Neo, I was actually going to make the lightning yellow-white, which it its real color. As for the glow part, I'll have to see what the options for Bryce are. I know that I can have a texture rendered as a light, but I'll have to see what it ultimately looks like. The biggest obstacle is the fact that Bryce can only create primitives, 2d squares, 2d circles, terrains (hills) symetrical solids (a hill that's been mirrored), stones, and trees. I think I'll try playing around with the tree lab, by generating a tree with no leaves, a crooked trunk, several branches, and render it as a volumetric light, and repeat the whole process three or four times, so I have three or four objects I can can rapidly cycle through for the lightning attack animation. Since I've never done anything like this before, it'll be entirely trial and error, much as many factors of the previous project (exhaust smoke, suspension, and realistic wheeled vehicle run animation). Fortunately, most of the factors that contributed to dragging out the creation process of the GrossPanzer have been resolved, and the only delays I can forsee with this project will deal with the lightning attack. Well, that and getting the turret just right. The current turret model just bugs me, because it seems to be missing
something, but I can't seem to put my finger on it.
Goldflash: I'm glad you like it, but I'm not exactly in the best position to make WH40K units since I donn't exactly have much experience with WH40K to begin with or know what most of the models even look like. The reason I'm using Muffins' model is because, with the exception of the laser cannon, it was about perfect for what I'd expect some kind of Russian Tesla tank would look like. In the mean time, the CFC User's mod and my Final Fantasy Mod take priority. I'd be more willing to help other modmakers out if more people would be willing to help out with the Final Fantasy Mod. As it stands, the main unit and leaderhead makers haven't exactly been beating down the doors to make some severely needed FF units, such as the entire Chocobo cavalry line. I can't remember how many times I've requested Chocobo units and had the request gone unanswered. As it is I'm the only person in the entire Civ III community (and yes, I am also registered at CDG and Apolyton, and I've yet to see any FF units at those places) who is making FF units. It would also seem, due to lack of activity, that I'm also the only unit maker who's still making stuff for the CFC User's mod and I'm doing so in hopes of fanning the embers on that project. Basically what I'm saying is email me some pictures of WH40K stuff, and If they look remotely like they could be in a FF game, then there's a fairly good chance it'll get made in the near future. Otherwise you could be waiting quite some time.
Dease: Yes, I've decided to rework the textures for the unit, and I think that you'll find this to be much better looking. I've also managed to figure a few things out with Blender, and I've used the program to make some more apropriate symbology in lieu of the original WH40K Imperial Marines Eagle, Comrade
Preview of the current working version is posted below: