• Civilization 7 has been announced. For more info please check the forum here .

unit TeamColor bug

fx or non fx version?

in the later case, remove the teamcolor.bmp from the base texture slot and add there the unit texture (i would expect that you have to adjust the alpha parts of the texture)
[the teamcolor setup is teamcolor.bmp as base texture, the unit texture as decal 0 texture, non teamcolor units would only have the unit texture as base texture]

fx version: change the shader (best in sceneviewer - the name should make clear what the sahder "does") or simply remove the alpha from the texture
 
Top Bottom