I guess ill ask again...does anyone have any city improvements or wonders they could recommend that would be required before building special forces units.
Originally posted by Mawfia1 I guess ill ask again...does anyone have any city improvements or wonders they could recommend that would be required before building special forces units.
Could some one look at this sample flc and tell me if you think it loses too much quality when it is a flc? I think it is but before I try and fix it I want another opinion...
He does seem a bit grainer than in your preview here. That's not to say he looks bad[/B], just not as good as he did in the preview you posted here.
He also moves kinda fast, but maybe it's just me.
Good job otherwise.
If your losing quality, it's probably a palette issue. I'd try that first. I'd remake/alter the palette. Then, apply the palette to the storyboard.bmp that the SBB creates. If that changes the look a lot, redo the palette until it doesn't. Once that works, save the .bmp with the new palette. Then apply the new palette to your FLICster storyboard.pcx. Then, paste the storyboard.bmp into the storyboard.pcx.
Hope this helps.
EDIT: I looked at your trial animation, and the unit doesn't look that bad really. It looks like your light, bright tans are darkening though--palette problem I figure. Oh! Also, it said that there was a timing issue that could cause CivIII to crash. FLICster asked if I wanted to repair the file. Maybe you don't have the latest FLICster build? I dunno.
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