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*** Unit Request Thread #2 ***

Discussion in 'Civ3 - Creation & Customization' started by Thunderfall, May 5, 2004.

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  1. Thunderfall

    Thunderfall Administrator Administrator Moderator

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    Please post any unit requests in this thread. :)

    The old unit requests thread has 800 posts and became too long to be useful. :eek:
     
  2. Gogf

    Gogf Indescribable

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    :mad: TF, I wanted to start this :p ;) J/K.

    I would like someone with poser to make a standing grenadier with a bayonet.

     
  3. Mithadan

    Mithadan Wandering Woodsman

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    Alberta über alles ;)
    I'd like to second the request made by foojer (his one and only post):

     
  4. KingArthur

    KingArthur Searching for the Holy Grail

    Joined:
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    Alba
    For my Zombie scenario:

    #1
    I'd like a Modern Day Bodyguard: dark glasses, dark suit with a sub machine gun hidden under his jacket only to appear when he's attacking.
    Completed by LizardmenRule! http://forums.civfanatics.com/showpost.php?p=2731359&postcount=1

    #2
    I'd like a less decayed version (tattered clothing) of embryodead's zombie unit (no meat cleaver - a bad breath attack would do).

    #3
    I'd like an ordinary Joe armed with a chainsaw

    #4
    I'd like an ordinary Joe armed with a petrol bomb (a.k.a: molotov cocktail).

    #5
    A zombie dog :eek:

    That's all. I doubt there's much demand for these by anyone else so I'll throw my support behind the request for a Romano-British infantry man as well!
    Thanks
     
  5. teknalee

    teknalee Chieftain

    Joined:
    Apr 25, 2003
    Messages:
    54
    Location:
    HollyWood, Fl
    Who would mess with a armed rapper. I know i wouldnt. someone should make a unit of Tupac with a Mac 10 or a Tech 9. That would be the best unit ever! :lol:
     

    Attached Files:

  6. Duddha

    Duddha His Dudeness

    Joined:
    Jul 6, 2002
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    945
    Location:
    Bear Flag Republic
    Premodern Ironclads

    From an online encyclopedia: Oda Nobunaga, a Japanese daimyo, had six iron-covered Ōatakebune made in 1576. He defeated Mori's navy with them at the mouth of the Kizu River, Osaka in 1578. They are regarded as floating fortresses rather than warships. It was sheathed with thick iron plates for protection.

    I saw an artist rendering of this ship in a book once but can't find it online. In the artist rendering, it looked like a boat size seige tower covered in iron on top of a hull with gun, bow, and cannon holes. I imagine it was pretty impressive for 1578.

    I think this unit would be a fun unit to make. It was the world's first "ironclad" warship (made before the Korean Turtle boat)! The unit creator could theoreticly make it look like whatever he wants because as far as I know there are no genuine images of it.
     
  7. Phil Schneider

    Phil Schneider Chieftain

    Joined:
    Oct 3, 2003
    Messages:
    82
    Location:
    Germersheim, Germany
    My requests:

    - Praetorian Guard: Special kind of Legionary, but attacking with a lance, defensing with a round (!) shield. Of course the tippical Roman Uniform must'n miss as well. It could be based on the Hoplite (Attack Hitting the enimy with the shield?).

    - Nubian Bowman: Only put on by a loincloth, weapon is a 4 meters long bow, but it is not as fed the Longbowman's one. It shoots very thiny arrows.

    Well, I'm not only too silly to animate untits, I'm even too silly to draw them with only one frame :rolleyes:. And I didn't find any pictures in the net
     
  8. Verjigorm

    Verjigorm Chieftain

    Joined:
    Jul 9, 2003
    Messages:
    8
    Location:
    California
    I am making a scenario/mod map that has a series of keeps that can be captured using seige weapons and heroes. This is being based off of DAoC and their frontiers, but of course due to Civ3 limitations and design ideas of my own, it's not going to look the same lol.

    Anyways, I'm really in need of a unit that can represent a central keep tower. To give you an idea of what I am trying to do....

    I am using Kinboat's medieval walls units for the outer walls, a 9 square box, the central box is going to be a "city" that produces keep guards, and will have the capturable "central keep unit" that I am asking for. The city itself I am going to make invisable, in the city.pcx files I will put a blank spot for size 1 cities. Also I asked Kinboat if he could help me out and modify his keep walls such to add a straight wall section that was a "gatehouse". In DAoC, the only way into a keep is through the gate, so basically the other sections are unable to be moved through.

    Any help in this would be very much appreciated :)

    I don't have any pictures to attach :( but maybe i can do A lil somethuing here to show an overhead of what it might look like:

    +++==========+++=========+++
    ||.............................................||
    ||.............................................||
    ||.............................................||
    ||..............++======++.............||
    ||..............||............||.............||
    ++.............||............||.............++
    ++.............||............||.............++
    ||..............||............||.............||
    ||..............++==XX==++.............||
    ||.............................................||
    ||.............................................||
    ||.............................................||
    +++=====+++XGATEX+++=====+++



    And this is in a 3x3 grid. The equal signs are walls, the pluses are tower tops. And I had to put in the periods to space it out since it didn't like spacebar :( Hopefully someone has a neat idea for the central keep part. I liked the roman seige tower BTW but the fact it has wheels, is made of wood and not stone, and it's not totally suare, are all valid issues lol. I got no idea how to draw/design units but I'm sure oneof you out there knows how to make what I'm babbling on about a reality LOL

    Thanks for reading and I hope someone takes this up, there mioght be alot of other neat uses for this unit besides mine :)

    Verj
     
  9. Mike.doc

    Mike.doc Warlord

    Joined:
    Mar 7, 2002
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    243
    Location:
    Walloony, Belgium
    Could somebody make Templar units (civ3 vanilla) ?
    I mean : White dresses with a red cross on.
    Thank you, you.
     
  10. Tsunami23

    Tsunami23 That Guy

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    Jul 20, 2003
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    Figure it out smart one.
  11. TopGun

    TopGun 258 kills

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  12. LouLong

    LouLong In love with Rei Ayanami

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  13. Rufus T. Firefly

    Rufus T. Firefly Rufus is coming in town!

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  14. Camber

    Camber Resident Family Therapist

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    Location:
    The Great Beyond
    EDIT: I removed a request for train units, because there is no hope the AI will use them in the forseeable future. Instead, I will request the following unit:

    Oil Rig/Offshore Platform

    this unit would look similar to the Offshore Platform buildable in coastal cities as a city improvement. I would eliminate the city improvement, and instead require that Coast and Sea squares be individually mined with the Oil Rig unit. It would have the Mine worker ability, and would have a movement of 1.
     
  15. Adamantinus

    Adamantinus Chieftain

    Joined:
    Feb 28, 2004
    Messages:
    36
    Location:
    Usually in a Minecraft world.
    Request,

    T-35 Model 1938 Heavy Tank (Russia)

    Here is a link (I hope) to some profile drawings
    http://www.onwar.com/tanks/ussr/profiles/fpt35_38.htm

    This tank did not see mush use in WWII, due to its many drawbacks, and few were produced. But with its 76.2mm main gun, 2 auxiliary 45mm guns, and 5 7.62mm MGs it could put a hurt on most anything it came across.

    I'm very fond of tanks, and have found many good ones in this site. To all of you who have made tank units for CIV III, PTW, and C3C, Thanks so much and keep up the good work!
     
  16. Gogf

    Gogf Indescribable

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  17. citizen001

    citizen001 Banned

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    Australia
    what about a project to make all the main heroes in Romance of the Three Kingoms.

    i'm afraid i don't have any pictures as of yet but ill try to find a few soon.
     
  18. Camber

    Camber Resident Family Therapist

    Joined:
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    Location:
    The Great Beyond
    Meteor unit:

    Would function as a nuclear unit. Animation frames of ascent (up animation) would be blank, so that it wouldn't look so strange. Animation of the descent (down animation) would be of a meteor falling from the sky, like a fireball. Impact animation could be a large flash, then debris and fire exploding from the point of impact in 45 degree angles. Would leave a burn area (nuclear pollution).

    Unit would be given to barbarians in a Dawn of Time scenario involving dinosaurs vs. prehistoric man.
     
  19. WS78

    WS78 Chill moan!

    Joined:
    May 23, 2004
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    Location:
    Arendheim
    A Roman spear unit, kinda what phil schneider requested, but purely a garrison-type unit like in C3C's rise of rome.
     
  20. DJ Bonebraker

    DJ Bonebraker a.k.a Laura

    Joined:
    Mar 10, 2004
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    Location:
    Eorzea, Hydaelyn
    Normally I hesitate to burden the hard working unit makers with requests, but I thought that this unit would be something the game needs.

    I'm requesting a Mounted Geurilla unit, that's basically a horseman with a RPG or TOW rocket launcher. Basically the only resources it would require are Horses and aluminum and have more or less the same stats as the TOW infantry but with 3 movement. That way, if a civ is in the modern age, and doesn't have oil or rubber available, they can still build a half-decent mobile attack force (of course it wouldn't be as good as a modern armor unit, but it'd be far better than nothing).

    This unit would be much appreciated. :)
     
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