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Unofficial BtS 3.17 patch - version info & download

Discussion in 'Civ4 - Unofficial Patches' started by Solver, Jun 29, 2008.

  1. Solver

    Solver Grumpy Civ beta tester

    Mar 22, 2002
    This is the version info and download thread for the BtS 3.17 unofficial patch. This post will contain the changelog as well as downlad links. I will be announcing updates as new versions are posted in this thread.

    Currently we have version 0.19, here's the changelog (should be read bottom to top).

    • AI plane/ship retreating logic when city is in danger extended to Forts
    • Vassal's spies no longer caught in master's territory
    • AI logic on banning nukes tweaked to account for AI leader personality and the global situation
    • Non-native collateral damage tweaked (thanks guys)
    • Civilopedia will now display "replaced by" lines for buildings that get replaced by UBs
    • AI guided missiles will lean towards destroying resource-producing tiles as opposed to improvements like Towns
    • Damaged AI attack planes may choose to continue attacking if no defending interceptors are around
    • Rivers running through deserts will result in floodplains
    • Start location tweaks per SevenSpirits
    • Workers not as lazy, per Bhruic's patch
    • Glance screen reactivated
    • AI will no longer settle Great People in cities that are in danger of being captured
    • AI will try to retreat air assets from endangered cities
    • AI will no longer refuse to retreat damaged planes
    • AI will change civics during Golden Ages
    • Revised collateral damage formula for non-native collateral units, if modded in
    • Fixed bug in the map generator with water starts
    • AI may now try to use Warlords to create super-medic units
    • Fixed bug that prevented random events that target a unit from triggering
    • Access to the Barrage line removed from armored units. If units with access to Barrage and no inherent collateral damage are modded in, they will work.
    • Fixed AI defender bug for newly captured cities.
    • Made the AI more likely to use missiles on cruisers/subs to strike against enemy improvements.
    • Made AI ships prioritize retreating if docked in a city which is in the danger of imminent capture by enemy.
    • Civilopedia and mouseover help for units that cause collateral damage will now show the collateral damage limit (50% for Catapults, etc.)
    • Somewhat experimental AI change: Aggressive AI now considerably less likely to want peace if it poses more of an immediate threat to enemy cities than it currently faces itself.
    • Fixed unavailability of foreign civ demographics if playing with espionage disabled.
    • Barrage promotions made working again on Tanks and other units with no base collateral ability

    To use this unofficial patch, you must first install the official 3.17 patch for BtS. Refer to the general 3.17 thread if you need help or have questions about that patch. This unofficial patch fixes some known issues from the official patch.

    Check out the FAQ and info thread for more information about the unofficial patch and common questions.

    Download: http://forums.civfanatics.com/downloads.php?do=file&id=9826

    An installer courtesy of Grumbler is available (verify version in the installer!): http://forums.civfanatics.com/downloads.php?do=file&id=9891
  2. arkguy

    arkguy Warlord

    Jun 9, 2010
    Arkadelphia, AR
    How do you download the Bts 3.17 patch? The down load button takes you to the AtomicGamers web site. I'm not familair with their procedure.
  3. Fuyu

    Fuyu Emperor

    Nov 5, 2009
    3.17 is outdated, Civ4 is at 3.19 now.

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