N.Core
1st Class of Neoa
Download Here (v 12)
Download USnF support for VP custom civs
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GitHub repository
(for tracking changes and stuff)
This mod affects the visual scale and formation of units in gameplay.
Inspired by R.E.D. Modpack by Gedemon, but without ethnic diversity unit model overhaul. Also Reduced Unit Graphics and Single Unit Graphics by Nutty.
This version is made specifically for Vox Populi. I could make it able to work on only base Civ V because the setup process can detect units that are in the game database.
Currently, there are 3 types of scaling you can choose:
Also, it has support for additional units from other mods:
- More Unique Components for VP
- Enlightenment Era for Vox Populi
- Enhanced Naval Warfare for Vox Populi
- Enhanced Air Warfare for Vox Populi
- For custom civilizations, you can download them here.
You can choose which type of scaling you want by editing the
USnF-CONFIG.sql
file.You can also activate additional mod feature options that by editing the
USnF-VP_CONFIG.sql
file.Each unit domain has its own scaling option, so you can have giant-sized Land units with Single Unit Graphics, moderate-sized Sea units with Reduced Unit Graphics, and small-sized Air units with R.E.D. scaling.
Spoiler Hidden features :
1. You can also adjust aircraft animation speed by editing the option on the
3. Option to fix duplicated ship model usage.
USnF-CONFIG.sql
file.There are:
- Normal speed
- 1.5x speed
- 2x speed
- 3x speed
- Adjusted R.E.D. Speed
VP uses a new Commando unit model which came from a mod.
And Civ V has its own existing Explorer unit model that came from Scramble to Africa scenario.
Note: The model have a floating shovel shadow above it.
3. Option to fix duplicated ship model usage.
Basically, EEVP's Galleon and Spain's 4UC use the same model, which bothers me.
Also, the model of base game Privateer (now Corvette) has been replaced by VP with a new model, and that model is left unused. And with EEVP, Corvette model has been changed to another new model.
So, the solution to fix the duplicated ship model usage is to:
- Revert the Corvette model back to the good ol' Privateer model
- Change EEVP's Galleon model to EEVP's new Corvette model
USnF-VP_CONFIG.sql
file.Should be saved game compatible since it's only a visual mod.
Spoiler Ancient Era units :
Spoiler Classical Era units :
Spoiler Medieval Era units :
Spoiler Renaissance Era units :
Spoiler Industrial Era units :
Spoiler Modern Era units :
Spoiler Atomic Era units :
Spoiler Information Era units :
Special thanks to:
Spoiler :
- Gedemon, for R.E.D. modpack
- Nutty, for Reduced Unit Graphics and Single Unit Graphics mods
- VP modding community that leads me to learn about SQL modding stuff
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