turn 121 -> 131 (150 AD -> 400 AD)
Got peace with Montezuma for alphabet and revolted into buddhism for diplo points. Monty also researched construction next after mathematics, so the coming battles and attacks on our cities could prove to be disastrous.
turn 122: Monty starts sending missionaries into our lands, great news as the more cities we have with buddhism in them the happier he will be. Ragnar declares war on Sitting Bull.
turn 123: I check the resource screen and notice the Khmer has extra Wine, I immediately seek for a deal (we will get another source of corn hooked up in a matter of 10-15 turns).
turn 124: Ragnar asks us to declare war on Sitting Bull. I strongly considered accepting as Bull is far away from us, but that goes for Ragnar as well and we have enough on our hands as it is with Monty and plans concerning QSH so I don't even want to engage a fake war at this point.
turn 127: I notice Mansa Musa has spare spice, I immediately seek for a deal. Let the whipping party commence, unhappy faces shouldn't be a problem, keep that in mind when taking over shyuhe, hurry as much production as you can. We will get another source of pig hooked up the next turn, it's already fixed by the end of the turnset.
Turn 130: we start stealing, and WOW! these modifiers are great. Our spy bomb means we have so much more espionage than the others, so we'll get it extra cheap. Monarchy for just 226 EP, super! -32 % for espionage spending.
Our spy succeeds, and I also successfully steal feudalism the same turn. I did not have the 50% discount yet (think 30 or 40%) from staying in the city, but our peace treaty with Monty is coming to an end so I needed the tech right away in order to bribe.
I decided to postpone attacking QSH as we'll get that city anyway, it will be up to shyuhe. I figured we'd wait until we could bribe Monty with feudalism. Speaking of which....
turn 131: I've got feudalism and get ready to bribe Monty, but.....
*sigh* we're doomed, I must've miscounted turns......
pheeew, close! I thought I had wrecked it there for a second, but it was still within time limit. We should be safe now, he's probably decided to attack someone else. Hopefully (and probably due to the city on our landmass) it's QSH which lets us kill two birds with 1 stone--getting diplo points with Monty and also getting our great city back.
If you (shyuhe) see a stack apporaching our gems+sugar+fish make sure you attack as well to make sure Monty doesn't get it. For instance declare and move into his borders when Monty is 1 tile away--that way you'll get there before he does and it will also cause Monty to declare war. If we take the city before Monty gets there we won't get any diplo points for military struggle.
Settled 2 cities by they way, both close to the capital so the maintenance cost is low. They're paying for themselves in trade routes alone (corn+fish on desert and 2 south of horses). I suggest we get a couple of more workers as well and farm+connect that wheat east of our capital.
PS: I also made a deal with the Khmer just now. He gets marble and we get 10 gold per turn, very good deal as we don't need that marble right now (nor the Khmer). One of our spies were revealed when stealing techs, so the Khmer are now annoyed at us. We will really need to get close with Monty as QSH and the Khmer are not going to like us. Good part is that we only have 1 front to them and they're on a other landmass.
I didn't revolt to hereditary rule yet as we currently have enough happiness. Figured we'll wait for organized religion or bureaucracy first to take 2 at the same time.