No need for rants here, everything seems to be set up well.
I go for combustion as planned after 1 turn of 0% slider. I also revolt to emancipation after 2-3 turns. At the moment we have more happiness than we need, but once we DoW on Korea we will lose happiness resources and get quite a bit of WW so I decided against caste. I didn't go for FS as another civic meant 2 turns instead of 1.
Usage of airships reveals everything Joao has, both land and what used to be his navy. I find a bunch of galleons so I go after them with our navy SoD.
At the end of the turnset we have several frigates with 5 EXP and 2 (IIRC) with more than 10. One of them got another healing promotion and the second C3, the C3 one should get upgraded to a destroyer.
I looked closely at WK's culture situation and he is definitely not using his slider, we have good time still.
We capture Oporto 1785 AD.
We capture Guimarães 1800 AD. The same year Napoleon drops out of WHEOOH without attacking anyone. Charlemagne dropped out of it at some point as well.
1804: Thanks to airships I know what garrison Joao is keeping in his cities so I can easily split my group into 3 knowing I have enough for all of them. These 3 stacks will annihilate the Portugese in 1806.
IBT: Joao, scared to death by the artillery and infantry outside of his remaining cities, becomes a vassal of Tokugawa -- Tokugawa DoW on us. I guess a quick war vs. the Japanese before the Koreans is in order.
I start on the Pentagon in Mayapan.
1806: Joao is no more. The 2 big cities had a lot of infrastructure, but the bounty of Faro was sweet as well -- we got 5 workers from it.
I decide to stop having fun here and leave the Japanese war to the next player.
Wk doesn't have AL yet. However, he does have rocketry.
I go for combustion as planned after 1 turn of 0% slider. I also revolt to emancipation after 2-3 turns. At the moment we have more happiness than we need, but once we DoW on Korea we will lose happiness resources and get quite a bit of WW so I decided against caste. I didn't go for FS as another civic meant 2 turns instead of 1.
Usage of airships reveals everything Joao has, both land and what used to be his navy. I find a bunch of galleons so I go after them with our navy SoD.

At the end of the turnset we have several frigates with 5 EXP and 2 (IIRC) with more than 10. One of them got another healing promotion and the second C3, the C3 one should get upgraded to a destroyer.
I looked closely at WK's culture situation and he is definitely not using his slider, we have good time still.
We capture Oporto 1785 AD.
We capture Guimarães 1800 AD. The same year Napoleon drops out of WHEOOH without attacking anyone. Charlemagne dropped out of it at some point as well.
1804: Thanks to airships I know what garrison Joao is keeping in his cities so I can easily split my group into 3 knowing I have enough for all of them. These 3 stacks will annihilate the Portugese in 1806.

IBT: Joao, scared to death by the artillery and infantry outside of his remaining cities, becomes a vassal of Tokugawa -- Tokugawa DoW on us. I guess a quick war vs. the Japanese before the Koreans is in order.
I start on the Pentagon in Mayapan.

1806: Joao is no more. The 2 big cities had a lot of infrastructure, but the bounty of Faro was sweet as well -- we got 5 workers from it.

I decide to stop having fun here and leave the Japanese war to the next player.
Wk doesn't have AL yet. However, he does have rocketry.