mjs0
The 4th X
In the Civ4 AI, units explore a certain multiple of their speed to find a target.
The faster they move, the larger the area they have to search to find targets they could attack in a round or two.
...
Yakk, Thank you for the detailed explanation.
I really appreciate your taking the time to explain all that.
I was fixated on using the algorithm to find the fastest route between two known points. Using the same algorithm to find potential destinations is certainly a different use case than I was considering and I can see how that requires additional inputs and would significantly increase the effort involved.
Thanks again.