Unoffical Offical CFC Minecraft Server (In testing)

Is the server down? It's stuck on logging in and I'm pretty sure there aren't problems on my end.

Nvm I got in.

Well it seems very slow. I just lagged out.
 
A general notice: My Civtown Tree has just been taken down by myself. It isn't griefing. I am soon moving much of my stuff to the sea south of Fanatica, there I shall found the City of Waters.
 
I will. :) I am not sure how the town is to be designed yet, though. I have a number of ideas. I am consider just going now for the heck of it and start scarring the natural seaview with human constructions.
 
The Døømsø town has been deployed, and the first structures have been placed.

20110106200427.png


It is not "founded" yet, since I have not made my complete move as of now. It will happen as soon as I have made a larger fundament and a mod comes online. I'm not really sure on how block claiming works. And lol, do I need raw wood blocks. I imagine I'll make a tree plantation in the middle on the sea. :)
 
I assume you will also be accepting donations of saplings to replant the forest around you then?

Donations of anything would really be fine right now, honestly. I love planting trees and chopping for wood, so saplings are no exception. :) I am currently chopping down a forest, yeah. Slowly, it's going to be replaced by bald, naked dirt. Mwahaha.
 
A massive post I would like you guys to read and consider. I am very well aware of the implications I am asking.

From: http://minecraft.croxis.net/node/19

All I ask is you read through this.

When I fired up our world for the first time the intent was a test. I knew nothing on running a minecraft server, figured we play around a little bit to get our bearings, and then start a new world, the real one.

I under estimated how fast people built things. I know how important my creations are to me and know how much yours mean to you. There is nothing worse than losing all that time and effort.

In the meantime I've learned a lot about minecraft servers. I think towny has been a great success. We had griefing and as a result a much better way to protect and restore our creations. Towny is now set up to let anyone build, or destroy, unclaimed land. We have a portal system that connects to the server and can connect between portals on the same server.

We still have some problems though. One is the world is too big. Even with the next level of server it still wont be the smoothest experience. Better, but not perfect. I also want to implement health and at least friendly mobs. We also have a ghost town (Fanatica). We have buildings that are damaged, owners who are now gone.

Here is my proposal.

We start over and get it (more) right.

Towny will be set to the same number of blocks for population size, but block sizes will now be 32x32 instead of the current 16x16. Space will never be an issue.

Out cities will then be build with the spawn point in the middle of them, to keep the map from being "lopsided" like it is now, with chunks in memory but unused.

Before a brick is layed we will explore the world to make sure we have the environments we want, an ocean for an ocean city, a mountain with a big cave in it, flat fields, etc. If it is lacking we can create another world before we invest too much time.

No more fanatica, the capital town will be the building itself :)

World size will be constrained to a 400 blocks. It will keep us close but not too close, and the server will perform better.

We can then fully document the history of the world on this website as well. The website software has a diverse ecosystem to fit out needs. Want a more structured image gallery? Can be done. Private forums for the cities? Can be done.

I will zip up our current world and post it as well, so our work will never really be lost.

I know it will suck to lose all the work we have done, but I think it is also a fantastic opportunity as well. What say we?

Poll (non binding, just getting a metric of feelings): http://minecraft.croxis.net/node/20
 
I would like to keep our current world. But I'm okay with a restart. I think a lot of things can be improved, however I actually like only being able to build in town as it gives the towns some purpose. I don't see what's wrong with the spawn somewhere neutral.

However if we do restart I would like to make sure that before we do we are sure that we will not reset for some time.
 
I'm fine with a restart really, and it would solve several of MineStaff's current issues (in having to rebuild it from scratch). :)
 
We still have some problems though. One is the world is too big. Even with the next level of server it still wont be the smoothest experience. Better, but not perfect. I also want to implement health and at least friendly mobs. We also have a ghost town (Fanatica). We have buildings that are damaged, owners who are now gone.

Starting a new world isn't going to fix this. People will come and go of their own accord, as well the limited room of a town doesn't/didn't provide a lot of room for new building projects, especially during the time when Fanatica was inhabited. Once you build your house in Fanatica that's almost it for now, there's some railway work to be done and maybe worknig on the capital building, but people are going to wander off elsewhere to keep building as otherwise there isn't really anything to do.

I'm thinking of something new to build just not sure what yet, but it won't be a town neither am I going to demolish my house in Fanatica just because I am building something elsewhere.

Towny will be set to the same number of blocks for population size, but block sizes will now be 32x32 instead of the current 16x16. Space will never be an issue.
That will be nice, though Fanatica is limited by being on a mountain as much or more so than anything else. Same with Civtown though they have a lot they can do there since it is hollow.

Out cities will then be build with the spawn point in the middle of them, to keep the map from being "lopsided" like it is now, with chunks in memory but unused.
I'm sure they will get used eventually, though a problem is that since the world borders got shrunk after some of us throughly explored everything they could we can't make use of the land we explored :/

Before a brick is layed we will explore the world to make sure we have the environments we want, an ocean for an ocean city, a mountain with a big cave in it, flat fields, etc. If it is lacking we can create another world before we invest too much time.
I'm always up for some exploration, though college work is starting to appear again >.>

World size will be constrained to a 400 blocks. It will keep us close but not too close, and the server will perform better.
I have no idea how large this is.

I will zip up our current world and post it as well, so our work will never really be lost.

I know it will suck to lose all the work we have done, but I think it is also a fantastic opportunity as well. What say we?
Maybe, but I'd like to see some of the current projects finished first (like Civtown).
 
(I wanted to answer on your blog, but got a 504, so I'm gonna post here instead.)

The only actual thing that actually has me disapprove about the restart is that I personally have 9 diamonds and 16 gold now. And some 40 iron. It hurts to let metals go. I haven't constructed anything special, and my naval town isn't done yet.

And it's not like our accomplishments won't matter. If you zip the old map, we'll be able to check out Kan's staircase, Daft's glass cathedral and the capital building, in awe. I agree it's a good idea to not waste more time on old work if it could be more improved and more fun with a smaller map with improved features. I say we move.
 
Just some quick comments.

Starting a new world isn't going to fix this. People will come and go of their own accord, as well the limited room of a town doesn't/didn't provide a lot of room for new building projects<snip>

I know it wont fix it, but it is now wasted space. There is also quite a bit more room on the mountain, but due to poor planning it got walled off (or removed for the capitol)

Also the problem isn't that land is unused. I love wilderness. The problem is land, used or unused, takes up ram.

The current map was generated with 750 radius from spawn, current barrier is set at 500.

I would like to keep our current world. But I'm okay with a restart. I think a lot of things can be improved, however I actually like only being able to build in town as it gives the towns some purpose. I don't see what's wrong with the spawn somewhere neutral.

However if we do restart I would like to make sure that before we do we are sure that we will not reset for some time.

I too would like to only build in towns, however it prevents mining outside of towns or cave explorations because you cant even build torches. It also gives admins unfair advantages. It can be a server rule that building, generally, can only happen inside towns. Also remember that buildings are protected by non-town members when inside the town as well.

There are some problems with waiting for some time. First is that art is never finished, only forgotten. For example the capitol. I am sure there will always be something for me to add, change, make better. You also have new people coming in who want to start new project and want to see those finished. You also have people like me who are less willing to be active with a new world coming soon.

IMHO the best time for a reset, if it is done, is within 48 hours or we could even wait a week. It also depends if we want the activity of the weekend to rebuild or do it mid week to get some setup done.
 
I'm in favor of a reset. Lol in single player I will get an epic base with lots of diamond and iron tools, then delete it, start a new game, and go back to living in a dirt cave with only 4 torches. I'd love to have a server reset.
 
I know it wont fix it, but it is now wasted space. There is also quite a bit more room on the mountain, but due to poor planning it got walled off (or removed for the capitol)
I don't mind having some finished homes in a town even if their owners don't go on very much, it adds to the town. Unfinished ones that don't look like they are ever going to be built (like ogr's which hasn't been touched in I don't know how many weeks) are the ones that take up space.


Also the problem isn't that land is unused. I love wilderness. The problem is land, used or unused, takes up ram.
Damn RAM.



There are some problems with waiting for some time. First is that art is never finished, only forgotten. For example the capitol. I am sure there will always be something for me to add, change, make better. You also have new people coming in who want to start new project and want to see those finished. You also have people like me who are less willing to be active with a new world coming soon.

IMHO the best time for a reset, if it is done, is within 48 hours or we could even wait a week. It also depends if we want the activity of the weekend to rebuild or do it mid week to get some setup done.
I see. I don't think we should restart until at least most everyone is made aware of it.
 
I don't mind either way - as much as I love CivTown, if you think you can create a better environment for us to play in I'll be happy, it is your server after all :)

Can I still be King in the next world though? :mischief:

Edit: Though give us the weekend, at least, if you're gonna restart? I would like to finish off the CivTown wall and get some screenies for posterity's sake
 
Yeah, I didn't go to the trouble of building a giant awesome staircase so if Kan is indifferent so am I, considering my contribution was a giant gnome statue
 
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