tile.

So can someone explain that one?
I rather put this here then make a new thread just for 1 picture (and possibly just a bug).
 

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IIRC, 8 tiles is a lake, 9 an ocean.
About that horse : It's a little harmless bug, working it will provide you 2 hammers. Improving it with a pasture will kill the bug too, I think :hammer:
 
Translation error from german in english.

In germany, the word "suesswasser" with "suess" = "sweet" (not sweat!) and "wasser" = "water" exists for water that doesn't taste salty. Didn't knew that the real word for that in english is "freshwater" , which doesn't actually fit at all imho, because the water from a lake / river is seldomly fresh :p Freshwater in german is "Quellwasser" with "Quell" meaning "originating from a fresh spring" .

So we actually have 3 formidable words for which the less-well-of english-speakers only have 2, missing out some sense totally :D . It's really a pity that the language of a land equals their overall intelligence :p
 
9 tiles or more and it is not a lake'

Serial - wouldn't sweatwater be salty :lol:


Yet another bit of information that I don't think I will ever need to know but am so glad to have read it and will copy it to my list of "important" tips. So, thanks!
 
@ Bucephalus: LMFAO

@strijder20 yeah, I figured it was just a visual bug, I can't remember if I ever worked/improved that tile.
Edit:I think I ended up settling on the horse if I recall correctly.
 
Translation error from german in english.

In germany, the word "suesswasser" with "suess" = "sweet" (not sweat!) and "wasser" = "water" exists for water that doesn't taste salty. Didn't knew that the real word for that in english is "freshwater" , which doesn't actually fit at all imho, because the water from a lake / river is seldomly fresh :p Freshwater in german is "Quellwasser" with "Quell" meaning "originating from a fresh spring" .

So we actually have 3 formidable words for which the less-well-of english-speakers only have 2, missing out some sense totally :D . It's really a pity that the language of a land equals their overall intelligence :p

Sweetwater (same as suesswasser) in English is a synonym for freshwater. It just is a archaic term that is not used much. More common is to refer to non salty water as being sweet, instead of combining "sweet" with "water".

When Lymond made his little joke, I think he assumed it was a typo and only wanted to share his humorous reaction.
 
On the lake vs. sea thing --

If you mouse-over a water tile it'll tell you in the lower left if its fresh water or "coast". If its coast, a lighthouse is possible. If "freshwater" then, no.

Funny thing is though, if a city on the coast with a freshwater inland lake within its BFC has a lighthouse, that freshwater lake will yield +1 :food: :crazyeye:

And many of the largest lakes in the world have lighthouses. Every one of the Great Lakes in the US has at least one, pretty sure Baikal has one or two, etc. Harbors, too.
 
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