Played ten uneventful turns:
600 (T0).Change Mutal from axe to granary,work copper to build in one.
575.
Mutal granary>axe.
Uxmal monument>granary.
Laka library>monument (in build queue).
Workers start chopping out a monument.
Research 60>50 (break even). Maths in 7.
550.
Chich worker>granary.
525.
Mutal pop 4 on happy cap coz of whipping, starve temporarily working cottage instead of pig.
500.
Lakamha monument>rax.
GSpy bidl.
475.
Mayapan monument>granary.
Economy improving (+7g at 50%).
450.
Chich granary>rax.
Feed Mutal.
425.
Mutal axe>rax

.
Uxmal granary>rax
Maths>Construction.
Research 50>60 (-1g). Construction in 11.
400.
Lak rax>axe.
Mutal happy at pop 5.
GP bidl.
375.
Mayapan granary>library.
Kashi Vishwanish fidl.
350.
Uxmal pops borders.
Its got some new neighbours:
GG bidl.
Our economy:
Mutal completes axe in 2, set to grow in 3. Could build a settler. Didn't want to expand or build many units coz of the economy. Once ball courts are available and we can grow our cities the economy should improve.
Workboat is down south fogbusting a few tiles.
Looks like I lost my turncount and played to 325bc.
No barb activity (one warrior wandering round south).