Unit design

Status
Not open for further replies.
i assume it would just work automatically, like fixin scout animations to the dryad modle, that worked... befor you do though, wait until we get a straight answer, just so you dont waste time;) (i would like to see what could get done with a bow though;))

Even if it dosnt 'work' though, it can be a spare for the captain of each unit, seeing as all woodelves are trained to use bows, just strapped to thier backs, may be a bit much though:D
 
I think the bow itself isn´t animated, I suppose it´s the arrow and the arm that are animated. Like swords aren´t animated also and can simply be replaced - so I think you can give it a go.
 
woodelf said:
No rush, but more time during the day to do fun stuff would be good. :)

i really really know what you mean,....
 
One thing concerning Cathay:

I would make the Temple Dogs the MonsterI and make something like "Terracotta Warriors" the MonsterII for them - the Pegasus as MonsterI doesn´t fit for an eastern civ IMO.

I already got an nifedited and easily skinned version of the Cathanese Militia Spearman for this (and skinned the Panther as the Temple Dogs).
 
yea do that duke ;)
 
Status
Not open for further replies.
Back
Top Bottom